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@@ -1423,7 +1423,7 @@ bool func_800B715C(PlayState* play) {
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}
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void Player_SetCameraHorseSetting(PlayState* play, Player* player) {
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if ((play->roomCtx.curRoom.behaviorType1 != ROOM_BEHAVIOR_TYPE1_4) && (player->actor.id == ACTOR_PLAYER)) {
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if ((play->roomCtx.curRoom.type != ROOM_TYPE_4) && (player->actor.id == ACTOR_PLAYER)) {
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EnHorse* rideActor = (EnHorse*)player->rideActor;
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if ((rideActor != NULL) && !(rideActor->unk_1EC & 0x10)) {
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