Misc Cleanup 2 (#1306)

* Cleanup undefined_syms.txt

* removed unused from Bba textures

* eyegore beamos textures

* object_eg Unused -> Beamons

* ssh

* segment 0x07
This commit is contained in:
Derek Hensley
2023-06-25 05:44:42 -07:00
committed by GitHub
parent 541199888c
commit 283a37affb
4 changed files with 31 additions and 507 deletions
+5 -2
View File
@@ -6,6 +6,7 @@
#include "z_en_ssh.h"
#include "objects/object_ssh/object_ssh.h"
#include "objects/object_st/object_st.h"
#define FLAGS (ACTOR_FLAG_1 | ACTOR_FLAG_4 | ACTOR_FLAG_10 | ACTOR_FLAG_20)
@@ -627,8 +628,10 @@ void EnSsh_SetColliders(EnSsh* this, PlayState* play) {
}
void EnSsh_Init(Actor* thisx, PlayState* play) {
// @bug - this symbol no longer exists, reads from a random place in object_ssh_Tex_000190 instead
f32 frameCount = Animation_GetLastFrame(&D_06000304);
//! @bug: object_st_Anim_000304 is similar if not idential to object_ssh_Anim_001494.
//! They also shared the same offset into their respective object files in OoT.
//! However since object_ssh is the one loaded, this ends up reading garbage data from within object_ssh_Tex_000190.
f32 frameCount = Animation_GetLastFrame(&object_st_Anim_000304);
s32 pad;
EnSsh* this = THIS;