mirror of
https://github.com/zeldaret/mm.git
synced 2026-07-01 19:20:19 -04:00
Add SaveInfo substruct to SaveContext (#1191)
* SaveInfo * fix accesses in sram_NES.c * some more fixing * more fixes * format * fix unk * namefixer * format * bss * review * weekeventregconvert * namefixer * bss
This commit is contained in:
@@ -50,7 +50,7 @@ void GameOver_Update(PlayState* play) {
|
||||
}
|
||||
|
||||
gSaveContext.unk_3DC0 = 2000;
|
||||
gSaveContext.save.playerData.tatlTimer = 0;
|
||||
gSaveContext.save.saveInfo.playerData.tatlTimer = 0;
|
||||
gSaveContext.seqId = (u8)NA_BGM_DISABLED;
|
||||
gSaveContext.ambienceId = AMBIENCE_ID_DISABLED;
|
||||
gSaveContext.eventInf[0] = 0;
|
||||
@@ -79,7 +79,7 @@ void GameOver_Update(PlayState* play) {
|
||||
gSaveContext.respawnFlag = -6;
|
||||
}
|
||||
gSaveContext.nextTransitionType = TRANS_TYPE_FADE_BLACK;
|
||||
gSaveContext.save.playerData.health = 0x30;
|
||||
gSaveContext.save.saveInfo.playerData.health = 0x30;
|
||||
gameOverCtx->state++;
|
||||
if (INV_CONTENT(ITEM_MASK_DEKU) == ITEM_MASK_DEKU) {
|
||||
gSaveContext.save.playerForm = PLAYER_FORM_HUMAN;
|
||||
|
||||
Reference in New Issue
Block a user