Misc FAKE fixes (#1783)

* CutsceneCamera_UpdateSplines fake match

* CutsceneCamera_Init -1 splineIndex

* Eye Point comment

* func_80B781DC better fake

* func_80B32F04

* ObjSwitch_Update

* ObjSwitch_InitTrisCollider

* ObjAqua_Init

* EnTrt_ItemGiven

* func_80C10E98 partly

* EnTest7_WarpCsWarp this to 1

* EnTest6_InvertedSoTCutscene better fake

* EnTest6_DrawAmmoDropRupee

* EnPoSisters_MatchPlayerY

* func_8095B76C

* EnMinifrog_Init

* func_80A5C0B8

* EnKnight_UpdateEffects

* EnKnight_FlyingHeadAttack

* EnKakasi_Init

* EnInvadepoh_ModelInfo_GetNextFaceAnim

* BgAstrBombwall_InitCollider like func_809CE068

* Player_UpdateInterface

* Player_CsAction_TranslateReverse

* DynaPoly_AddBgActorToLookup better fake

* CutsceneManager_FindEntranceCsId

* func_800AE930 better fake

* Math3D_CylVsLineSeg better fake

* MapDisp_InitBossRoomStorey

* Play_Init

* EnTimeTag_Diary_Wait better fake

* Remove fake label from Player_SwordFromIA

* Player_PostLimbDrawGameplay partly

* EffectBlure_AddVertex prev temp

* Player_PostLimbDrawGameplay attempt 2

* AudioMgr_StopAllSfxExceptSystem

* Camera_Normal0

* Camera_Jump2

* Camera_Normal3

* PR review
This commit is contained in:
Derek Hensley
2025-02-16 09:30:27 -08:00
committed by GitHub
parent 1241a8ca5c
commit 4780abbfd8
32 changed files with 245 additions and 310 deletions
+92 -107
View File
@@ -2318,11 +2318,11 @@ s32 Camera_Normal2(Camera* camera) {
* Riding Epona and Zora
*/
s32 Camera_Normal3(Camera* camera) {
Normal3ReadOnlyData* roData = &camera->paramData.norm3.roData;
Normal3ReadWriteData* rwData = &camera->paramData.norm3.rwData;
f32 sp8C;
Vec3f* eye = &camera->eye;
Vec3f* at = &camera->at;
f32 sp94;
f32 sp90;
f32 temp_f2; // multi-use temp
f32 temp_f2;
f32 sp88;
VecGeo sp80;
VecGeo sp78;
@@ -2332,10 +2332,10 @@ s32 Camera_Normal3(Camera* camera) {
s16 sp62;
s16 phi_v1_2;
Player* player = (Player*)camera->focalActor;
Vec3f* eye = &camera->eye;
Vec3f* at = &camera->at;
Vec3f* eyeNext = &camera->eyeNext;
PosRot* focalActorPosRot = &camera->focalActorPosRot;
Normal3ReadOnlyData* roData = &camera->paramData.norm3.roData;
Normal3ReadWriteData* rwData = &camera->paramData.norm3.rwData;
temp_f2 = Camera_GetFocalActorHeight(camera);
@@ -2347,11 +2347,9 @@ s32 Camera_Normal3(Camera* camera) {
if (RELOAD_PARAMS(camera)) {
CameraModeValue* values = sCameraSettings[camera->setting].cameraModes[camera->mode].values;
temp_f2 = CAM_RODATA_UNSCALE(temp_f2);
roData->yOffset = GET_NEXT_RO_DATA(values) * temp_f2;
roData->distMin = GET_NEXT_RO_DATA(values) * temp_f2;
roData->distMax = GET_NEXT_RO_DATA(values) * temp_f2;
roData->yOffset = GET_NEXT_RO_DATA(values) * CAM_RODATA_UNSCALE(temp_f2);
roData->distMin = GET_NEXT_RO_DATA(values) * CAM_RODATA_UNSCALE(temp_f2);
roData->distMax = GET_NEXT_RO_DATA(values) * CAM_RODATA_UNSCALE(temp_f2);
roData->pitchTarget = CAM_DEG_TO_BINANG(GET_NEXT_RO_DATA(values));
roData->yawUpdateRateInv = GET_NEXT_RO_DATA(values);
roData->pitchUpdateRateInv = GET_NEXT_RO_DATA(values);
@@ -2365,30 +2363,34 @@ s32 Camera_Normal3(Camera* camera) {
sUpdateCameraDirection = true;
sCameraInterfaceFlags = roData->interfaceFlags;
//! FAKE: fake temp
phi_v1_2 = camera->animState;
if (!((phi_v1_2 == 0) || (phi_v1_2 == 10) || (phi_v1_2 == 20))) {
} else {
rwData->isZero = 0;
rwData->curPitch = 0;
rwData->yPosOffset = camera->focalActorFloorHeight;
switch (camera->animState) {
case 0:
case 10:
case 20:
rwData->isZero = 0;
rwData->curPitch = 0;
rwData->yPosOffset = camera->focalActorFloorHeight;
D_801EDC30[camera->camId].yaw = D_801EDC30[camera->camId].pitch = D_801EDC30[camera->camId].unk_64 = 0;
D_801EDC30[camera->camId].swingUpdateRate = roData->yawUpdateRateInv;
rwData->yawUpdateRate = BINANG_SUB(BINANG_ROT180(camera->focalActorPosRot.rot.y), sp70.yaw) * (1.0f / 6.0f);
rwData->distTimer = 0;
rwData->is1200 = 1200;
D_801EDC30[camera->camId].yaw = D_801EDC30[camera->camId].pitch = D_801EDC30[camera->camId].unk_64 = 0;
D_801EDC30[camera->camId].swingUpdateRate = roData->yawUpdateRateInv;
rwData->yawUpdateRate = BINANG_SUB(BINANG_ROT180(camera->focalActorPosRot.rot.y), sp70.yaw) * (1.0f / 6.0f);
rwData->distTimer = 0;
rwData->is1200 = 1200;
if (roData->interfaceFlags & NORMAL3_FLAG_1) {
rwData->yawTimer = 6;
Camera_SetStateFlag(camera, CAM_STATE_DISABLE_MODE_CHANGE);
} else {
rwData->yawTimer = 0;
}
if (roData->interfaceFlags & NORMAL3_FLAG_1) {
rwData->yawTimer = 6;
Camera_SetStateFlag(camera, CAM_STATE_DISABLE_MODE_CHANGE);
} else {
rwData->yawTimer = 0;
}
camera->animState = 1;
D_801EDC30[camera->camId].timer = 0;
rwData->flag = NORMAL3_RW_FLAG;
camera->animState = 1;
D_801EDC30[camera->camId].timer = 0;
rwData->flag = NORMAL3_RW_FLAG;
break;
default:
break;
}
if (rwData->distTimer != 0) {
@@ -2396,23 +2398,23 @@ s32 Camera_Normal3(Camera* camera) {
}
sp90 = ((camera->speedRatio * 3.0f) + 1.0f) * 0.25f * 0.5f;
sp8C = temp_f2 = camera->speedRatio * 0.2f;
sp94 = temp_f2 = camera->speedRatio * 0.2f;
if (D_801EDC30[camera->camId].timer != 0) {
camera->yawUpdateRateInv = Camera_ScaledStepToCeilF(
(D_801EDC30[camera->camId].timer * 2) + roData->yawUpdateRateInv, camera->yawUpdateRateInv, sp90, 0.1f);
camera->pitchUpdateRateInv = Camera_ScaledStepToCeilF((D_801EDC30[camera->camId].timer * 2) + 16.0f,
camera->pitchUpdateRateInv, sp8C, 0.1f);
camera->pitchUpdateRateInv, sp94, 0.1f);
D_801EDC30[camera->camId].timer--;
} else {
camera->yawUpdateRateInv =
Camera_ScaledStepToCeilF(roData->yawUpdateRateInv, camera->yawUpdateRateInv, sp90, 0.1f);
camera->pitchUpdateRateInv = Camera_ScaledStepToCeilF(16.0f, camera->pitchUpdateRateInv, sp8C, 0.1f);
camera->pitchUpdateRateInv = Camera_ScaledStepToCeilF(16.0f, camera->pitchUpdateRateInv, sp94, 0.1f);
}
camera->yOffsetUpdateRate = Camera_ScaledStepToCeilF(0.05f, camera->yOffsetUpdateRate, sp90, 0.001f);
camera->xzOffsetUpdateRate = Camera_ScaledStepToCeilF(0.05f, camera->xzOffsetUpdateRate, sp8C, 0.0001f);
camera->fovUpdateRate = Camera_ScaledStepToCeilF(0.05f, camera->fovUpdateRate, sp8C, 0.0001f);
camera->xzOffsetUpdateRate = Camera_ScaledStepToCeilF(0.05f, camera->xzOffsetUpdateRate, sp94, 0.0001f);
camera->fovUpdateRate = Camera_ScaledStepToCeilF(0.05f, camera->fovUpdateRate, sp94, 0.0001f);
phi_v1_2 = Camera_GetPitchAdjFromFloorHeightDiffs(camera, BINANG_ROT180(sp70.yaw), rwData->flag & NORMAL3_RW_FLAG);
temp_f2 = ((1.0f / roData->pitchUpdateRateInv) * 0.5f) * (1.0f - camera->speedRatio);
@@ -2538,9 +2540,9 @@ s32 Camera_Normal0(Camera* camera) {
s16 phi_a1;
s16 phi_a0;
BgCamFuncData* bgCamFuncData;
f32 new_var;
Normal0ReadOnlyData* roData = &camera->paramData.norm0.roData;
Normal0ReadWriteData* rwData = &camera->paramData.norm0.rwData;
s32 pad2;
if (!RELOAD_PARAMS(camera)) {
} else {
@@ -2559,46 +2561,50 @@ s32 Camera_Normal0(Camera* camera) {
sCameraInterfaceFlags = roData->interfaceFlags;
if (RELOAD_PARAMS(camera)) {
bgCamFuncData = (BgCamFuncData*)Camera_GetBgCamOrActorCsCamFuncData(camera, camera->bgCamIndex);
rwData->unk_00 = Camera_Vec3sToVec3f(&bgCamFuncData->pos);
rwData->unk_20 = bgCamFuncData->rot.x;
rwData->unk_22 = bgCamFuncData->rot.y;
rwData->unk_24 = focalActorPosRot->pos.y;
if (bgCamFuncData->fov == -1) {
rwData->unk_1C = roData->unk_14;
} else {
if (bgCamFuncData->fov > 360) {
phi_f0 = CAM_RODATA_UNSCALE(bgCamFuncData->fov);
} else {
phi_f0 = bgCamFuncData->fov;
}
rwData->unk_1C = phi_f0;
}
if (bgCamFuncData->unk_0E == -1) {
rwData->unk_2C = 0;
} else {
rwData->unk_2C = bgCamFuncData->unk_0E;
}
rwData->unk_18 = 0.0f;
rwData->unk_28 = 120.0f;
if (roData->interfaceFlags & NORMAL0_FLAG_2) {
sp88.pitch = rwData->unk_20;
sp88.yaw = rwData->unk_22;
sp88.r = 100.0f;
rwData->unk_0C = OLib_VecGeoToVec3f(&sp88);
}
camera->animState = 1;
camera->yawUpdateRateInv = 50.0f;
} else {
if (func_800CB950(camera)) {
switch (camera->animState) {
case 0:
case 10:
case 20:
bgCamFuncData = (BgCamFuncData*)Camera_GetBgCamOrActorCsCamFuncData(camera, camera->bgCamIndex);
rwData->unk_00 = Camera_Vec3sToVec3f(&bgCamFuncData->pos);
rwData->unk_20 = bgCamFuncData->rot.x;
rwData->unk_22 = bgCamFuncData->rot.y;
rwData->unk_24 = focalActorPosRot->pos.y;
}
//! FAKE:
if (1) {}
if (bgCamFuncData->fov == -1) {
rwData->unk_1C = roData->unk_14;
} else {
if (bgCamFuncData->fov > 360) {
phi_f0 = CAM_RODATA_UNSCALE(bgCamFuncData->fov);
} else {
phi_f0 = bgCamFuncData->fov;
}
rwData->unk_1C = phi_f0;
}
if (bgCamFuncData->unk_0E == -1) {
rwData->unk_2C = 0;
} else {
rwData->unk_2C = bgCamFuncData->unk_0E;
}
rwData->unk_18 = 0.0f;
rwData->unk_28 = 120.0f;
if (roData->interfaceFlags & NORMAL0_FLAG_2) {
sp88.pitch = rwData->unk_20;
sp88.yaw = rwData->unk_22;
sp88.r = 100.0f;
rwData->unk_0C = OLib_VecGeoToVec3f(&sp88);
}
camera->animState = 1;
camera->yawUpdateRateInv = 50.0f;
break;
default:
if (func_800CB950(camera)) {
rwData->unk_24 = focalActorPosRot->pos.y;
}
break;
}
sp80 = OLib_Vec3fDiffToVecGeo(at, eye);
@@ -2634,32 +2640,13 @@ s32 Camera_Normal0(Camera* camera) {
sp88 = OLib_Vec3fDiffToVecGeo(&rwData->unk_00, at);
sp90 = OLib_Vec3fDiffToVecGeo(at, eyeNext);
if (rwData->unk_2C & 2) {
phi_a1 = rwData->unk_22;
} else {
phi_a1 = roData->unk_1C;
}
temp_v1_2 = sp90.yaw - sp88.yaw;
if (((phi_a1 <= 0x4000) && (phi_a1 < ABS(temp_v1_2))) || ((phi_a1 > 0x4000) && (ABS(temp_v1_2) < phi_a1))) {
//! FAKE: Needed to swap v0/v1
if (1) {}
if (1) {}
if (1) {}
if (1) {}
//! FAKE: Needed because the *1.0f isn't being multiplied
new_var = 1.0f;
if (temp_v1_2 < 0) {
phi_a0 = -phi_a1;
} else {
phi_a0 = phi_a1;
}
phi_a1 = (rwData->unk_2C & 2) ? rwData->unk_22 : roData->unk_1C;
phi_a0 = sp90.yaw - sp88.yaw;
if (((phi_a1 <= 0x4000) && (phi_a1 < ABS(phi_a0))) || ((phi_a1 > 0x4000) && (ABS(phi_a0) < phi_a1))) {
phi_a0 = (phi_a0 < 0) ? -phi_a1 : phi_a1;
phi_a0 += sp88.yaw;
sp98.yaw = Camera_ScaledStepToCeilS(phi_a0, sp80.yaw,
(1.0f / camera->yawUpdateRateInv) * new_var * camera->speedRatio, 5);
sp98.yaw =
Camera_ScaledStepToCeilS(phi_a0, sp80.yaw, (1 / camera->yawUpdateRateInv) * 1 * camera->speedRatio, 5);
if (rwData->unk_2C & 1) {
sp98.pitch = Camera_CalcDefaultPitch(camera, sp78.pitch, rwData->unk_20, 0);
} else {
@@ -3085,7 +3072,7 @@ s32 Camera_Jump2(Camera* camera) {
VecGeo sp9C;
s16 temp_t2;
s16 yawDiff;
s32 pad;
f32 tmp;
f32 sp90;
f32 sp8C;
s32 sp88;
@@ -3170,11 +3157,9 @@ s32 Camera_Jump2(Camera* camera) {
Camera_CalcAtDefault(camera, &spA4, roData->unk_00, 0);
spB4 = OLib_Vec3fDiffToVecGeo(at, eye);
//! FAKE: Unused
yNormal = roData->unk_04;
tmp = roData->unk_04;
phi_f2 = roData->unk_08 + (roData->unk_08 * roData->unk_0C);
temp_f16 = roData->unk_04 - (roData->unk_04 * roData->unk_0C);
temp_f16 = tmp - (roData->unk_04 * roData->unk_0C);
if (spB4.r > phi_f2) {
spB4.r = phi_f2;