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En_Jg (Goron Elder) OK and documented. Also document object_jg (#594)
* Migrate data to C * Init / Destroy / Update / Draw * Functions called from Update * Better Init match * A few more functions * A few more functions * Drum-spawning function OK * EnJg OK * Name a few struct vars * Name some static vars * Name limbs * Name limb DLs * Name some textures * Name all remaining textures * First pass animation names + use object in actor file * Add drum to XML + clean it up * Better translations, thanks Emily! * Some more documentation * Improvements * Params accessor for s_goro * Proper object symbols for Jg_Gakki * Delete unnecessary undefined_syms * Text defines for my own sanity * Some more names * Document point/path stuff * Name every function, even if the names are bad * Params macro for if he's in goron shrine * Some misc improvements * Document EnJg_GetShrineGoronToFocusOn better * Final cleanup before PR * Change action name because this actor is dumb! * Run actorfixer * Rename some variables now that a function is named * ProcessTalkRequest takes GameState * Run actorfixer * Use new actor flags * Update text ID names to match my text ID PR * Define the limb enum in the object * Be consistent about where the EnumName is * Don't name limbs after the actor * Basic enum for drum limb * Fix stuff after merge * Do if/else if/else * Remove textId defines * Decimal weekEventReg accesses
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-26
@@ -14407,35 +14407,35 @@
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0x80B72E88:("EnRailSkb_OverrideLimbDraw",),
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0x80B7302C:("EnRailSkb_PostLimbDraw",),
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0x80B731EC:("EnRailSkb_Draw",),
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0x80B73A90:("func_80B73A90",),
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0x80B73AE4:("func_80B73AE4",),
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0x80B73B98:("func_80B73B98",),
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0x80B73C58:("func_80B73C58",),
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0x80B73DF4:("func_80B73DF4",),
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0x80B73E3C:("func_80B73E3C",),
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0x80B73F1C:("func_80B73F1C",),
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0x80B7406C:("func_80B7406C",),
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0x80B7408C:("func_80B7408C",),
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0x80B74134:("func_80B74134",),
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0x80B741F8:("func_80B741F8",),
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0x80B742F8:("func_80B742F8",),
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0x80B74440:("func_80B74440",),
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0x80B74550:("func_80B74550",),
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0x80B747C8:("func_80B747C8",),
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0x80B74840:("func_80B74840",),
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0x80B749D0:("func_80B749D0",),
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0x80B74AD8:("func_80B74AD8",),
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0x80B74B54:("func_80B74B54",),
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0x80B74BC8:("func_80B74BC8",),
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0x80B74E5C:("func_80B74E5C",),
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0x80B750A0:("func_80B750A0",),
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0x80B7517C:("func_80B7517C",),
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0x80B751F8:("func_80B751F8",),
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0x80B73A90:("EnJg_GetShrineGoronToFocusOn",),
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0x80B73AE4:("EnJg_UpdateCollision",),
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0x80B73B98:("EnJg_GetWalkingYRotation",),
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0x80B73C58:("EnJg_ReachedPoint",),
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0x80B73DF4:("EnJg_GetCutsceneForTeachingLullabyIntro",),
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0x80B73E3C:("EnJg_SetupGoronShrineCheer",),
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0x80B73F1C:("EnJg_SetupTalk",),
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0x80B7406C:("EnJg_Idle",),
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0x80B7408C:("EnJg_GoronShrineIdle",),
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0x80B74134:("EnJg_GoronShrineTalk",),
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0x80B741F8:("EnJg_GoronShrineCheer",),
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0x80B742F8:("EnJg_AlternateTalkOrWalkInPlace",),
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0x80B74440:("EnJg_Walk",),
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0x80B74550:("EnJg_Talk",),
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0x80B747C8:("EnJg_SetupWalk",),
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0x80B74840:("EnJg_Freeze",),
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0x80B749D0:("EnJg_FrozenIdle",),
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0x80B74AD8:("EnJg_EndFrozenInteraction",),
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0x80B74B54:("EnJg_TeachLullabyIntro",),
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0x80B74BC8:("EnJg_LullabyIntroCutsceneAction",),
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0x80B74E5C:("EnJg_GetNextTextId",),
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0x80B750A0:("EnJg_GetStartingConversationTextId",),
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0x80B7517C:("EnJg_SpawnBreath",),
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0x80B751F8:("EnJg_CheckIfTalkingToPlayerAndHandleFreezeTimer",),
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0x80B753A0:("EnJg_Init",),
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0x80B75564:("EnJg_Destroy",),
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0x80B75590:("EnJg_Update",),
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0x80B75658:("func_80B75658",),
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0x80B75708:("func_80B75708",),
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0x80B75658:("EnJg_OverrideLimbDraw",),
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0x80B75708:("EnJg_PostLimbDraw",),
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0x80B757AC:("EnJg_Draw",),
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0x80B76030:("func_80B76030",),
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0x80B76110:("func_80B76110",),
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