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Add enum for tatl hint id (#993)
* first round, need to investigate the others * naming the remainder * changed my mind on the name * foooooormat * fixing a number * ...another one... * names galore * PR feedback * fixing * fixes * 4mat * adding "POE_SISTER" * forgot a rename
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@@ -1076,7 +1076,7 @@ void Actor_Init(Actor* actor, PlayState* play) {
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actor->uncullZoneScale = 350.0f;
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actor->uncullZoneDownward = 700.0f;
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actor->hintId = 255;
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actor->hintId = TATL_HINT_ID_NONE;
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CollisionCheck_InitInfo(&actor->colChkInfo);
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actor->floorBgId = BGCHECK_SCENE;
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