Rename GameInfo to RegEditor (#1178)

* Rename RegEditor and move it to regs.h

* bring over some minor doc from oot

* add missing include

* Update tools/disasm/variables.txt

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* update comment

* bss

---------

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
Anghelo Carvajal
2023-03-09 01:53:38 -03:00
committed by GitHub
parent 2f1e7b3de8
commit 496b4928ea
12 changed files with 45 additions and 71 deletions
+19 -3
View File
@@ -4,13 +4,28 @@
#ifndef REGS_H
#define REGS_H
#include "ultra64.h"
#define REG_GROUPS 29 // number of REG groups, i.e. REG, SREG, OREG, etc.
#define REG_PAGES 6
#define REG_PER_PAGE 16
#define REG_PER_GROUP REG_PAGES * REG_PER_PAGE
/* We probably want a better name for gGameInfo based on OoT discussions */
#define BASE_REG(n, r) gGameInfo->data[n * REG_PER_GROUP + r]
typedef struct RegEditor {
/* 0x00 */ u8 regPage; // 0: no page selected (reg editor is not active); 1: first page; `REG_PAGES`: last page
/* 0x01 */ u8 regGroup; // Indexed from 0 to `REG_GROUPS`-1. Each group has its own character to identify it.
/* 0x02 */ u8 regCur; // Selected reg, indexed from 0 as the page start
/* 0x03 */ u8 dPadInputPrev;
/* 0x04 */ u32 inputRepeatTimer;
/* 0x08 */ UNK_TYPE1 pad_08[0xC];
/* 0x14 */ s16 data[REG_GROUPS * REG_PER_GROUP]; // Accessed through *REG macros
} RegEditor; // size = 0x15D4
void Regs_Init(void);
extern RegEditor* gRegEditor;
#define BASE_REG(n, r) (gRegEditor->data[n * REG_PER_GROUP + r])
#define REG(r) BASE_REG(0, r)
#define SREG(r) BASE_REG(1, r)
@@ -42,7 +57,8 @@
#define kREG(r) BASE_REG(27, r)
#define bREG(r) BASE_REG(28, r)
/* TODO: Actually confirm these, in case of miss-match it's at least a simple list to `sed` */
/* TODO: There are still a few OoT defines here that need confirmation */
#define R_TIME_SPEED REG(15)
#define R_RUN_SPEED_LIMIT REG(45)