Misc Cleanup 2 (#1306)

* Cleanup undefined_syms.txt

* removed unused from Bba textures

* eyegore beamos textures

* object_eg Unused -> Beamons

* ssh

* segment 0x07
This commit is contained in:
Derek Hensley
2023-06-25 05:44:42 -07:00
committed by GitHub
parent 541199888c
commit 283a37affb
4 changed files with 31 additions and 507 deletions
+12 -12
View File
@@ -52,18 +52,18 @@
<!-- Unused Textures -->
<!-- These are just exact copies of the used textures -->
<Texture Name="gBbaUnusedHairSkinTex" OutName="bba_unused_hair_skin" Format="ci8" Width="32" Height="32" Offset="0x6D20" TlutOffset="0x6B20" />
<Texture Name="gBbaUnusedEarTex" OutName="bba_unused_ear" Format="ci8" Width="8" Height="8" Offset="0x7120" TlutOffset="0x6B20" />
<Texture Name="gBbaUnusedNostrilTex" OutName="bba_unused_nostril" Format="ci8" Width="8" Height="8" Offset="0x7160" TlutOffset="0x6B20" />
<Texture Name="gBbaUnusedEyeTex" OutName="bba_unused_eye" Format="rgba16" Width="32" Height="32" Offset="0x71A0"/>
<Texture Name="gBbaUnusedWrinklesTex" OutName="bba_unused_wrinkles" Format="ci8" Width="32" Height="32" Offset="0x79A0" TlutOffset="0x6B20" />
<Texture Name="gBbaUnusedCheekTex" OutName="bba_unused_cheek" Format="ci8" Width="16" Height="16" Offset="0x7DA0" TlutOffset="0x6B20" />
<Texture Name="gBbaUnusedSkinTex" OutName="bba_unused_skin" Format="ci8" Width="8" Height="8" Offset="0x7EA0" TlutOffset="0x6B20" />
<Texture Name="gBbaUnusedForeheadTex" OutName="bba_unused_forehead" Format="ci8" Width="32" Height="32" Offset="0x7EE0" TlutOffset="0x6B20" />
<Texture Name="gBbaUnusedFingersTex" OutName="bba_unused_fingers" Format="ci8" Width="16" Height="16" Offset="0x82E0" TlutOffset="0x6B20" />
<Texture Name="gBbaUnusedShirtTex" OutName="bba_unused_shirt" Format="ci8" Width="16" Height="16" Offset="0x83E0" TlutOffset="0x6B20" />
<Texture Name="gBbaUnusedBagTex" OutName="bba_unused_bag" Format="ci8" Width="16" Height="16" Offset="0x84E0" TlutOffset="0x6B20" />
<Texture Name="gBbaUnusedSkirtTex" OutName="bba_unused_skirt" Format="ci8" Width="16" Height="16" Offset="0x85E0" TlutOffset="0x6B20" />
<Texture Name="gBbaHairSkin2Tex" OutName="bba_hair_skin_2" Format="ci8" Width="32" Height="32" Offset="0x6D20" TlutOffset="0x6B20" />
<Texture Name="gBbaEar2Tex" OutName="bba_ear_2" Format="ci8" Width="8" Height="8" Offset="0x7120" TlutOffset="0x6B20" />
<Texture Name="gBbaNostril2Tex" OutName="bba_nostril_2" Format="ci8" Width="8" Height="8" Offset="0x7160" TlutOffset="0x6B20" />
<Texture Name="gBbaEye2Tex" OutName="bba_eye_2" Format="rgba16" Width="32" Height="32" Offset="0x71A0"/>
<Texture Name="gBbaWrinkles2Tex" OutName="bba_wrinkles_2" Format="ci8" Width="32" Height="32" Offset="0x79A0" TlutOffset="0x6B20" />
<Texture Name="gBbaCheek2Tex" OutName="bba_cheek_2" Format="ci8" Width="16" Height="16" Offset="0x7DA0" TlutOffset="0x6B20" />
<Texture Name="gBbaSkin2Tex" OutName="bba_skin_2" Format="ci8" Width="8" Height="8" Offset="0x7EA0" TlutOffset="0x6B20" />
<Texture Name="gBbaForehead2Tex" OutName="bba_forehead_2" Format="ci8" Width="32" Height="32" Offset="0x7EE0" TlutOffset="0x6B20" />
<Texture Name="gBbaFingers2Tex" OutName="bba_fingers_2" Format="ci8" Width="16" Height="16" Offset="0x82E0" TlutOffset="0x6B20" />
<Texture Name="gBbaShirt2Tex" OutName="bba_shirt_2" Format="ci8" Width="16" Height="16" Offset="0x83E0" TlutOffset="0x6B20" />
<Texture Name="gBbaBag2Tex" OutName="bba_bag_2" Format="ci8" Width="16" Height="16" Offset="0x84E0" TlutOffset="0x6B20" />
<Texture Name="gBbaSkirt2Tex" OutName="bba_skirt_2" Format="ci8" Width="16" Height="16" Offset="0x85E0" TlutOffset="0x6B20" />
<!-- Textures -->
<Texture Name="gBbaSkinTex" OutName="bba_skin" Format="ci8" Width="8" Height="8" Offset="0x86E0" />