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EnvFlags OK (#404)
* Matched * Remove magic number * Rename system to EnvFlags
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-4
@@ -1652,10 +1652,10 @@ void func_800F0590(GlobalContext* globalCtx, Vec3f* arg1, s32 arg2, s32 arg3);
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// void func_800F10AC(void);
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// void func_800F112C(void);
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u16 Text_GetFaceReaction(GlobalContext* globalCtx, u32 reactionSet);
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void func_800F12D0(GlobalContext* globalCtx);
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void func_800F1304(GlobalContext* globalCtx, s16 param_2);
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void func_800F1374(s32 param_1, s16 param_2);
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s16 func_800F13E8(GlobalContext* globalCtx, s16 param_2);
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void EnvFlags_UnsetAll(GlobalContext* globalCtx);
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void EnvFlags_Set(GlobalContext* globalCtx, s16 flag);
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void EnvFlags_Unset(GlobalContext* globalCtx, s16 flag);
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s32 EnvFlags_Get(GlobalContext* globalCtx, s16 flag);
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s16 func_800F1460(s16 param_1);
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ActorCutscene* ActorCutscene_GetCutsceneImpl(s16 index);
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void ActorCutscene_Init(GlobalContext* globalCtx, ActorCutscene* cutscenes, s32 num);
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