Standardize "ActorMovement" over "ActorMove" (#1773)

* actor movement

* cleanup

* missed one
This commit is contained in:
engineer124
2024-12-21 14:15:10 +11:00
committed by GitHub
parent a8eb7e327f
commit 4724a2b7fe
11 changed files with 138 additions and 114 deletions
+2 -2
View File
@@ -2064,13 +2064,13 @@ asm/non_matchings/code/z_skelanime/AnimTaskQueue_AddCopy.s,AnimTaskQueue_AddCopy
asm/non_matchings/code/z_skelanime/AnimTaskQueue_AddInterp.s,AnimTaskQueue_AddInterp,0x80135A90,0x1C
asm/non_matchings/code/z_skelanime/AnimTaskQueue_AddCopyUsingMap.s,AnimTaskQueue_AddCopyUsingMap,0x80135B00,0x1C
asm/non_matchings/code/z_skelanime/AnimTaskQueue_AddCopyUsingMapInverted.s,AnimTaskQueue_AddCopyUsingMapInverted,0x80135B70,0x1C
asm/non_matchings/code/z_skelanime/AnimTaskQueue_AddActorMove.s,AnimTaskQueue_AddActorMove,0x80135BE0,0x17
asm/non_matchings/code/z_skelanime/AnimTaskQueue_AddActorMovement.s,AnimTaskQueue_AddActorMovement,0x80135BE0,0x17
asm/non_matchings/code/z_skelanime/AnimTask_LoadPlayerFrame.s,AnimTask_LoadPlayerFrame,0x80135C3C,0xC
asm/non_matchings/code/z_skelanime/AnimTask_Copy.s,AnimTask_Copy,0x80135C6C,0x1C
asm/non_matchings/code/z_skelanime/AnimTask_Interp.s,AnimTask_Interp,0x80135CDC,0x17
asm/non_matchings/code/z_skelanime/AnimTask_CopyUsingMap.s,AnimTask_CopyUsingMap,0x80135D38,0x20
asm/non_matchings/code/z_skelanime/AnimTask_CopyUsingMapInverted.s,AnimTask_CopyUsingMapInverted,0x80135DB8,0x21
asm/non_matchings/code/z_skelanime/AnimTask_ActorMove.s,AnimTask_ActorMove,0x80135E3C,0x2B
asm/non_matchings/code/z_skelanime/AnimTask_ActorMovement.s,AnimTask_ActorMovement,0x80135E3C,0x2B
asm/non_matchings/code/z_skelanime/AnimTaskQueue_Update.s,AnimTaskQueue_Update,0x80135EE8,0x28
asm/non_matchings/code/z_skelanime/SkelAnime_InitPlayerAnimetion.s,SkelAnime_InitPlayerAnimetion,0x80135F88,0x48
asm/non_matchings/code/z_skelanime/PlayerAnimation_SetUpdateFunction.s,PlayerAnimation_SetUpdateFunction,0x801360A8,0xE
1 asm/non_matchings/code/z_en_a_keep/EnAObj_Init.s EnAObj_Init 0x800A5AC0 0x2B
2064 asm/non_matchings/code/z_skelanime/AnimTaskQueue_AddInterp.s AnimTaskQueue_AddInterp 0x80135A90 0x1C
2065 asm/non_matchings/code/z_skelanime/AnimTaskQueue_AddCopyUsingMap.s AnimTaskQueue_AddCopyUsingMap 0x80135B00 0x1C
2066 asm/non_matchings/code/z_skelanime/AnimTaskQueue_AddCopyUsingMapInverted.s AnimTaskQueue_AddCopyUsingMapInverted 0x80135B70 0x1C
2067 asm/non_matchings/code/z_skelanime/AnimTaskQueue_AddActorMove.s asm/non_matchings/code/z_skelanime/AnimTaskQueue_AddActorMovement.s AnimTaskQueue_AddActorMove AnimTaskQueue_AddActorMovement 0x80135BE0 0x17
2068 asm/non_matchings/code/z_skelanime/AnimTask_LoadPlayerFrame.s AnimTask_LoadPlayerFrame 0x80135C3C 0xC
2069 asm/non_matchings/code/z_skelanime/AnimTask_Copy.s AnimTask_Copy 0x80135C6C 0x1C
2070 asm/non_matchings/code/z_skelanime/AnimTask_Interp.s AnimTask_Interp 0x80135CDC 0x17
2071 asm/non_matchings/code/z_skelanime/AnimTask_CopyUsingMap.s AnimTask_CopyUsingMap 0x80135D38 0x20
2072 asm/non_matchings/code/z_skelanime/AnimTask_CopyUsingMapInverted.s AnimTask_CopyUsingMapInverted 0x80135DB8 0x21
2073 asm/non_matchings/code/z_skelanime/AnimTask_ActorMove.s asm/non_matchings/code/z_skelanime/AnimTask_ActorMovement.s AnimTask_ActorMove AnimTask_ActorMovement 0x80135E3C 0x2B
2074 asm/non_matchings/code/z_skelanime/AnimTaskQueue_Update.s AnimTaskQueue_Update 0x80135EE8 0x28
2075 asm/non_matchings/code/z_skelanime/SkelAnime_InitPlayerAnimetion.s SkelAnime_InitPlayerAnimetion 0x80135F88 0x48
2076 asm/non_matchings/code/z_skelanime/PlayerAnimation_SetUpdateFunction.s PlayerAnimation_SetUpdateFunction 0x801360A8 0xE