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Enable full IDO warnings (#781)
* Fix a lot of IDO warnings (and some Clang ones) * Format * Put FULL_DISASM=0 back * Fix bss
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@@ -240,7 +240,7 @@ void ActorShadow_DrawFeet(Actor* actor, Lights* mapper, GlobalContext* globalCtx
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}
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actor->shape.unk_17 &= ~spB8;
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if (!mapper->l.l) {} // POSSIBLE FAKE MATCH
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if ((uintptr_t)mapper->l.l) {} // POSSIBLE FAKE MATCH
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}
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}
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