mirror of
https://github.com/zeldaret/mm.git
synced 2026-08-19 13:24:02 -04:00
Fix Cutscene Bss (#1305)
* demo bss * fix bss * sPad * also matching * static bss pad * ultratypes * spacing * cleanup
This commit is contained in:
+14
-19
@@ -1,4 +1,17 @@
|
||||
#include "prevent_bss_reordering.h"
|
||||
#include "PR/ultratypes.h"
|
||||
|
||||
// Variables are put before most headers as a hacky way to bypass bss reordering
|
||||
struct CutsceneCamera;
|
||||
|
||||
s16 sCutsceneQuakeIndex;
|
||||
struct CutsceneCamera sCutsceneCameraInfo;
|
||||
u16 sCueTypeList[10];
|
||||
u8 D_801F4DDC;
|
||||
static s16 sBssPad;
|
||||
u8 gDisablePlayerCsModeStartPos;
|
||||
s16 gDungeonBossWarpSceneId;
|
||||
|
||||
#include "global.h"
|
||||
#include "z64quake.h"
|
||||
#include "z64rumble.h"
|
||||
@@ -14,24 +27,12 @@ void CutsceneHandler_RunScript(PlayState* play, CutsceneContext* csCtx);
|
||||
void CutsceneHandler_StopScript(PlayState* play, CutsceneContext* csCtx);
|
||||
void Cutscene_SetupScripted(PlayState* play, CutsceneContext* csCtx);
|
||||
|
||||
// Unused
|
||||
UNK_TYPE4 D_801BB120 = 0;
|
||||
static s32 sPad = 0;
|
||||
u16 sCurTextId = 0;
|
||||
u16 sCurOcarinaAction = 0;
|
||||
u8 gOpeningEntranceIndex = 0;
|
||||
u8 sCutsceneStoredPlayerForm = 0;
|
||||
|
||||
// bss
|
||||
#ifndef NON_MATCHING
|
||||
static u16 sSeqId;
|
||||
#endif
|
||||
s16 sCutsceneQuakeIndex;
|
||||
CutsceneCamera sCutsceneCameraInfo;
|
||||
u16 sCueTypeList[10];
|
||||
UNK_TYPE D_801F4DDC;
|
||||
u8 gDisablePlayerCsModeStartPos;
|
||||
s16 gDungeonBossWarpSceneId;
|
||||
|
||||
void Cutscene_InitContext(PlayState* play, CutsceneContext* csCtx) {
|
||||
s32 i;
|
||||
|
||||
@@ -454,8 +455,6 @@ void Cutscene_SetSfxReverbIndexTo1(PlayState* play, CutsceneContext* csCtx, CsCm
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef NON_MATCHING
|
||||
// needs in-function static bss
|
||||
void CutsceneCmd_ModifySequence(PlayState* play, CutsceneContext* csCtx, CsCmdModifySeq* cmd) {
|
||||
static u16 sSeqId;
|
||||
u8 dayMinusOne;
|
||||
@@ -506,10 +505,6 @@ void CutsceneCmd_ModifySequence(PlayState* play, CutsceneContext* csCtx, CsCmdMo
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
void CutsceneCmd_ModifySequence(PlayState* play, CutsceneContext* csCtx, CsCmdModifySeq* cmd);
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_demo/CutsceneCmd_ModifySequence.s")
|
||||
#endif
|
||||
|
||||
void CutsceneCmd_FadeOutAmbience(PlayState* play, CutsceneContext* csCtx, CsCmdFadeOutAmbience* cmd) {
|
||||
if ((csCtx->curFrame == cmd->startFrame) && (csCtx->curFrame < cmd->endFrame)) {
|
||||
|
||||
Reference in New Issue
Block a user