Rename GameInfo to RegEditor (#1178)

* Rename RegEditor and move it to regs.h

* bring over some minor doc from oot

* add missing include

* Update tools/disasm/variables.txt

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* update comment

* bss

---------

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
Anghelo Carvajal
2023-03-09 01:53:38 -03:00
committed by GitHub
parent 2f1e7b3de8
commit 496b4928ea
12 changed files with 45 additions and 71 deletions
-1
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@@ -1226,7 +1226,6 @@ s32 Actor_TrackPoint(Actor* actor, Vec3f* target, Vec3s* headRot, Vec3s* torsoRo
s32 Actor_TrackPlayerSetFocusHeight(PlayState* play, Actor* actor, Vec3s* headRot, Vec3s* torsoRot, f32 focusHeight);
s32 Actor_TrackPlayer(PlayState* play, Actor* actor, Vec3s* headRot, Vec3s* torsoRot, Vec3f focusPos);
void SaveContext_Init(void);
void GameInfo_Init(void);
void Cutscene_Init(PlayState* play, CutsceneContext* csCtx);
void Cutscene_Start(PlayState* play, CutsceneContext* csCtx);
+19 -3
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@@ -4,13 +4,28 @@
#ifndef REGS_H
#define REGS_H
#include "ultra64.h"
#define REG_GROUPS 29 // number of REG groups, i.e. REG, SREG, OREG, etc.
#define REG_PAGES 6
#define REG_PER_PAGE 16
#define REG_PER_GROUP REG_PAGES * REG_PER_PAGE
/* We probably want a better name for gGameInfo based on OoT discussions */
#define BASE_REG(n, r) gGameInfo->data[n * REG_PER_GROUP + r]
typedef struct RegEditor {
/* 0x00 */ u8 regPage; // 0: no page selected (reg editor is not active); 1: first page; `REG_PAGES`: last page
/* 0x01 */ u8 regGroup; // Indexed from 0 to `REG_GROUPS`-1. Each group has its own character to identify it.
/* 0x02 */ u8 regCur; // Selected reg, indexed from 0 as the page start
/* 0x03 */ u8 dPadInputPrev;
/* 0x04 */ u32 inputRepeatTimer;
/* 0x08 */ UNK_TYPE1 pad_08[0xC];
/* 0x14 */ s16 data[REG_GROUPS * REG_PER_GROUP]; // Accessed through *REG macros
} RegEditor; // size = 0x15D4
void Regs_Init(void);
extern RegEditor* gRegEditor;
#define BASE_REG(n, r) (gRegEditor->data[n * REG_PER_GROUP + r])
#define REG(r) BASE_REG(0, r)
#define SREG(r) BASE_REG(1, r)
@@ -42,7 +57,8 @@
#define kREG(r) BASE_REG(27, r)
#define bREG(r) BASE_REG(28, r)
/* TODO: Actually confirm these, in case of miss-match it's at least a simple list to `sed` */
/* TODO: There are still a few OoT defines here that need confirmation */
#define R_TIME_SPEED REG(15)
#define R_RUN_SPEED_LIMIT REG(45)
+1 -1
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@@ -2353,7 +2353,7 @@ extern SaveContext gSaveContext;
// extern UNK_TYPE1 D_801F3F42;
// extern UNK_TYPE1 D_801F3F4A;
// extern UNK_TYPE1 D_801F3F5A;
extern GameInfo* gGameInfo;
// extern UNK_TYPE1 D_801F3F80;
// extern UNK_TYPE1 D_801F3F83;
// extern UNK_TYPE1 D_801F48C8;
-43
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@@ -115,44 +115,6 @@ typedef struct {
/* 0x8 */ void* end;
} PolygonType2; // size = 0xC
typedef struct {
/* 0x0 */ s16 x;
/* 0x2 */ s16 y;
/* 0x4 */ s16 z;
/* 0x6 */ s16 reserved;
/* 0x8 */ s16 s;
/* 0xA */ s16 t;
/* 0xC */ s8 r;
/* 0xD */ s8 g;
/* 0xE */ s8 b;
/* 0xF */ s8 a;
} F3DVertexColor; // size = 0x10
typedef struct {
/* 0x0 */ s16 x;
/* 0x2 */ s16 y;
/* 0x4 */ s16 z;
/* 0x6 */ s16 reserved;
/* 0x8 */ s16 s;
/* 0xA */ s16 t;
/* 0xC */ s8 normalX;
/* 0xD */ s8 normalY;
/* 0xE */ s8 normalZ;
/* 0xF */ s8 a;
} F3DVertexNormal; // size = 0x10
// Game Info aka. Static Context
// Data normally accessed through REG macros (see regs.h)
typedef struct {
/* 0x00 */ u8 unk_00; // regPage;? // 1 is first page
/* 0x01 */ u8 unk_01; // regGroup;? // "register" group (R, RS, RO, RP etc.)
/* 0x02 */ u8 unk_02; // regCur;? // selected register within page
/* 0x03 */ u8 unk_03; // dpadLast;?
/* 0x04 */ u32 unk_04; // repeat;?
/* 0x08 */ UNK_TYPE1 pad_08[0xC];
/* 0x14 */ s16 data[REG_GROUPS * REG_PER_GROUP]; // 0xAE0 entries
} GameInfo; // size = 0x15D4
typedef struct {
/* 0x0 */ u32 size;
/* 0x4 */ void* bufp;
@@ -285,11 +247,6 @@ typedef struct {
/* 0x14 */ OSMesgQueue unk14;
} s80185D40; // size = 0x2C
typedef union {
F3DVertexColor color;
F3DVertexNormal normal;
} F3DVertex; // size = 0x10
// End of RDRAM without the Expansion Pak installed
#define NORMAL_RDRAM_END 0x80400000
// End of RDRAM with the Expansion Pak installed