z_message_staff (1 NON-MATCHING) (#1376)

* z_message_staff from z_message branch

* Use highscores array

* Clean up

* format

* PR cleanup

* PR Review

* Fix bss

* Fix bss
This commit is contained in:
Derek Hensley
2023-09-24 01:46:07 -07:00
committed by GitHub
parent 3d3ca57022
commit 2e87212038
35 changed files with 1108 additions and 281 deletions
+1 -2
View File
@@ -723,6 +723,5 @@ void Inventory_SaveLotteryCodeGuess(PlayState* play) {
lotteryCodeGuess = ((play->msgCtx.unk12054[0] & 0xF) << 8); // First Digit
lotteryCodeGuess |= ((play->msgCtx.unk12054[1] & 0xF) << 4); // Second Digit
lotteryCodeGuess |= (play->msgCtx.unk12054[2] & 0xF); // Third Digit
gSaveContext.save.saveInfo.lotteryCodeGuess =
(gSaveContext.save.saveInfo.lotteryCodeGuess & 0xFFFF0000) | (lotteryCodeGuess & 0xFFFF);
HS_SET_LOTTERY_CODE_GUESS(lotteryCodeGuess);
}
+76 -77
View File
@@ -67,11 +67,11 @@ void func_80147520(void) {
void func_80147564(PlayState* play) {
MessageContext* msgCtx = &play->msgCtx;
msgCtx->unk1204A[0] = 0xBD;
msgCtx->unk1204A[1] = 0xB8;
msgCtx->unk1204A[2] = 0xB3;
msgCtx->unk1204A[3] = 0xAE;
msgCtx->unk1204A[4] = 0xA9;
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_A] = 189;
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_DOWN] = 184;
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_RIGHT] = 179;
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_LEFT] = 174;
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_UP] = 169;
func_80147520();
D_801F6B0C = 0x50;
D_801F6B10 = 0x96;
@@ -91,7 +91,7 @@ s32 Message_ShouldAdvance(PlayState* play) {
MessageContext* msgCtx = &play->msgCtx;
Input* controller = CONTROLLER1(&play->state);
if ((msgCtx->unk12020 == 0x10) || (msgCtx->unk12020 == 0x11)) {
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
if (CHECK_BTN_ALL(controller->press.button, BTN_A)) {
Audio_PlaySfx(NA_SE_SY_MESSAGE_PASS);
}
@@ -110,7 +110,7 @@ s32 Message_ShouldAdvanceSilent(PlayState* play) {
MessageContext* msgCtx = &play->msgCtx;
Input* controller = CONTROLLER1(&play->state);
if (msgCtx->unk12020 == 0x10 || msgCtx->unk12020 == 0x11) {
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
return CHECK_BTN_ALL(controller->press.button, BTN_A);
} else {
return CHECK_BTN_ALL(controller->press.button, BTN_A) || CHECK_BTN_ALL(controller->press.button, BTN_B) ||
@@ -124,7 +124,7 @@ void Message_CloseTextbox(PlayState* play) {
if (play->msgCtx.msgLength != 0) {
msgCtx->stateTimer = 2;
msgCtx->msgMode = 0x43;
msgCtx->unk12020 = 0;
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_00;
Audio_PlaySfx(NA_SE_NONE);
}
}
@@ -172,13 +172,13 @@ void func_80148B98(PlayState* play, u8 arg1) {
void func_80148CBC(PlayState* play, UNK_PTR puParm2, u8 arg2) {
MessageContext* msgCtx = &play->msgCtx;
msgCtx->unk11FF4 = 0x30;
msgCtx->textPosX = 0x30;
if (arg2 == 1) {
msgCtx->unk11FF6 = msgCtx->unk11FFE[1 + msgCtx->choiceIndex];
msgCtx->textPosY = msgCtx->unk11FFE[1 + msgCtx->choiceIndex];
} else {
msgCtx->unk11FF6 = msgCtx->unk11FFE[msgCtx->choiceIndex];
msgCtx->textPosY = msgCtx->unk11FFE[msgCtx->choiceIndex];
}
func_80147818(play, puParm2, msgCtx->unk11FF4, msgCtx->unk11FF6);
func_80147818(play, puParm2, msgCtx->textPosX, msgCtx->textPosY);
}
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80148D64.s")
@@ -191,7 +191,7 @@ void func_80148CBC(PlayState* play, UNK_PTR puParm2, u8 arg2) {
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_801496C8.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014995C.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_DrawTextChar.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80149C18.s")
@@ -225,11 +225,11 @@ void Message_FindMessage(PlayState* play, u16 textId) {
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80149F74.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014AAD0.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_HandleOcarina.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014ADBC.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014C70C.s")
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_LoadItemIcon.s")
void Message_LoadChar(PlayState* play, u16 codePointIndex, s32* offset, f32* arg3, s16 decodedBufPos) {
MessageContext* msgCtx = &play->msgCtx;
@@ -239,7 +239,7 @@ void Message_LoadChar(PlayState* play, u16 codePointIndex, s32* offset, f32* arg
Font_LoadChar(play, codePointIndex, temp1);
msgCtx->decodedBuffer.wchar[decodedBufPos] = codePointIndex;
temp1 += FONT_CHAR_TEX_SIZE;
temp2 += (16.0f * msgCtx->unk12098);
temp2 += (16.0f * msgCtx->textCharScale);
*offset = temp1;
*arg3 = temp2;
}
@@ -264,7 +264,7 @@ void func_8014CCB4(PlayState* play, s16* decodedBufPos, s32* offset, f32* arg3)
k += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.wchar[t] = 0x815C;
f += 16.0f * msgCtx->unk12098 * 3.0f;
f += 16.0f * msgCtx->textCharScale * 3.0f;
*decodedBufPos = t;
*offset = k;
*arg3 = f;
@@ -302,7 +302,7 @@ void func_8014D62C(PlayState* play, s32* arg1, f32* arg2, s16* arg3) {
}
temp_s1--;
sp3C += (stringLimit - 1) * (16.0f * msgCtx->unk12098);
sp3C += (stringLimit - 1) * (16.0f * msgCtx->textCharScale);
*arg3 = temp_s1;
*arg1 = temp_s2;
@@ -317,15 +317,15 @@ void func_8014D62C(PlayState* play, s32* arg1, f32* arg2, s16* arg3) {
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_801514B0.s")
void Message_StartTextbox(PlayState* play, u16 textId, Actor* Actor) {
void Message_StartTextbox(PlayState* play, u16 textId, Actor* actor) {
MessageContext* msgCtx = &play->msgCtx;
msgCtx->ocarinaAction = 0xFFFF;
func_80150D08(play, textId);
msgCtx->unkActor = Actor;
msgCtx->talkActor = actor;
msgCtx->msgMode = 1;
msgCtx->stateTimer = 0;
msgCtx->unk12024 = 0;
msgCtx->textDelayTimer = 0;
play->msgCtx.ocarinaMode = 0;
}
@@ -338,7 +338,7 @@ void Message_ContinueTextbox(PlayState* play, u16 textId) {
func_80150A84(play);
msgCtx->msgMode = 5;
msgCtx->stateTimer = 8;
msgCtx->unk12024 = 0;
msgCtx->textDelayTimer = 0;
if (interfaceCtx->unk_222 == 0) {
if (textId != 0x1B93) {
@@ -347,11 +347,11 @@ void Message_ContinueTextbox(PlayState* play, u16 textId) {
func_8011552C(play, DO_ACTION_DECIDE);
}
}
msgCtx->unk1203C = msgCtx->unk1203A;
msgCtx->textboxColorAlphaCurrent = msgCtx->textboxColorAlphaTarget;
if (play->pauseCtx.bombersNotebookOpen) {
msgCtx->unk12004 = 0x22;
msgCtx->unk12006 = 0x15E;
msgCtx->textboxXTarget = 0x22;
msgCtx->textboxYTarget = 0x15E;
func_80149C18(play);
msgCtx->stateTimer = 1;
}
@@ -365,8 +365,8 @@ void func_80151A68(PlayState* play, u16 textId) {
func_80150A84(play);
func_8015B198(play);
msgCtx->msgMode = 0x45;
msgCtx->unk12024 = 0;
msgCtx->unk1203C = msgCtx->unk1203A = msgCtx->unk1201E = 0;
msgCtx->textDelayTimer = 0;
msgCtx->textboxColorAlphaCurrent = msgCtx->textboxColorAlphaTarget = msgCtx->textColorAlpha = 0;
msgCtx->stateTimer = 30;
// Day/Dawn/Night.. Messages
@@ -432,12 +432,12 @@ u32 func_80151C9C(PlayState* play) {
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80151DA4.s")
void func_80152434(PlayState* play, u16 arg2) {
play->msgCtx.unk12046 = 0;
play->msgCtx.blockSunsSong = false;
func_80151DA4(play, arg2);
}
void func_80152464(PlayState* play, u16 arg1) {
play->msgCtx.unk12046 = 1;
play->msgCtx.blockSunsSong = true;
func_80151DA4(play, arg1);
}
@@ -450,32 +450,33 @@ u8 Message_GetState(MessageContext* msgCtx) {
}
if (msgCtx->msgMode == 0x42) {
if (msgCtx->unk11F14 != 0xFFFF) {
if (msgCtx->nextTextId != 0xFFFF) {
return TEXT_STATE_1;
}
if ((msgCtx->unk12020 == 0x10) || (msgCtx->unk12020 == 0x11)) {
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
return TEXT_STATE_CHOICE;
}
if ((msgCtx->unk12020 == 0x40) || (msgCtx->unk12020 == 0x42) || (msgCtx->unk12020 == 0x30)) {
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_40) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_42) ||
(msgCtx->textboxEndType == TEXTBOX_ENDTYPE_30)) {
return TEXT_STATE_5;
}
if (msgCtx->unk12020 == 0x41) {
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_41) {
return TEXT_STATE_16;
}
if ((msgCtx->unk12020 >= 0x50) && (msgCtx->unk12020 < 0x58)) {
if ((msgCtx->textboxEndType >= TEXTBOX_ENDTYPE_50) && (msgCtx->textboxEndType <= TEXTBOX_ENDTYPE_57)) {
return TEXT_STATE_3;
}
if ((msgCtx->unk12020 == 0x60) || (msgCtx->unk12020 == 0x61)) {
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_60) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_61)) {
return TEXT_STATE_14;
}
if (msgCtx->unk12020 == 0x62) {
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_62) {
return TEXT_STATE_15;
}
if (msgCtx->unk12020 == 0x63) {
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_63) {
return TEXT_STATE_17;
}
if (msgCtx->unk12020 == 0x12) {
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_12) {
return TEXT_STATE_18;
}
return TEXT_STATE_DONE;
@@ -526,7 +527,7 @@ void func_80152EC0(PlayState* play) {
if (1) {}
if ((msgCtx->songPlayed < 0x17) && (msgCtx->songPlayed != 0xE) &&
((msgCtx->ocarinaAction < 0x43) || (msgCtx->ocarinaAction >= 0x47))) {
msgCtx->unk120B0 = 1;
msgCtx->ocarinaSongEffectActive = true;
if (msgCtx->songPlayed != 0x16) {
Actor_Spawn(&play->actorCtx, play, D_801D02D8[msgCtx->songPlayed], player->actor.world.pos.x,
player->actor.world.pos.y, player->actor.world.pos.z, 0, 0, 0, D_801D02F8[msgCtx->songPlayed]);
@@ -541,16 +542,14 @@ void func_80152EC0(PlayState* play) {
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80153750.s")
void func_80153E7C(PlayState* play, void* arg1) {
if ((gSaveContext.options.language == 0) && (play->msgCtx.unk12090 == 0)) {
func_8014ADBC(play, arg1);
return;
void func_80153E7C(PlayState* play, Gfx** gfxP) {
if ((gSaveContext.options.language == 0) && !play->msgCtx.textIsCredits) {
func_8014ADBC(play, gfxP);
} else if (play->msgCtx.textIsCredits) {
Message_DrawTextCredits(play, gfxP);
} else {
func_8015966C(play, gfxP, 0);
}
if (play->msgCtx.unk12090 != 0) {
func_8015E7EC(play, arg1);
return;
}
func_8015966C(play, arg1, 0);
}
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80153EF0.s")
@@ -586,39 +585,39 @@ void func_801586A4(PlayState* play) {
void Message_Init(PlayState* play) {
Font* font;
MessageContext* messageCtx = &play->msgCtx;
MessageContext* msgCtx = &play->msgCtx;
func_801586A4(play);
play->msgCtx.ocarinaMode = 0;
messageCtx->msgMode = 0;
messageCtx->msgLength = 0;
messageCtx->currentTextId = 0;
messageCtx->unk12020 = 0;
messageCtx->choiceIndex = 0;
messageCtx->ocarinaAction = messageCtx->unk11FF2 = 0;
messageCtx->unk1201E = 0xFF;
View_Init(&messageCtx->view, play->state.gfxCtx);
messageCtx->unk11EF8 = THA_AllocTailAlign16(&play->state.heap, 0x13C00);
msgCtx->msgMode = 0;
msgCtx->msgLength = 0;
msgCtx->currentTextId = 0;
msgCtx->textboxEndType = 0;
msgCtx->choiceIndex = 0;
msgCtx->ocarinaAction = msgCtx->textUnskippable = 0;
msgCtx->textColorAlpha = 0xFF;
View_Init(&msgCtx->view, play->state.gfxCtx);
msgCtx->textboxSegment = THA_AllocTailAlign16(&play->state.heap, 0x13C00);
font = &play->msgCtx.font;
Font_LoadOrderedFont(&play->msgCtx.font);
font->unk_11D88 = 0;
messageCtx->unk12090 = messageCtx->unk12092 = 0;
messageCtx->unk12094 = 0;
messageCtx->unk1209C = 0;
messageCtx->unk120A0 = 0;
messageCtx->unk12068 = 0x34;
messageCtx->unk1206A = 0x24;
messageCtx->unk120B0 = 0;
messageCtx->unk120BE = 0;
messageCtx->unk120C0 = 0;
messageCtx->unk120C2 = 0;
messageCtx->unk120C4 = 0;
messageCtx->unk120C8 = 0;
messageCtx->unk120CA = 0;
messageCtx->unk120CC = 0;
messageCtx->unk120CE = 0;
messageCtx->unk120D0 = 0;
messageCtx->unk120D2 = 0;
messageCtx->unk120D4 = 0;
messageCtx->unk120D6 = 0;
msgCtx->textIsCredits = msgCtx->messageHasSetSfx = false;
msgCtx->textboxSkipped = 0;
msgCtx->textFade = 0;
msgCtx->ocarinaAvailableSongs = 0;
msgCtx->textboxX = 0x34;
msgCtx->textboxY = 0x24;
msgCtx->ocarinaSongEffectActive = false;
msgCtx->unk120BE = 0;
msgCtx->unk120C0 = 0;
msgCtx->unk120C2 = 0;
msgCtx->unk120C4 = 0;
msgCtx->unk120C8 = 0;
msgCtx->unk120CA = 0;
msgCtx->unk120CC = 0;
msgCtx->unk120CE = 0;
msgCtx->unk120D0 = 0;
msgCtx->unk120D2 = 0;
msgCtx->unk120D4 = 0;
msgCtx->unk120D6 = 0;
}
+8 -8
View File
@@ -91,7 +91,7 @@ void Message_LoadCharNES(PlayState* play, u8 codePointIndex, s32* offset, f32* a
Font_LoadCharNES(play, codePointIndex, temp1);
msgCtx->decodedBuffer.schar[decodedBufPos] = codePointIndex;
temp1 += FONT_CHAR_TEX_SIZE;
temp2 += (16.0f * msgCtx->unk12098);
temp2 += (16.0f * msgCtx->textCharScale);
*offset = temp1;
*arg3 = temp2;
}
@@ -128,7 +128,7 @@ void Message_LoadPluralRupeesNES(PlayState* play, s16* decodedBufPos, s32* offse
o += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[p] = 's';
f += 16.0f * msgCtx->unk12098 * 6.0f;
f += 16.0f * msgCtx->textCharScale * 6.0f;
*decodedBufPos = p;
*offset = o;
*arg3 = f;
@@ -152,7 +152,7 @@ void Message_LoadLocalizedRupeesNES(PlayState* play, s16* decodedBufPos, s32* of
}
p--;
f += 16.0f * msgCtx->unk12098 * (D_801D0710[gSaveContext.options.language - 1] + 1);
f += 16.0f * msgCtx->textCharScale * (D_801D0710[gSaveContext.options.language - 1] + 1);
*decodedBufPos = p;
*offset = o;
*arg3 = f;
@@ -191,9 +191,9 @@ void Message_LoadRupeesNES(PlayState* play, s16* decodedBufPos, s32* offset, f32
Font_LoadCharNES(play, 's', o);
o += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[p] = 's';
f += 16.0f * msgCtx->unk12098 * 6.0f;
f += 16.0f * msgCtx->textCharScale * 6.0f;
} else {
f += 16.0f * msgCtx->unk12098 * 5.0f;
f += 16.0f * msgCtx->textCharScale * 5.0f;
}
*decodedBufPos = p;
@@ -246,7 +246,7 @@ void Message_LoadTimeNES(PlayState* play, u8 arg1, s32* offset, f32* arg3, s16*
}
}
f += 5.0f * (16.0f * msgCtx->unk12098);
f += 5.0f * (16.0f * msgCtx->textCharScale);
*decodedBufPos = p - 1;
*offset = o;
*arg3 = f;
@@ -278,11 +278,11 @@ void Message_LoadOwlWarpTextNES(PlayState* play, s32* offset, f32* arg2, s16* de
}
currentChar = msgCtx->decodedBuffer.schar[p];
p++;
f += (D_801D0470[currentChar - ' '] * msgCtx->unk12098);
f += (D_801D0470[currentChar - ' '] * msgCtx->textCharScale);
}
p--;
f += (stringLimit - 1) * (16.0f * msgCtx->unk12098);
f += (stringLimit - 1) * (16.0f * msgCtx->textCharScale);
*decodedBufPos = p;
*offset = o;
*arg2 = f;
+651 -3
View File
@@ -17,12 +17,660 @@ void Message_FindCreditsMessage(PlayState* play, u16 textId) {
nextSegment = msgEntry->segment;
font->messageStart = foundSegment - segment;
font->messageEnd = nextSegment - foundSegment;
return;
break;
}
msgEntry++;
}
}
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message_staff/func_8015E7EC.s")
f32 sCreditsFontWidths[144] = {
8.0f, 8.0f, 6.0f, 9.0f, 9.0f, 14.0f, 12.0f, 3.0f, 7.0f, 7.0f, 7.0f, 9.0f, 4.0f, 6.0f, 4.0f, 9.0f,
10.0f, 5.0f, 9.0f, 9.0f, 10.0f, 9.0f, 9.0f, 9.0f, 9.0f, 9.0f, 6.0f, 6.0f, 9.0f, 11.0f, 9.0f, 11.0f,
13.0f, 12.0f, 9.0f, 11.0f, 11.0f, 8.0f, 8.0f, 12.0f, 10.0f, 4.0f, 8.0f, 10.0f, 8.0f, 13.0f, 11.0f, 13.0f,
9.0f, 13.0f, 10.0f, 10.0f, 9.0f, 10.0f, 11.0f, 15.0f, 11.0f, 10.0f, 10.0f, 7.0f, 10.0f, 7.0f, 10.0f, 9.0f,
5.0f, 8.0f, 9.0f, 8.0f, 9.0f, 9.0f, 6.0f, 9.0f, 8.0f, 4.0f, 6.0f, 8.0f, 4.0f, 12.0f, 9.0f, 9.0f,
9.0f, 9.0f, 7.0f, 8.0f, 7.0f, 8.0f, 9.0f, 12.0f, 8.0f, 9.0f, 8.0f, 7.0f, 5.0f, 7.0f, 10.0f, 10.0f,
12.0f, 12.0f, 12.0f, 12.0f, 11.0f, 8.0f, 8.0f, 8.0f, 6.0f, 6.0f, 13.0f, 13.0f, 10.0f, 10.0f, 10.0f, 9.0f,
8.0f, 8.0f, 8.0f, 8.0f, 8.0f, 9.0f, 9.0f, 9.0f, 9.0f, 6.0f, 9.0f, 9.0f, 9.0f, 9.0f, 9.0f, 14.0f,
14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f, 14.0f,
};
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message_staff/func_8015F8A8.s")
#ifdef NON_MATCHING
// https://decomp.me/scratch/yc8Or
// v0/v1 swap between `character` and `i`
void Message_DrawTextCredits(PlayState* play, Gfx** gfxP) {
MessageContext* msgCtx = &play->msgCtx;
u16 lookAheadCharacter;
u16 j;
u16 i;
u16 sfxHi;
char character;
u16 charTexIndex;
Font* font = &msgCtx->font;
Gfx* gfx = *gfxP;
msgCtx->textPosX = msgCtx->unk11FF8;
if (!msgCtx->textIsCredits) {
msgCtx->textPosY = msgCtx->unk11FFA;
} else {
msgCtx->textPosY = 48;
}
if (msgCtx->textBoxType == TEXTBOX_TYPE_5) {
msgCtx->textColorR = msgCtx->textColorG = msgCtx->textColorB = 0;
} else {
msgCtx->textColorR = msgCtx->textColorG = msgCtx->textColorB = 255;
}
charTexIndex = 0;
for (i = 0; i < msgCtx->textDrawPos; i++) {
character = msgCtx->decodedBuffer.schar[i];
switch (character) {
case 0x1: // MESSAGE_NEWLINE
msgCtx->textPosX = msgCtx->unk11FF8;
if ((msgCtx->choiceNum == 1) || (msgCtx->choiceNum == 3)) {
msgCtx->textPosX += 32;
}
if ((msgCtx->choiceNum == 2) && (msgCtx->textPosY != msgCtx->unk11FFA)) {
msgCtx->textPosX += 32;
}
msgCtx->textPosY += msgCtx->unk11FFC;
break;
case 0x5: // Remnant of MESSAGE_COLOR
break;
case ' ':
msgCtx->textPosX += 6;
break;
case 0x4: // MESSAGE_BOX_BREAK
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
if (!msgCtx->textboxSkipped) {
Audio_PlaySfx(NA_SE_NONE);
msgCtx->msgMode = MSGMODE_TEXT_AWAIT_NEXT;
Font_LoadMessageBoxEndIcon(font, 0);
} else {
msgCtx->msgMode = MSGMODE_TEXT_NEXT_MSG;
msgCtx->textUnskippable = false;
msgCtx->msgBufPos++;
}
}
*gfxP = gfx;
return;
case 0x6: // MESSAGE_SHIFT
msgCtx->textPosX += msgCtx->decodedBuffer.schar[++i];
break;
case 0x7: // MESSAGE_TEXTID
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_20;
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
Audio_PlaySfx(NA_SE_NONE);
msgCtx->msgMode = MSGMODE_TEXT_DONE;
Font_LoadMessageBoxEndIcon(font, 0);
}
*gfxP = gfx;
return;
case 0x8: // MESSAGE_QUICKTEXT_ENABLE
if (((i + 1) == msgCtx->textDrawPos) &&
((msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) ||
((msgCtx->msgMode >= MSGMODE_OCARINA_STARTING) && (msgCtx->msgMode <= MSGMODE_26)))) {
j = i;
while (true) {
lookAheadCharacter = msgCtx->decodedBuffer.schar[j];
if (lookAheadCharacter == 6) {
j += 2;
continue;
}
if ((lookAheadCharacter != 9) && (lookAheadCharacter != 0xA) && (lookAheadCharacter != 0xB) &&
(lookAheadCharacter != 0xC) && (lookAheadCharacter != 0xD) && (lookAheadCharacter != 4) &&
(lookAheadCharacter != 2)) {
j++;
continue;
}
break;
}
i = j - 1;
msgCtx->textDrawPos = i + 1;
}
// fallthrough
case 0x9: // MESSAGE_QUICKTEXT_DISABLE
break;
case 0xD: // MESSAGE_AWAIT_BUTTON_PRESS
if ((i + 1) == msgCtx->textDrawPos) {
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->msgMode = MSGMODE_TEXT_AWAIT_INPUT;
Font_LoadMessageBoxEndIcon(font, 0);
}
*gfxP = gfx;
return;
}
break;
case 0xC: // MESSAGE_BOX_BREAK_DELAYED
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->stateTimer = msgCtx->decodedBuffer.schar[++i];
msgCtx->msgMode = MSGMODE_TEXT_DELAYED_BREAK;
}
*gfxP = gfx;
return;
case 0x11: // MESSAGE_FADE2
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->msgMode = MSGMODE_TEXT_DONE;
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_50;
msgCtx->stateTimer = msgCtx->decodedBuffer.schar[++i] << 8;
msgCtx->stateTimer |= msgCtx->decodedBuffer.schar[++i];
}
*gfxP = gfx;
return;
case 0x12: // MESSAGE_SFX
if ((msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) && !msgCtx->messageHasSetSfx) {
msgCtx->messageHasSetSfx = true;
sfxHi = msgCtx->decodedBuffer.schar[i + 1];
sfxHi = sfxHi << 8;
Audio_PlaySfx(sfxHi | msgCtx->decodedBuffer.schar[i + 2]);
}
i += 2;
break;
case 0x13: // remnant of MESSAGE_ITEM_ICON
break;
case 0x15: // MESSAGE_BACKGROUND
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
Audio_PlaySfx(NA_SE_NONE);
}
gDPPipeSync(gfx++);
gDPSetCombineMode(gfx++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
gDPSetPrimColor(gfx++, 0, 0, 0, 0, 0, msgCtx->textColorAlpha);
gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment + 0x1000, G_IM_FMT_I, 96, 48, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
gSPTextureRectangle(gfx++, (msgCtx->textPosX + 1) << 2, (msgCtx->unk12012 + 1) << 2,
(msgCtx->textPosX + 0x61) << 2, (msgCtx->unk12012 + 0x31) << 2, G_TX_RENDERTILE, 0,
0, 1 << 10, 1 << 10);
gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment + 0x1900, G_IM_FMT_I, 96, 48, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
gSPTextureRectangle(gfx++, (msgCtx->textPosX + 0x61) << 2, (msgCtx->unk12012 + 1) << 2,
(msgCtx->textPosX + 0xC2) << 2, (msgCtx->unk12012 + 0x31) << 2, 0, 0, 0, 1 << 10,
1 << 10);
gDPPipeSync(gfx++);
gDPSetPrimColor(gfx++, 0, 0, 255, 60, 0, msgCtx->textColorAlpha);
gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment + 0x1000, G_IM_FMT_I, 96, 48, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
gSPTextureRectangle(gfx++, msgCtx->textPosX << 2, msgCtx->unk12012 << 2, (msgCtx->textPosX + 0x60) << 2,
(msgCtx->unk12012 + 0x30) << 2, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
gDPLoadTextureBlock_4b(gfx++, msgCtx->textboxSegment + 0x1900, G_IM_FMT_I, 96, 48, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
gSPTextureRectangle(gfx++, (msgCtx->textPosX + 0x60) << 2, msgCtx->unk12012 << 2,
(msgCtx->textPosX + 0xC0) << 2, (msgCtx->unk12012 + 0x30) << 2, G_TX_RENDERTILE, 0,
0, 1 << 10, 1 << 10);
gDPPipeSync(gfx++);
gDPSetCombineLERP(gfx++, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE, TEXEL0, 0,
PRIMITIVE, 0);
msgCtx->textPosX += 0x20;
break;
case 0x14: // MESSAGE_TEXT_SPEED
msgCtx->textDelay = msgCtx->decodedBuffer.schar[++i];
break;
case 0x1A: // MESSAGE_UNSKIPPABLE
msgCtx->textUnskippable = true;
break;
case 0x1B: // MESSAGE_TWO_CHOICE
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_10;
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->choiceTextId = msgCtx->currentTextId;
msgCtx->stateTimer = 4;
msgCtx->choiceIndex = 0;
Font_LoadMessageBoxEndIcon(font, 2);
}
break;
case 0x1C: // MESSAGE_THREE_CHOICE
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_11;
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->choiceTextId = msgCtx->currentTextId;
msgCtx->stateTimer = 4;
msgCtx->choiceIndex = 0;
Font_LoadMessageBoxEndIcon(font, 2);
}
break;
case 0x2: // MESSAGE_END
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->msgMode = MSGMODE_TEXT_DONE;
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_00) {
Audio_PlaySfx(NA_SE_SY_MESSAGE_END);
Font_LoadMessageBoxEndIcon(font, 1);
if (play->csCtx.state == CS_STATE_IDLE) {
func_8011552C(play, DO_ACTION_RETURN);
}
}
}
*gfxP = gfx;
return;
case 0x10: // MESSAGE_OCARINA
if ((i + 1) == msgCtx->textDrawPos) {
Message_HandleOcarina(play);
*gfxP = gfx;
return;
}
break;
case 0xE: // MESSAGE_FADE
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->msgMode = MSGMODE_TEXT_DONE;
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_50;
msgCtx->stateTimer = msgCtx->decodedBuffer.schar[++i];
Font_LoadMessageBoxEndIcon(font, 1);
if (play->csCtx.state == CS_STATE_IDLE) {
func_8011552C(play, DO_ACTION_RETURN);
}
}
*gfxP = gfx;
return;
case 0xA: // MESSAGE_PERSISTENT
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
Audio_PlaySfx(NA_SE_NONE);
msgCtx->msgMode = MSGMODE_TEXT_DONE;
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_30;
}
*gfxP = gfx;
return;
case 0xB: // MESSAGE_EVENT
if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
msgCtx->msgMode = MSGMODE_TEXT_DONE;
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_40;
Font_LoadMessageBoxEndIcon(font, 0);
Audio_PlaySfx(NA_SE_SY_MESSAGE_END);
}
*gfxP = gfx;
return;
default:
if ((msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) && ((i + 1) == msgCtx->textDrawPos) &&
(msgCtx->textDelayTimer == msgCtx->textDelay)) {
Audio_PlaySfx(NA_SE_NONE);
}
Message_DrawTextChar(play, &font->charBuf[font->unk_11D88][charTexIndex], &gfx);
charTexIndex += FONT_CHAR_TEX_SIZE;
msgCtx->textPosX += (s32)(sCreditsFontWidths[character - ' '] * msgCtx->textCharScale);
break;
}
}
if (msgCtx->textDelayTimer == 0) {
msgCtx->textDrawPos = i + 1;
msgCtx->textDelayTimer = msgCtx->textDelay;
} else {
msgCtx->textDelayTimer--;
}
*gfxP = gfx;
}
#else
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message_staff/Message_DrawTextCredits.s")
#endif
void Message_DecodeCredits(PlayState* play) {
u16 curChar;
s16 loadChar;
s16 i;
s16 playerNameLen;
s16 decodedBufPos = 0;
s16 charOffset;
f32 timeInSeconds;
s16 numLines = 0;
s16 value;
s16 digits[4];
s32 charTexIdx = 0;
MessageContext* msgCtx = &play->msgCtx;
Font* font = &play->msgCtx.font;
msgCtx->nextTextId = 0xFFFF;
while (true) {
curChar = font->msgBuf.schar[msgCtx->msgBufPos];
msgCtx->decodedBuffer.schar[decodedBufPos] = font->msgBuf.schar[msgCtx->msgBufPos];
if ((curChar == 4) || (curChar == 7) || (curChar == 0xC) || (curChar == 0xB) || (curChar == 2)) {
// Textbox decoding ends with any of the above text control characters
msgCtx->msgMode = MSGMODE_TEXT_DISPLAYING;
msgCtx->textDrawPos = 1;
msgCtx->unk11FFA = msgCtx->textboxY + 8;
if (msgCtx->textBoxType != TEXTBOX_TYPE_4) {
if (numLines == 0) {
msgCtx->unk11FFA = msgCtx->textboxY + 26;
} else if (numLines == 1) {
msgCtx->unk11FFA = msgCtx->textboxY + 20;
} else if (numLines == 2) {
msgCtx->unk11FFA = msgCtx->textboxY + 16;
}
}
if (curChar == 7) {
value = font->msgBuf.schar[msgCtx->msgBufPos + 1];
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[msgCtx->msgBufPos + 1];
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[msgCtx->msgBufPos + 2];
value <<= 8;
msgCtx->nextTextId = msgCtx->decodedBuffer.schar[decodedBufPos] | value;
}
if (curChar == 0xC) {
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[msgCtx->msgBufPos + 1];
msgCtx->msgBufPos += 2;
}
msgCtx->decodedTextLen = decodedBufPos;
if (msgCtx->textboxSkipped) {
msgCtx->textDrawPos = msgCtx->decodedTextLen;
}
break;
} else if (curChar == 0xF) {
// Substitute the player name control character for the file's player name.
for (playerNameLen = ARRAY_COUNT(gSaveContext.save.saveInfo.playerData.playerName); playerNameLen > 0;
playerNameLen--) {
if (gSaveContext.save.saveInfo.playerData.playerName[playerNameLen - 1] != 0x3E) {
break;
}
}
for (i = 0; i < playerNameLen; i++) {
curChar = gSaveContext.save.saveInfo.playerData.playerName[i];
if (curChar == 62) {
curChar = ' ';
} else if (curChar == 64) {
curChar = '.';
} else if (curChar == 63) {
curChar = '-';
} else if (curChar < 10) {
charOffset = curChar;
curChar = '0' + charOffset;
} else if (curChar < 36) {
charOffset = curChar;
curChar = 'A' - 10 + charOffset;
} else if (curChar < 62) {
charOffset = curChar;
curChar = 'a' - 36 + charOffset;
}
if (curChar != ' ') {
Font_LoadCharNES(play, curChar - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
}
msgCtx->decodedBuffer.schar[decodedBufPos] = curChar;
decodedBufPos++;
}
decodedBufPos--;
} else if ((curChar == 0x16) || (curChar == 0x17)) {
digits[0] = digits[1] = digits[2] = 0;
if (curChar == 0x17) {
digits[3] = gSaveContext.timerCurTimes[TIMER_ID_MINIGAME_2];
} else {
digits[3] = gSaveContext.timerCurTimes[TIMER_ID_GORON_RACE_UNUSED];
}
while (digits[3] >= 60) {
digits[1]++;
if (digits[1] >= 10) {
digits[0]++;
digits[1] -= 10;
}
digits[3] -= 60;
}
while (digits[3] >= 10) {
digits[2]++;
digits[3] -= 10;
}
for (i = 0; i < 4; i++) {
Font_LoadCharNES(play, digits[i] + '0' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = digits[i] + '0';
decodedBufPos++;
if (i == 1) {
Font_LoadCharNES(play, '"' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = '"';
decodedBufPos++;
} else if (i == 3) {
Font_LoadCharNES(play, '"' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = '"';
}
}
} else if (curChar == 0x18) {
digits[0] = digits[1] = digits[2] = 0;
digits[3] = gSaveContext.minigameScore;
while (digits[3] >= 1000) {
digits[0]++;
digits[3] -= 1000;
}
while (digits[3] >= 100) {
digits[1]++;
digits[3] -= 100;
}
while (digits[3] >= 10) {
digits[2]++;
digits[3] -= 10;
}
loadChar = false;
for (i = 0; i < 4; i++) {
if ((i == 3) || (digits[i] != 0)) {
loadChar = true;
}
if (loadChar) {
Font_LoadCharNES(play, digits[i] + '0' - ' ', charTexIdx);
msgCtx->decodedBuffer.schar[decodedBufPos] = digits[i] + '0';
charTexIdx += FONT_CHAR_TEX_SIZE;
decodedBufPos++;
}
}
decodedBufPos--;
} else if (curChar != 0x19) {
if (curChar == 0x1D) {
digits[0] = 0;
digits[1] = gSaveContext.minigameScore;
while (digits[1] >= 10) {
digits[0]++;
digits[1] -= 10;
}
for (i = 0; i < 2; i++) {
if ((i == 1) || (digits[i] != 0)) {
Font_LoadCharNES(play, digits[i] + '0' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = digits[i] + '0';
decodedBufPos++;
}
}
decodedBufPos--;
} else if (curChar == 0x1E) {
value = HIGH_SCORE((u8)font->msgBuf.schar[++msgCtx->msgBufPos]);
if ((font->msgBuf.schar[msgCtx->msgBufPos] & 0xFF) == HS_FISHING) {
if (LINK_AGE_IN_YEARS == YEARS_CHILD) {
value &= 0x7F;
} else {
value =
(s16)((HIGH_SCORE((u8)font->msgBuf.schar[msgCtx->msgBufPos]) & 0xFF000000) >> 0x18) & 0x7F;
}
value = SQ((f32)value) * 0.0036f + 0.5f;
}
switch (font->msgBuf.schar[msgCtx->msgBufPos] & 0xFF) {
case 0:
case 1:
case 2:
digits[0] = digits[1] = digits[2] = 0;
digits[3] = value;
while (digits[3] >= 1000) {
digits[0]++;
digits[3] -= 1000;
}
while (digits[3] >= 100) {
digits[1]++;
digits[3] -= 100;
}
while (digits[3] >= 10) {
digits[2]++;
digits[3] -= 10;
}
loadChar = false;
for (i = 0; i < 4; i++) {
if ((i == 3) || (digits[i] != 0)) {
loadChar = true;
}
if (loadChar) {
Font_LoadCharNES(play, digits[i] + '0' - ' ', charTexIdx);
msgCtx->decodedBuffer.schar[decodedBufPos] = digits[i] + '0';
charTexIdx += FONT_CHAR_TEX_SIZE;
decodedBufPos++;
}
}
decodedBufPos--;
break;
case 3:
case 4:
case 6:
digits[0] = digits[1] = digits[2] = 0;
digits[3] = value;
while (digits[3] >= 60) {
digits[1]++;
if (digits[1] >= 10) {
digits[0]++;
digits[1] -= 10;
}
digits[3] -= 60;
}
while (digits[3] >= 10) {
digits[2]++;
digits[3] -= 10;
}
for (i = 0; i < 4; i++) {
Font_LoadCharNES(play, digits[i] + '0' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = digits[i] + '0';
decodedBufPos++;
if (i == 1) {
Font_LoadCharNES(play, '"' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = '"';
decodedBufPos++;
} else if (i == 3) {
Font_LoadCharNES(play, '"' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = '"';
}
}
break;
default:
break;
}
} else if (curChar == 0x1F) {
digits[0] = 0;
timeInSeconds = TIME_TO_MINUTES_F(gSaveContext.save.time);
digits[1] = timeInSeconds / 60.0f;
while (digits[1] >= 10) {
digits[0]++;
digits[1] -= 10;
}
digits[2] = 0;
digits[3] = (s32)timeInSeconds % 60;
while (digits[3] >= 10) {
digits[2]++;
digits[3] -= 10;
}
for (i = 0; i < 4; i++) {
Font_LoadCharNES(play, digits[i] + '0' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = digits[i] + '0';
decodedBufPos++;
if (i == 1) {
Font_LoadCharNES(play, ':' - ' ', charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
msgCtx->decodedBuffer.schar[decodedBufPos] = ':';
decodedBufPos++;
}
}
decodedBufPos--;
} else if (curChar == 0x13) {
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[msgCtx->msgBufPos + 1];
Message_LoadItemIcon(play, font->msgBuf.schar[msgCtx->msgBufPos + 1], msgCtx->textboxY + 10);
} else if (curChar == 0x15) {
DmaMgr_SendRequest0(msgCtx->textboxSegment + 0x1000,
(uintptr_t)SEGMENT_ROM_START(message_texture_static) + 0x900, 0x900);
DmaMgr_SendRequest0(msgCtx->textboxSegment + 0x1900,
(uintptr_t)SEGMENT_ROM_START(message_texture_static) + 0x900, 0x900);
msgCtx->msgBufPos += 3;
msgCtx->unk12012 = msgCtx->textboxY + 8;
numLines = 2;
} else if (curChar == 5) {
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[++msgCtx->msgBufPos];
} else if (curChar == 1) {
numLines++;
} else if ((curChar != 8) && (curChar != 9) && (curChar != 0xD) && (curChar != 0x10) && (curChar != 0xA) &&
(curChar != 0x1A)) {
if (curChar == 0xE) {
msgCtx->textFade = true;
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[++msgCtx->msgBufPos];
} else if (curChar == 0x11) {
msgCtx->textFade = true;
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[++msgCtx->msgBufPos];
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[++msgCtx->msgBufPos];
} else if ((curChar == 6) || (curChar == 0x14)) {
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[++msgCtx->msgBufPos] & 0xFF;
} else if (curChar == 0x12) {
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[++msgCtx->msgBufPos];
msgCtx->decodedBuffer.schar[++decodedBufPos] = font->msgBuf.schar[++msgCtx->msgBufPos];
} else if (curChar == 0x1B) {
msgCtx->choiceNum = 2;
} else if (curChar == 0x1C) {
msgCtx->choiceNum = 3;
} else if (curChar != ' ') {
Font_LoadCharNES(play, curChar, charTexIdx);
charTexIdx += FONT_CHAR_TEX_SIZE;
}
}
}
decodedBufPos++;
msgCtx->msgBufPos++;
}
}
+1 -1
View File
@@ -6870,7 +6870,7 @@ void Interface_Update(PlayState* play) {
interfaceCtx->aButtonRoll = -15700.0f;
interfaceCtx->aButtonState = A_BTN_STATE_2;
if ((msgCtx->msgMode != 0) && (msgCtx->unk12006 == 0x26)) {
if ((msgCtx->msgMode != 0) && (msgCtx->textboxYTarget == 0x26)) {
R_A_BTN_Y_OFFSET = -14;
} else {
R_A_BTN_Y_OFFSET = 0;
+3 -3
View File
@@ -961,9 +961,9 @@ void Play_UpdateMain(PlayState* this) {
Play_UpdateTransition(this);
if (gTransitionTileState != TRANS_TILE_READY) {
if ((gSaveContext.gameMode == GAMEMODE_NORMAL) &&
(((this->msgCtx.msgMode == 0)) ||
((this->msgCtx.currentTextId == 0xFF) && (this->msgCtx.msgMode == 0x42) &&
(this->msgCtx.unk12020 == 0x41)) ||
(((this->msgCtx.msgMode == MSGMODE_NONE)) ||
((this->msgCtx.currentTextId == 0xFF) && (this->msgCtx.msgMode == MSGMODE_TEXT_DONE) &&
(this->msgCtx.textboxEndType == TEXTBOX_ENDTYPE_41)) ||
((this->msgCtx.currentTextId >= 0x100) && (this->msgCtx.currentTextId <= 0x200))) &&
(this->gameOverCtx.state == GAMEOVER_INACTIVE)) {
KaleidoSetup_Update(this);
+2 -2
View File
@@ -620,7 +620,7 @@ PlayerItemAction func_80123810(PlayState* play) {
if (CHECK_BTN_ANY(CONTROLLER1(&play->state)->press.button, BTN_A | BTN_B)) {
play->interfaceCtx.unk_222 = 0;
play->interfaceCtx.unk_224 = 0;
Interface_SetHudVisibility(play->msgCtx.unk_120BC);
Interface_SetHudVisibility(play->msgCtx.hudVisibility);
return PLAYER_IA_MINUS1;
}
} else {
@@ -634,7 +634,7 @@ PlayerItemAction func_80123810(PlayState* play) {
play->interfaceCtx.unk_222 = 0;
play->interfaceCtx.unk_224 = 0;
Interface_SetHudVisibility(play->msgCtx.unk_120BC);
Interface_SetHudVisibility(play->msgCtx.hudVisibility);
if ((itemId >= ITEM_FD) || ((itemAction = play->unk_18794(play, player, itemId)) <= PLAYER_IA_MINUS1)) {
Audio_PlaySfx(NA_SE_SY_ERROR);
+5 -5
View File
@@ -396,11 +396,11 @@ void Sram_ActivateOwl(u8 owlId) {
}
void Sram_ClearHighscores(void) {
gSaveContext.save.saveInfo.unk_EC4 = (gSaveContext.save.saveInfo.unk_EC4 & 0xFFFF) | 0x130000;
gSaveContext.save.saveInfo.unk_EC4 = (gSaveContext.save.saveInfo.unk_EC4 & 0xFFFF0000) | 0xA;
gSaveContext.save.saveInfo.horseBackBalloonHighScore = SECONDS_TO_TIMER(60);
SET_TOWN_SHOOTING_GALLERY_HIGH_SCORE(39);
SET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE(10);
HS_SET_BOAT_ARCHERY_HIGH_SCORE(19);
HS_SET_HIGH_SCORE_3_LOWER(10);
HS_SET_HORSE_BACK_BALLOON_TIME(SECONDS_TO_TIMER(60));
HS_SET_TOWN_SHOOTING_GALLERY_HIGH_SCORE(39);
HS_SET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE(10);
gSaveContext.save.saveInfo.dekuPlaygroundHighScores[0] = SECONDS_TO_TIMER(75);
gSaveContext.save.saveInfo.dekuPlaygroundHighScores[1] = SECONDS_TO_TIMER(75);