mirror of
https://github.com/zeldaret/mm.git
synced 2026-06-07 03:47:43 -04:00
z_lifemeter (#247)
* z_lifemeter done. * fix new warning I didn't saw. add variables.txt * suggested changes * add new texture ptrs to undefined_sym, changed heartTex & temp to TexturePtr in LifeMeter_Draw * change hex literal to decimal and other small suggestions * change bool to u32; change hexa literal to decimal in LifeMeter_IsCritical; renamed undefined sym to their D_02 addresses * re-applied format.sh on z_lifemeter * coding style fixes * fix typo in undefined_sym * named func and vars. * changed modulo check * add extra line after var declaration in LifeMeter_Draw Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * changed unkTimer to camelCase; timer constant as decimal; flip some comparison in LifeMeter_Draw * uncomment & rename func_ in functions.h * Update include/functions.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Andzura <andzura@andzura.fr> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
+14
-13
@@ -2000,12 +2000,12 @@ void* Lib_PhysicalToVirtual(void* ptr);
|
||||
void* Lib_PhysicalToVirtualNull(void* ptr);
|
||||
void LifeMeter_Init(GlobalContext* globalCtx);
|
||||
void LifeMeter_UpdateColors(GlobalContext* globalCtx);
|
||||
// UNK_TYPE4 func_80100A80(GlobalContext* globalCtx);
|
||||
// UNK_TYPE4 func_80100AA0(GlobalContext* globalCtx);
|
||||
// UNK_TYPE4 func_80100AF0(GlobalContext* globalCtx);
|
||||
s32 LifeMeter_SaveInterfaceHealth(GlobalContext* globalCtx);
|
||||
s32 LifeMeter_IncreaseInterfaceHealth(GlobalContext* globalCtx);
|
||||
s32 LifeMeter_DecreaseInterfaceHealth(GlobalContext* globalCtx);
|
||||
void LifeMeter_Draw(GlobalContext* globalCtx);
|
||||
void LifeMeter_UpdateSizeAndBeep(GlobalContext* globalCtx);
|
||||
// s32 LifeMeter_IsCritical(void);
|
||||
bool LifeMeter_IsCritical(void);
|
||||
void Lights_PointSetInfo(LightInfo* info, s16 x, s16 y, s16 z, u8 r, u8 g, u8 b, s16 radius, s32 type);
|
||||
void Lights_PointNoGlowSetInfo(LightInfo* info, s16 x, s16 y, s16 z, u8 r, u8 g, u8 b, s16 radius);
|
||||
void Lights_PointGlowSetInfo(LightInfo* info, s16 x, s16 y, s16 z, u8 r, u8 g, u8 b, s16 radius);
|
||||
@@ -3389,15 +3389,16 @@ void Sched_Init(SchedContext* sched, void* stack, OSPri pri, UNK_TYPE arg3, UNK_
|
||||
void func_801773A0(void* arg0);
|
||||
void func_801773C4(void* arg0);
|
||||
void SpeedMeter_DrawTimeEntries(void* displayList, GraphicsContext* gCtx);
|
||||
// void func_80177A84(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE2 param_5,
|
||||
// UNK_TYPE4 param_6, UNK_TYPE4 param_7, UNK_TYPE4 param_8, UNK_TYPE4 param_9); void func_80177AC8(void);
|
||||
void SpeedMeter_DrawAllocEntries(void* displayList, GraphicsContext* gCtx, GameState* ctx);
|
||||
// void func_801780F0(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5,
|
||||
// UNK_TYPE4 param_6, UNK_TYPE4 param_7); void func_801781EC(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3,
|
||||
// UNK_TYPE1 param_4, UNK_TYPE4 param_5); void func_8017842C(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3,
|
||||
// UNK_TYPE1 param_4, UNK_TYPE2 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7, UNK_TYPE4 param_8, UNK_TYPE4 param_9,
|
||||
// UNK_TYPE4 param_10, UNK_TYPE4 param_11); void func_80178750(void); void func_80178818(void); void
|
||||
// func_80178978(void); void func_801789D4(void);
|
||||
// void func_80177A84(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE2 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7, UNK_TYPE4 param_8, UNK_TYPE4 param_9);
|
||||
// void func_80177AC8(void);
|
||||
void SpeedMeter_DrawAllocEntries(void* displayList, GraphicsContext* gfxCtx, GameState* gameState);
|
||||
void func_801780F0(Mtx* param_1, f32 param_2, f32 param_3, f32 param_4, f32 param_5, f32 param_6, f32 param_7);
|
||||
// void func_801781EC(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5);
|
||||
// void func_8017842C(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE2 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7, UNK_TYPE4 param_8, UNK_TYPE4 param_9, UNK_TYPE4 param_10, UNK_TYPE4 param_11);
|
||||
// void func_80178750(void);
|
||||
// void func_80178818(void);
|
||||
// void func_80178978(void);
|
||||
// void func_801789D4(void);
|
||||
u32* get_framebuffer(s32 index);
|
||||
// u16* get_zbuffer(void);
|
||||
// UNK_TYPE4 func_80178A24(void);
|
||||
|
||||
+13
-13
@@ -1001,28 +1001,28 @@ extern u8 kanfontOrdering[92];
|
||||
// extern UNK_TYPE1 D_801BE92C;
|
||||
// extern UNK_TYPE1 D_801BE944;
|
||||
// extern actor_init_var_func sInitChainHandlers[11];
|
||||
// extern UNK_TYPE2 D_801BE990;
|
||||
// extern UNK_TYPE2 sHeartsPrimColors;
|
||||
// extern UNK_TYPE2 D_801BE992;
|
||||
// extern UNK_TYPE2 D_801BE994;
|
||||
// extern UNK_TYPE2 D_801BE9A4;
|
||||
// extern UNK_TYPE2 sHeartsEnvColors;
|
||||
// extern UNK_TYPE2 D_801BE9A6;
|
||||
// extern UNK_TYPE2 D_801BE9A8;
|
||||
// extern UNK_TYPE2 D_801BE9B8;
|
||||
// extern UNK_TYPE2 D_801BE9CC;
|
||||
// extern UNK_TYPE2 D_801BE9E0;
|
||||
// extern UNK_TYPE2 sHeartsPrimFactors;
|
||||
// extern UNK_TYPE2 sHeartsEnvFactors;
|
||||
// extern UNK_TYPE2 sHeartsDDPrimColors;
|
||||
// extern UNK_TYPE2 D_801BE9E2;
|
||||
// extern UNK_TYPE2 D_801BE9E4;
|
||||
// extern UNK_TYPE2 D_801BE9F4;
|
||||
// extern UNK_TYPE2 sHeartsDDEnvColors;
|
||||
// extern UNK_TYPE2 D_801BE9F6;
|
||||
// extern UNK_TYPE2 D_801BE9F8;
|
||||
// extern UNK_TYPE2 D_801BEA08;
|
||||
// extern UNK_TYPE2 sHeartsDDPrimFactors;
|
||||
// extern UNK_TYPE2 D_801BEA0A;
|
||||
// extern UNK_TYPE2 D_801BEA0C;
|
||||
// extern UNK_TYPE2 D_801BEA1C;
|
||||
// extern UNK_TYPE2 sHeartsDDEnvFactors;
|
||||
// extern UNK_TYPE2 D_801BEA1E;
|
||||
// extern UNK_TYPE2 D_801BEA20;
|
||||
// extern UNK_TYPE1 D_801BEA30;
|
||||
// extern UNK_TYPE1 D_801BEA70;
|
||||
// extern UNK_TYPE1 HeartTextures;
|
||||
// extern UNK_TYPE1 HeartDDTextures;
|
||||
//extern LightsPosBindFunc posBindFuncs[3];
|
||||
//extern LightsBindFunc dirBindFuncs[3];
|
||||
// extern UNK_TYPE4 D_801BEAD4;
|
||||
@@ -3333,9 +3333,9 @@ extern f32 D_801F4E70;
|
||||
// extern UNK_TYPE1 D_801F4F33;
|
||||
// extern UNK_TYPE1 D_801F4F34;
|
||||
// extern UNK_TYPE1 D_801F4F38;
|
||||
// extern UNK_TYPE1 D_801F4F40;
|
||||
// extern UNK_TYPE1 D_801F4F48;
|
||||
// extern UNK_TYPE1 D_801F4F50;
|
||||
// extern UNK_TYPE1 sBeatingHeartsDDPrim;
|
||||
// extern UNK_TYPE1 sBeatingHeartsDDEnv;
|
||||
// extern UNK_TYPE1 sHeartsDDPrim;
|
||||
// extern UNK_TYPE1 D_801F4F56;
|
||||
// extern UNK_TYPE1 D_801F4F58;
|
||||
// extern UNK_TYPE1 D_801F4F5A;
|
||||
|
||||
+2
-2
@@ -737,8 +737,8 @@ typedef struct {
|
||||
/* 0x242 */ s16 heartsEnvR[2];
|
||||
/* 0x246 */ s16 heartsEnvG[2];
|
||||
/* 0x24A */ s16 heartsEnvB[2];
|
||||
/* 0x24E */ s16 unk_24E;
|
||||
/* 0x250 */ s16 unk_250;
|
||||
/* 0x24E */ s16 health;
|
||||
/* 0x250 */ s16 unkTimer;
|
||||
/* 0x252 */ s16 lifeSizeChange;
|
||||
/* 0x254 */ s16 lifeSizeChangeDirection; // 1 means shrinking, 0 growing
|
||||
/* 0x256 */ s16 unk_256;
|
||||
|
||||
Reference in New Issue
Block a user