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synced 2026-05-23 06:54:14 -04:00
Small general cleanup (#1644)
* m2ctx.py * check warnings * vimode includes * bgcheck includes * padmgr includes * sprintf * z_std_dma * sys_ucode * z64voice * z64lib * z64effect_ss * segment_symbols.h * padutils * main * stdarg.h * fault * bzero * undefined_syms * z64rumble
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+7
-3
@@ -31,11 +31,15 @@
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* done while waiting for this operation to complete.
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*/
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#include "global.h"
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#include "PR/controller.h"
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#include "PR/os_motor.h"
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#include "padmgr.h"
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#include "libc64/sprintf.h"
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#include "PR/os_motor.h"
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#include "fault.h"
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#include "macros.h"
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#include "main.h"
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#include "z64math.h"
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#include "z64voice.h"
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extern FaultMgr gFaultMgr;
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@@ -5,6 +5,8 @@
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#include "sys_ucode.h"
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#include "stdint.h"
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u64* initialgspUcodeText = gspF3DZEX2_NoN_PosLight_fifoTextStart;
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u64* initialgspUcodeData = gspF3DZEX2_NoN_PosLight_fifoDataStart;
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@@ -1,9 +1,9 @@
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#include "z64bgcheck.h"
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#include "global.h"
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#include "libc64/fixed_point.h"
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#include "libc64/sprintf.h"
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#include "global.h"
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#include "fault.h"
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#include "vt.h"
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#include "z64actor.h"
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@@ -43,7 +43,6 @@
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*
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*/
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#include "prevent_bss_reordering.h"
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#include "global.h"
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#include "string.h"
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#include "z64malloc.h"
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@@ -14,28 +14,6 @@ static s16 sBssPad;
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u8 gDisablePlayerCsActionStartPos;
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s16 gDungeonBossWarpSceneId;
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// clang-format off
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// Partial structs taken from "prevent_bss_reordering.h"
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struct Dummy200 { int x; };
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struct Dummy201 { int x; };
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struct Dummy202 { int x; };
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struct Dummy203 { int x; };
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struct Dummy204 { int x; };
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struct Dummy205 { int x; };
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struct Dummy206 { int x; };
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struct Dummy207 { int x; };
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struct Dummy208 { int x; };
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struct Dummy209 { int x; };
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struct Dummy210 { int x; };
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struct Dummy211 { int x; };
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struct Dummy212 { int x; };
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struct Dummy213 { int x; };
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struct Dummy214 { int x; };
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struct Dummy215 { int x; };
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struct Dummy216 { int x; };
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struct Dummy217 { int x; };
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// clang-format on
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#include "z64quake.h"
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#include "z64rumble.h"
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#include "z64shrink_window.h"
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+8
-2
@@ -1,8 +1,14 @@
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#include "global.h"
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#include "debug.h"
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#include "z64vimode.h"
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#include "stdbool.h"
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#include "PR/viint.h"
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#include "debug.h"
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#include "macros.h"
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#include "main.h"
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#include "padutils.h"
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#include "regs.h"
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typedef struct {
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/* 0x00 */ u32 burst;
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/* 0x04 */ u32 vSync;
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