Object names rename/comments from the OoT equivalent (#1282)

* object_fu(Bean Seller)

* object_bombf (Bomb flower)

* object_ds2 (Potion Shop Guy)

* object_fu (guruguru)

* object_hata (Red Flag on Post)

* object_lightswitch (Sun Switch)

* object_rr (Like Like)

* Tower Collapse Bars?

* object_vm (Beamos)

* ups

* object_fu EnumName

* improvements

* Offset

* improvements

* object_ms enums and outnames

* missing prefix

* improvements

* improvements
This commit is contained in:
Nuss
2023-07-03 22:08:30 +02:00
committed by GitHub
parent 5fd8afd1db
commit 3b1b054e93
15 changed files with 231 additions and 187 deletions
+4 -4
View File
@@ -1,8 +1,8 @@
<Root>
<File Name="object_rr" Segment="6">
<DList Name="object_rr_DL_000470" Offset="0x470" />
<Texture Name="object_rr_Tex_000800" OutName="tex_000800" Format="rgba16" Width="16" Height="16" Offset="0x800" />
<Texture Name="object_rr_Tex_000A00" OutName="tex_000A00" Format="rgba16" Width="16" Height="16" Offset="0xA00" />
<Texture Name="object_rr_Tex_000C00" OutName="tex_000C00" Format="ia16" Width="16" Height="16" Offset="0xC00" />
<DList Name="gLikeLikeDL" Offset="0x470"/>
<Texture Name="gLikeLikeBodyPattern1Tex" OutName="like_like_body_pattern_1" Format="rgba16" Width="16" Height="16" Offset="0x800"/>
<Texture Name="gLikeLikeBodyPattern2Tex" OutName="like_like_body_pattern_2" Format="rgba16" Width="16" Height="16" Offset="0xA00"/>
<Texture Name="gLikeLikeHoleTex" OutName="like_like_hole" Format="ia16" Width="16" Height="16" Offset="0xC00"/>
</File>
</Root>