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ovl_daytelop OK (#277)
* eeeee * nonequivalents * draw * Import data * Match Daytelop_LoadGraphics * draw kinda better * extract daytelops and gameover * SEGMENT_ROM macros * Use extracted symbols for daytelop * match Daytelop_Draw * Fix bss * draw cleanup * Daytelop_Update from non equivalent to non matching * Some renames and spec * Run formatter * enum * sfx * Use SEGMENT_ROM_START macros everywhere * more macros * run formatter * Add description * update variables.txt * Remove extra stuff in gbi.h * Would this fix it? * and again * whoops * Apply suggestions from code review Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com> * Tharo's suggestions * match Daytelop_Update * run formatter * fix merge issues Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
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@@ -983,7 +983,7 @@ extern u8 kanfontOrdering[92];
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// extern UNK_TYPE1 D_801BDBBC;
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// extern UNK_TYPE1 D_801BDBC0;
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// extern UNK_TYPE1 D_801BDBC4;
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// extern UNK_TYPE1 D_801BDBC8;
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extern u8 D_801BDBC8;
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// extern UNK_TYPE1 D_801BDBCC;
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// extern UNK_TYPE1 D_801BDCF4;
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// extern UNK_TYPE1 D_801BE38E;
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