Document object_bdoor (Boss Doors) (#1087)

This commit is contained in:
Tom Overton
2022-09-24 12:15:18 -07:00
committed by GitHub
parent fc94be22ac
commit 3d24a8be68
4 changed files with 37 additions and 25 deletions
+3 -3
View File
@@ -3814,9 +3814,9 @@ typedef struct {
} DoorLockInfo; // size = 0x1C
DoorLockInfo sDoorLocksInfo[DOORLOCK_MAX] = {
/* DOORLOCK_NORMAL */ { 0.54f, 6000.0f, 5000.0, 1.0f, 0.0f, gDoorChainsDL, gDoorLockDL },
/* DOORLOCK_BOSS */ { 0.644f, 12000.0f, 8000.0f, 1.0f, 0.0f, object_bdoor_DL_000530, object_bdoor_DL_000400 },
/* DOORLOCK_2 */ { 0.6400000453f, 8500.0f, 8000.0f, 1.75f, 0.1f, gDoorChainsDL, gDoorLockDL },
/* DOORLOCK_NORMAL */ { 0.54f, 6000.0f, 5000.0, 1.0f, 0.0f, gDoorChainDL, gDoorLockDL },
/* DOORLOCK_BOSS */ { 0.644f, 12000.0f, 8000.0f, 1.0f, 0.0f, gBossDoorChainDL, gBossDoorLockDL },
/* DOORLOCK_2 */ { 0.6400000453f, 8500.0f, 8000.0f, 1.75f, 0.1f, gDoorChainDL, gDoorLockDL },
};
/**
@@ -74,7 +74,7 @@ typedef struct {
} ShutterInfo; // size = 0xC
ShutterInfo D_808A21B0[] = {
{ object_bdoor_DL_0000C0, NULL, 130, 12, 50, 15 },
{ gBossDoorDL, NULL, 130, 12, 50, 15 },
{ gameplay_keep_DL_077990, gameplay_keep_DL_078A80, 130, 12, 20, 15 },
{ object_numa_obj_DL_007150, gameplay_keep_DL_078A80, 130, 12, 20, 15 },
{ object_hakugin_obj_DL_000128, gameplay_keep_DL_078A80, 130, 12, 20, 15 },
@@ -129,8 +129,7 @@ Vec3f D_808A22C4 = { 120.0f, 0.0f, 0.0f };
Vec3f D_808A22D0 = { -90.0f, 0.0f, 0.0f };
TexturePtr D_808A22DC[] = {
object_bdoor_Tex_006BA0, object_bdoor_Tex_005BA0, object_bdoor_Tex_0005C0,
object_bdoor_Tex_004BA0, object_bdoor_Tex_003BA0,
gBossDoorDefaultTex, gBossDoorWoodfallTex, gBossDoorSnowheadTex, gBossDoorGreatBayTex, gBossDoorStoneTowerTex,
};
void DoorShutter_SetupAction(DoorShutter* this, DoorShutterActionFunc actionFunc) {