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Rename GameInfo to RegEditor (#1178)
* Rename RegEditor and move it to regs.h * bring over some minor doc from oot * add missing include * Update tools/disasm/variables.txt Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * update comment * bss --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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@@ -1519,7 +1519,7 @@
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0x800E9138:("Actor_TrackPlayerSetFocusHeight",),
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0x800E9250:("Actor_TrackPlayer",),
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0x800E9360:("SaveContext_Init",),
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0x800E93E0:("GameInfo_Init",),
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0x800E93E0:("Regs_Init",),
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0x800E9470:("DebugDisplay_Init",),
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0x800E9488:("DebugDisplay_AddObject",),
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0x800E9564:("DebugDisplay_DrawObjects",),
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@@ -398,7 +398,7 @@
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0x801AE2BC:("D_801AE2BC","UNK_TYPE4","",0x4),
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0x801AE2CC:("D_801AE2CC","UNK_TYPE4","",0x4),
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0x801AE2DC:("D_801AE2DC","UNK_TYPE4","",0x4),
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0x801AE2F0:("sEffectShieldParticleVertices","F3DVertex","[4]",0x40),
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0x801AE2F0:("sEffShieldParticleVtx","Vtx","[4]",0x40),
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0x801AE330:("sEffectInfoTable","EffectInfo","[5]",0x64),
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0x801AE3A0:("sEffectSsInfo","EffectSsInfo","",0xc),
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0x801AE3B0:("D_801AE3B0","Color_RGBA8","",0x4),
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@@ -3924,7 +3924,7 @@
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0x801EF670:("gSaveContext","SaveContext","",0x48e8),
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0x801F3F58:("D_801F3F58","UNK_TYPE1","",0x1),
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0x801F3F5A:("D_801F3F5A","UNK_TYPE1","",0x1),
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0x801F3F60:("gGameInfo","GameInfo*","",0x4),
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0x801F3F60:("gRegEditor","RegEditor*","",0x4),
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0x801F3F70:("sDebugObjectListHead","UNK_TYPE1","",0x1),
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0x801F3F80:("D_801F3F80","UNK_TYPE1","",0xDC0),
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0x801F4D40:("seqId","u16","",0x2),
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@@ -7908,7 +7908,7 @@
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0x80920290:("jtbl_80920290","UNK_PTR","",0x4),
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0x80920DF0:("gFireArrowTex","u8","[2048]",0x800),
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0x809215F0:("gFireArrowMaskTex","u8","[2048]",0x800),
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0x80921DF0:("gFireArrowVtx","F3DVertex","[43]",0x2b0),
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0x80921DF0:("gFireArrowVtx","Vtx","[43]",0x2b0),
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0x809220A0:("gIceArrowMaterialDL","Gfx","[22]",0xb0),
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0x80922150:("gIceArrowModelDL","Gfx","[24]",0xc0),
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0x80922210:("Arrow_Fire_InitVars","ActorInit","",0x20),
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