Add SaveInfo substruct to SaveContext (#1191)

* SaveInfo

* fix accesses in sram_NES.c

* some more fixing

* more fixes

* format

* fix unk

* namefixer

* format

* bss

* review

* weekeventregconvert

* namefixer

* bss
This commit is contained in:
Anghelo Carvajal
2023-04-18 18:54:32 -04:00
committed by GitHub
parent b8af819165
commit 3c107cb148
81 changed files with 1126 additions and 1051 deletions
+2 -2
View File
@@ -50,7 +50,7 @@ void GameOver_Update(PlayState* play) {
}
gSaveContext.unk_3DC0 = 2000;
gSaveContext.save.playerData.tatlTimer = 0;
gSaveContext.save.saveInfo.playerData.tatlTimer = 0;
gSaveContext.seqId = (u8)NA_BGM_DISABLED;
gSaveContext.ambienceId = AMBIENCE_ID_DISABLED;
gSaveContext.eventInf[0] = 0;
@@ -79,7 +79,7 @@ void GameOver_Update(PlayState* play) {
gSaveContext.respawnFlag = -6;
}
gSaveContext.nextTransitionType = TRANS_TYPE_FADE_BLACK;
gSaveContext.save.playerData.health = 0x30;
gSaveContext.save.saveInfo.playerData.health = 0x30;
gameOverCtx->state++;
if (INV_CONTENT(ITEM_MASK_DEKU) == ITEM_MASK_DEKU) {
gSaveContext.save.playerForm = PLAYER_FORM_HUMAN;