EnvFlags OK (#404)

* Matched

* Remove magic number

* Rename system to EnvFlags
This commit is contained in:
Derek Hensley
2021-11-05 19:15:47 -07:00
committed by GitHub
parent 2907da61c3
commit 49f55ff005
7 changed files with 44 additions and 20 deletions
+4 -4
View File
@@ -1652,10 +1652,10 @@ void func_800F0590(GlobalContext* globalCtx, Vec3f* arg1, s32 arg2, s32 arg3);
// void func_800F10AC(void);
// void func_800F112C(void);
u16 Text_GetFaceReaction(GlobalContext* globalCtx, u32 reactionSet);
void func_800F12D0(GlobalContext* globalCtx);
void func_800F1304(GlobalContext* globalCtx, s16 param_2);
void func_800F1374(s32 param_1, s16 param_2);
s16 func_800F13E8(GlobalContext* globalCtx, s16 param_2);
void EnvFlags_UnsetAll(GlobalContext* globalCtx);
void EnvFlags_Set(GlobalContext* globalCtx, s16 flag);
void EnvFlags_Unset(GlobalContext* globalCtx, s16 flag);
s32 EnvFlags_Get(GlobalContext* globalCtx, s16 flag);
s16 func_800F1460(s16 param_1);
ActorCutscene* ActorCutscene_GetCutsceneImpl(s16 index);
void ActorCutscene_Init(GlobalContext* globalCtx, ActorCutscene* cutscenes, s32 num);