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ovl_daytelop OK (#277)
* eeeee * nonequivalents * draw * Import data * Match Daytelop_LoadGraphics * draw kinda better * extract daytelops and gameover * SEGMENT_ROM macros * Use extracted symbols for daytelop * match Daytelop_Draw * Fix bss * draw cleanup * Daytelop_Update from non equivalent to non matching * Some renames and spec * Run formatter * enum * sfx * Use SEGMENT_ROM_START macros everywhere * more macros * run formatter * Add description * update variables.txt * Remove extra stuff in gbi.h * Would this fix it? * and again * whoops * Apply suggestions from code review Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com> * Tharo's suggestions * match Daytelop_Update * run formatter * fix merge issues Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
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@@ -2814,9 +2814,9 @@ void func_801434E4(GameState* gamestate, SkyboxContext* skyboxCtx, s16 skyType);
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// void func_80143A04(void);
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void func_80143A10(u8 owlId);
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// void func_80143A54(void);
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// void func_80143AC4(void);
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void func_80143AC4(void);
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void func_80143B0C(GlobalContext* globalCtx);
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// void Sram_IncrementDay(void);
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void Sram_IncrementDay(void);
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u32 Sram_CalcChecksum(u8* data, u32 length);
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// void func_80144628(void);
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// void Sram_GenerateRandomSaveFields(void);
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@@ -2927,7 +2927,7 @@ void ShrinkWindow_SetPillarboxTarget(s8 target);
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void ShrinkWindow_SetPillarboxMagnitude(u8 magnitude);
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// s32 ShrinkWindow_GetPillarboxMagnitude(void);
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// void ShrinkWindow_Init(void);
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// void ShrinkWindow_Fini(void);
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void ShrinkWindow_Fini(void);
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void ShrinkWindow_Step(s32 framerateDivisor);
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void ShrinkWindow_Draw(GlobalContext* globalCtx);
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// void func_80161180(void);
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@@ -3061,7 +3061,7 @@ s32 FrameAdvance_IsEnabled(GlobalContext* globalCtx);
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// void func_8016A168(void);
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// void func_8016A178(void);
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// void func_8016A268(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE1 param_5, UNK_TYPE1 param_6);
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void Play_Init(GlobalContext* globalCtx);
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void Play_Init(GameState* gameState);
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// void func_8016AC10(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7, UNK_TYPE4 param_8, UNK_TYPE4 param_9, UNK_TYPE4 param_10);
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// void func_8016AE1C(void);
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// void func_8016B278(void);
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