mirror of
https://github.com/zeldaret/mm.git
synced 2026-06-22 08:15:41 -04:00
Rename elf_message to QuestHint (sync with oot) (#1124)
* rename elf_message to QuestHint * port more things and review * command arg name * Update include/z64scene.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/code/z_scene.c Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
This commit is contained in:
@@ -1,62 +1,93 @@
|
||||
/**
|
||||
* @file z_elf_message.c
|
||||
*
|
||||
* This file provides quest hints through Tatl.
|
||||
*
|
||||
* In Ocarina of Time, this was a more elaborate system that determined
|
||||
* which hint to give based on a script.
|
||||
* That system has been replaced with a single function that hardcodes the checks.
|
||||
*/
|
||||
#include "global.h"
|
||||
|
||||
u16 ElfMessage_GetFirstCycleHint(PlayState* play) {
|
||||
/**
|
||||
* Gets the relevant text ID for Tatl hints in first cycle.
|
||||
*/
|
||||
u16 QuestHint_GetTatlTextId(PlayState* play) {
|
||||
if (INV_CONTENT(ITEM_OCARINA) == ITEM_OCARINA) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (CURRENT_DAY <= 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (gSaveContext.save.weekEventReg[88] & 0x20) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (gSaveContext.save.weekEventReg[79] & 0x10) {
|
||||
if (gSaveContext.save.weekEventReg[8] & 0x40) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0x224;
|
||||
}
|
||||
|
||||
if (!(gSaveContext.save.weekEventReg[8] & 0x80)) {
|
||||
if (gSaveContext.save.weekEventReg[9] & 1) {
|
||||
return 0x21E;
|
||||
}
|
||||
|
||||
if (play->sceneId == SCENE_YOUSEI_IZUMI) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0x21D;
|
||||
}
|
||||
|
||||
if (gSaveContext.save.playerData.isMagicAcquired != true) {
|
||||
return 0x21F;
|
||||
}
|
||||
|
||||
if (INV_CONTENT(ITEM_DEED_LAND) == ITEM_DEED_LAND) {
|
||||
if (play->sceneId != SCENE_OKUJOU) {
|
||||
return 0x244;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (INV_CONTENT(ITEM_MOON_TEAR) == ITEM_MOON_TEAR) {
|
||||
if (gSaveContext.save.weekEventReg[86] & 4) {
|
||||
return 0x242;
|
||||
}
|
||||
|
||||
return 0x243;
|
||||
}
|
||||
|
||||
if (gSaveContext.save.weekEventReg[74] & 0x20) {
|
||||
return 0x223;
|
||||
}
|
||||
|
||||
if (gSaveContext.save.weekEventReg[73] & 0x80) {
|
||||
return 0x222;
|
||||
}
|
||||
|
||||
if (gSaveContext.save.weekEventReg[73] & 0x20) {
|
||||
return 0x221;
|
||||
}
|
||||
|
||||
if (gSaveContext.save.weekEventReg[77] & 2) {
|
||||
if (gSaveContext.save.weekEventReg[73] & 0x10) {
|
||||
return 0x240;
|
||||
}
|
||||
|
||||
return 0x241;
|
||||
}
|
||||
|
||||
if ((gSaveContext.save.weekEventReg[86] & 2) || (gSaveContext.save.weekEventReg[73] & 0x40)) {
|
||||
return 0x23F;
|
||||
}
|
||||
|
||||
return 0x220;
|
||||
}
|
||||
|
||||
+5
-3
@@ -216,7 +216,9 @@ void Scene_HeaderCmdEntranceList(PlayState* play, SceneCmd* cmd) {
|
||||
|
||||
// SceneTableEntry Header Command 0x07: Special Files
|
||||
void Scene_HeaderCmdSpecialFiles(PlayState* play, SceneCmd* cmd) {
|
||||
static RomFile tatlMessageFiles[2] = {
|
||||
// @note These quest hint files are identical to OoT's.
|
||||
// They are not relevant in this game and the system to process these scripts has been removed.
|
||||
static RomFile naviQuestHintFiles[2] = {
|
||||
{ SEGMENT_ROM_START(elf_message_field), SEGMENT_ROM_END(elf_message_field) },
|
||||
{ SEGMENT_ROM_START(elf_message_ydan), SEGMENT_ROM_END(elf_message_ydan) },
|
||||
};
|
||||
@@ -227,8 +229,8 @@ void Scene_HeaderCmdSpecialFiles(PlayState* play, SceneCmd* cmd) {
|
||||
gSegments[0x05] = VIRTUAL_TO_PHYSICAL(play->objectCtx.status[play->objectCtx.subKeepIndex].segment);
|
||||
}
|
||||
|
||||
if (cmd->specialFiles.cUpElfMsgNum != 0) {
|
||||
play->unk_18868 = Play_LoadScene(play, &tatlMessageFiles[cmd->specialFiles.cUpElfMsgNum - 1]);
|
||||
if (cmd->specialFiles.naviQuestHintFileId != NAVI_QUEST_HINTS_NONE) {
|
||||
play->naviQuestHints = Play_LoadScene(play, &naviQuestHintFiles[cmd->specialFiles.naviQuestHintFileId - 1]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user