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Rename GameInfo to RegEditor (#1178)
* Rename RegEditor and move it to regs.h * bring over some minor doc from oot * add missing include * Update tools/disasm/variables.txt Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * update comment * bss --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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@@ -1519,7 +1519,7 @@
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0x800E9138:("Actor_TrackPlayerSetFocusHeight",),
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0x800E9250:("Actor_TrackPlayer",),
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0x800E9360:("SaveContext_Init",),
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0x800E93E0:("GameInfo_Init",),
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0x800E93E0:("Regs_Init",),
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0x800E9470:("DebugDisplay_Init",),
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0x800E9488:("DebugDisplay_AddObject",),
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0x800E9564:("DebugDisplay_DrawObjects",),
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@@ -398,7 +398,7 @@
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0x801AE2BC:("D_801AE2BC","UNK_TYPE4","",0x4),
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0x801AE2CC:("D_801AE2CC","UNK_TYPE4","",0x4),
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0x801AE2DC:("D_801AE2DC","UNK_TYPE4","",0x4),
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0x801AE2F0:("sEffectShieldParticleVertices","F3DVertex","[4]",0x40),
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0x801AE2F0:("sEffShieldParticleVtx","Vtx","[4]",0x40),
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0x801AE330:("sEffectInfoTable","EffectInfo","[5]",0x64),
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0x801AE3A0:("sEffectSsInfo","EffectSsInfo","",0xc),
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0x801AE3B0:("D_801AE3B0","Color_RGBA8","",0x4),
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@@ -3924,7 +3924,7 @@
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0x801EF670:("gSaveContext","SaveContext","",0x48e8),
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0x801F3F58:("D_801F3F58","UNK_TYPE1","",0x1),
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0x801F3F5A:("D_801F3F5A","UNK_TYPE1","",0x1),
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0x801F3F60:("gGameInfo","GameInfo*","",0x4),
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0x801F3F60:("gRegEditor","RegEditor*","",0x4),
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0x801F3F70:("sDebugObjectListHead","UNK_TYPE1","",0x1),
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0x801F3F80:("D_801F3F80","UNK_TYPE1","",0xDC0),
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0x801F4D40:("seqId","u16","",0x2),
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@@ -7908,7 +7908,7 @@
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0x80920290:("jtbl_80920290","UNK_PTR","",0x4),
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0x80920DF0:("gFireArrowTex","u8","[2048]",0x800),
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0x809215F0:("gFireArrowMaskTex","u8","[2048]",0x800),
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0x80921DF0:("gFireArrowVtx","F3DVertex","[43]",0x2b0),
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0x80921DF0:("gFireArrowVtx","Vtx","[43]",0x2b0),
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0x809220A0:("gIceArrowMaterialDL","Gfx","[22]",0xb0),
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0x80922150:("gIceArrowModelDL","Gfx","[24]",0xc0),
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0x80922210:("Arrow_Fire_InitVars","ActorInit","",0x20),
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+5
-5
@@ -28,7 +28,7 @@ def read_file(filename):
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file_contents = src_file.read()
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src_file.close()
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pattern = re.compile("gGameInfo->data\[((0[xX])?[0-9a-fA-F]+)\]")
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pattern = re.compile("gRegEditor->data\[((0[xX])?[0-9a-fA-F]+)\]")
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match = pattern.search(file_contents)
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while match:
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@@ -56,19 +56,19 @@ def check_valid_offset(offset):
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return 0x14 <= offset <= 0x15D2
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def main():
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parser = argparse.ArgumentParser(description="Converts a gGameInfo->data index to a REG macro.")
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parser = argparse.ArgumentParser(description="Converts a gRegEditor->data index to a REG macro.")
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# TODO: Add a description and a better title
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# index_group = parser.add_argument_group(title="index", description="")
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index_group = parser.add_argument_group()
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index_group.add_argument("index", help="index of gGameInfo->data in decimal (or hexadecimal if starts with 0x)")
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index_group.add_argument("--offset", help="treat index argument as an offset to gGameInfo instead", action="store_true")
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index_group.add_argument("index", help="index of gRegEditor->data in decimal (or hexadecimal if starts with 0x)")
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index_group.add_argument("--offset", help="treat index argument as an offset to gRegEditor instead", action="store_true")
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index_group.add_argument("--hex", help="treat index argument as hexadecimal, even without the 0x", action="store_true")
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# TODO: Add a description and a better title
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# file_group = parser.add_argument_group(title="file", description="")
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file_group = parser.add_argument_group()
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file_group.add_argument("--file", help="use the parameter as a filepath, then replace every occurrence of `gGameInfo->data[number]` in that file a REG macro", action="store_true")
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file_group.add_argument("--file", help="use the parameter as a filepath, then replace every occurrence of `gRegEditor->data[number]` in that file a REG macro", action="store_true")
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file_group.add_argument("--stdout", help="print the processed file to stdout instead of overwriting the original", action="store_true")
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args = parser.parse_args()
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@@ -1033,7 +1033,7 @@ asm/non_matchings/code/code_800E8EA0/Actor_TrackPoint.s,Actor_TrackPoint,0x800E8
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asm/non_matchings/code/code_800E8EA0/Actor_TrackPlayerSetFocusHeight.s,Actor_TrackPlayerSetFocusHeight,0x800E9138,0x46
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asm/non_matchings/code/code_800E8EA0/Actor_TrackPlayer.s,Actor_TrackPlayer,0x800E9250,0x44
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asm/non_matchings/code/z_common_data/func_800E9360.s,func_800E9360,0x800E9360,0x20
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asm/non_matchings/code/z_debug/GameInfo_Init.s,GameInfo_Init,0x800E93E0,0x24
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asm/non_matchings/code/z_debug/Regs_Init.s,Regs_Init,0x800E93E0,0x24
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asm/non_matchings/code/z_debug_display/DebugDisplay_Init.s,DebugDisplay_Init,0x800E9470,0x6
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asm/non_matchings/code/z_debug_display/DebugDisplay_AddObject.s,DebugDisplay_AddObject,0x800E9488,0x37
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asm/non_matchings/code/z_debug_display/DebugDisplay_DrawObjects.s,DebugDisplay_DrawObjects,0x800E9564,0x24
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