Add tons of function names. Datatypes TODO

This commit is contained in:
rozlette
2019-09-20 01:43:40 -05:00
parent 70b60dfce5
commit 4c11f2f364
12 changed files with 33848 additions and 16611 deletions
+39 -39
View File
@@ -1,17 +1,17 @@
#include <ultra64.h>
#include <global.h>
void effect_ss_init(z_GlobalContext* ctxt, s32 numEntries) {
void EffectSS_Init(z_GlobalContext* ctxt, s32 numEntries) {
u32 i;
z_LoadedParticleEntry* iter;
z_ParticleOverlayTableEntry* iter2;
EffectSS2Info.data_table = (z_LoadedParticleEntry*)func_80172AC8(&ctxt->unk74, numEntries * sizeof(z_LoadedParticleEntry));
EffectSS2Info.data_table = (z_LoadedParticleEntry*)GameStateHeap_AllocFromEnd(&ctxt->unk74, numEntries * sizeof(z_LoadedParticleEntry));
EffectSS2Info.searchIndex = 0;
EffectSS2Info.size = numEntries;
for (iter = EffectSS2Info.data_table; iter < EffectSS2Info.data_table + EffectSS2Info.size; iter++) {
effect_ss_reset_entry(iter);
EffectSS_ResetLoadedParticleEntry(iter);
}
for (i = 0, iter2 = particleOverlayTable; i != 0x27; i++) {
@@ -19,7 +19,7 @@ void effect_ss_init(z_GlobalContext* ctxt, s32 numEntries) {
}
}
void effect_ss_clear(z_GlobalContext* ctxt) {
void EffectSS_Clear(z_GlobalContext* ctxt) {
u32 i;
z_LoadedParticleEntry* iter;
z_ParticleOverlayTableEntry* iter2;
@@ -31,24 +31,24 @@ void effect_ss_clear(z_GlobalContext* ctxt) {
// This code is completely useless, as data_table was juest to NULL and size to 0
for (iter = EffectSS2Info.data_table; iter < EffectSS2Info.data_table + EffectSS2Info.size; iter++) {
effect_ss_delete(iter);
EffectSS_Delete(iter);
}
// Free memory from loaded particle overlays
for (i = 0, iter2 = particleOverlayTable; i != 0x27; i++) {
addr = (void*)iter2->loadedRamAddr;
if (addr != NULL) {
func_80102CE0(addr);
zelda_free(addr);
}
(iter2++)->loadedRamAddr = 0;
}
}
z_LoadedParticleEntry* effect_ss_get_table() {
z_LoadedParticleEntry* EffectSS_GetTable() {
return EffectSS2Info.data_table;
}
void effect_ss_delete(z_LoadedParticleEntry* a0) {
void EffectSS_Delete(z_LoadedParticleEntry* a0) {
if (a0->flags & 0x2) {
func_801A72CC((UNK_PTR)&a0->position);
}
@@ -57,10 +57,10 @@ void effect_ss_delete(z_LoadedParticleEntry* a0) {
func_801A72CC((UNK_PTR)&a0->unk2C);
}
effect_ss_reset_entry(a0);
EffectSS_ResetLoadedParticleEntry(a0);
}
void effect_ss_reset_entry(z_LoadedParticleEntry* particle) {
void EffectSS_ResetLoadedParticleEntry(z_LoadedParticleEntry* particle) {
u32 i;
particle->type = 0x27;
@@ -92,7 +92,7 @@ void effect_ss_reset_entry(z_LoadedParticleEntry* particle) {
// XXX Some regalloc differences and instruction ordering
#ifdef NONMATCHING
s32 effect_ss_find_free_space(u32 priority, u32* tableEntry) {
s32 EffectSS_FindFreeSpace(u32 priority, u32* tableEntry) {
s32 ret = 0;
s32 i;
@@ -149,7 +149,7 @@ s32 effect_ss_find_free_space(u32 priority, u32* tableEntry) {
#else
GLOBAL_ASM(
glabel effect_ss_find_free_space
glabel EffectSS_FindFreeSpace
/* 010769 0x800B0304 27BDFFF8 */ addiu $sp, $sp, -8
/* 010770 0x800B0308 AFB00004 */ sw $s0, 0X4($sp)
/* 010771 0x800B030C 3C06801B */ lui $a2, %hi(EffectSS2Info)
@@ -244,10 +244,10 @@ glabel effect_ss_find_free_space
#endif
void func_800B043C(z_GlobalContext* ctxt, z_LoadedParticleEntry* a1) {
void EffectSS_Copy(z_GlobalContext* ctxt, z_LoadedParticleEntry* a1) {
u32 index;
if (func_8016A01C(ctxt) != 1) {
if (effect_ss_find_free_space(a1->priority, &index) == 0) {
if (EffectSS_FindFreeSpace(a1->priority, &index) == 0) {
EffectSS2Info.searchIndex = index + 1;
EffectSS2Info.data_table[index] = *a1;
}
@@ -256,14 +256,14 @@ void func_800B043C(z_GlobalContext* ctxt, z_LoadedParticleEntry* a1) {
#ifdef NONMATCHING
void effect_ss_load_particle(z_GlobalContext* ctxt, u32 type, u32 priority, void* initData) {
void EffectSS_LoadParticle(z_GlobalContext* ctxt, u32 type, u32 priority, void* initData) {
u32 index;
u32 initRet;
u32 overlaySize;
z_ParticleOverlayInfo* overlayInfo;
z_ParticleOverlayTableEntry* entry = &particleOverlayTable[type];
if (effect_ss_find_free_space(priority, &index) != 0) {
if (EffectSS_FindFreeSpace(priority, &index) != 0) {
return;
}
@@ -274,13 +274,13 @@ void effect_ss_load_particle(z_GlobalContext* ctxt, u32 type, u32 priority, void
// XXX this subtraction is done earlier
overlaySize = entry->vramEnd - entry->vramStart;
if (entry->loadedRamAddr == 0) {
entry->loadedRamAddr = (u32)func_80102C88(overlaySize);
entry->loadedRamAddr = (u32)zelda_mallocR(overlaySize);
if (entry->loadedRamAddr == 0) {
return;
}
func_8008501C(entry->vromStart, entry->vromEnd, entry->vramStart, entry->vramEnd, entry->loadedRamAddr);
load_and_relocate_overlay(entry->vromStart, entry->vromEnd, entry->vramStart, entry->vramEnd, entry->loadedRamAddr);
}
// XXX this should use a0, but it doesn't
@@ -292,7 +292,7 @@ void effect_ss_load_particle(z_GlobalContext* ctxt, u32 type, u32 priority, void
}
if (overlayInfo->init != 0) {
effect_ss_delete(&EffectSS2Info.data_table[index]);
EffectSS_Delete(&EffectSS2Info.data_table[index]);
EffectSS2Info.data_table[index].type = type;
EffectSS2Info.data_table[index].priority = priority;
@@ -300,7 +300,7 @@ void effect_ss_load_particle(z_GlobalContext* ctxt, u32 type, u32 priority, void
initRet = (*overlayInfo->init)(ctxt, index, &EffectSS2Info.data_table[index], initData);
if (initRet == 0) {
effect_ss_reset_entry(&EffectSS2Info.data_table[index]);
EffectSS_ResetLoadedParticleEntry(&EffectSS2Info.data_table[index]);
}
}
}
@@ -308,7 +308,7 @@ void effect_ss_load_particle(z_GlobalContext* ctxt, u32 type, u32 priority, void
#else
GLOBAL_ASM(
glabel effect_ss_load_particle
glabel EffectSS_LoadParticle
/* 010885 0x800B04D4 27BDFFC0 */ addiu $sp, $sp, -64
/* 010886 0x800B04D8 AFBF001C */ sw $ra, 0X1C($sp)
/* 010887 0x800B04DC AFA40040 */ sw $a0, 0X40($sp)
@@ -316,7 +316,7 @@ glabel effect_ss_load_particle
/* 010889 0x800B04E4 AFA60048 */ sw $a2, 0X48($sp)
/* 010890 0x800B04E8 AFA7004C */ sw $a3, 0X4C($sp)
/* 010891 0x800B04EC 8FA40048 */ lw $a0, 0X48($sp)
/* 010892 0x800B04F0 0C02C0C1 */ jal effect_ss_find_free_space
/* 010892 0x800B04F0 0C02C0C1 */ jal EffectSS_FindFreeSpace
/* 010893 0x800B04F4 27A5003C */ addiu $a1, $sp, 60
/* 010894 0x800B04F8 1440005C */ bnez $v0, .L_800B066C
/* 010895 0x800B04FC 8FAE003C */ lw $t6, 0X3C($sp)
@@ -340,7 +340,7 @@ glabel effect_ss_load_particle
/* 010912 0x800B0540 8C6B0010 */ lw $t3, 0X10($v1)
/* 010913 0x800B0544 5560000F */ bnezl $t3, .L_800B0584
/* 010914 0x800B0548 8C620014 */ lw $v0, 0X14($v1)
/* 010915 0x800B054C 0C040B22 */ jal func_80102C88
/* 010915 0x800B054C 0C040B22 */ jal zelda_mallocR
/* 010916 0x800B0550 AFA30028 */ sw $v1, 0X28($sp)
/* 010917 0x800B0554 8FA30028 */ lw $v1, 0X28($sp)
/* 010918 0x800B0558 10400044 */ beqz $v0, .L_800B066C
@@ -350,7 +350,7 @@ glabel effect_ss_load_particle
/* 010922 0x800B0568 8C660008 */ lw $a2, 0X8($v1)
/* 010923 0x800B056C 8C67000C */ lw $a3, 0XC($v1)
/* 010924 0x800B0570 AFA30028 */ sw $v1, 0X28($sp)
/* 010925 0x800B0574 0C021407 */ jal func_8008501C
/* 010925 0x800B0574 0C021407 */ jal load_and_relocate_overlay
/* 010926 0x800B0578 AFA20010 */ sw $v0, 0X10($sp)
/* 010927 0x800B057C 8FA30028 */ lw $v1, 0X28($sp)
/* 010928 0x800B0580 8C620014 */ lw $v0, 0X14($v1)
@@ -375,7 +375,7 @@ glabel effect_ss_load_particle
/* 010944 0x800B05C0 01394823 */ subu $t1, $t1, $t9
/* 010945 0x800B05C4 00094940 */ sll $t1, $t1, 5
/* 010946 0x800B05C8 AFA20030 */ sw $v0, 0X30($sp)
/* 010947 0x800B05CC 0C02C084 */ jal effect_ss_delete
/* 010947 0x800B05CC 0C02C084 */ jal EffectSS_Delete
/* 010948 0x800B05D0 012A2021 */ addu $a0, $t1, $t2
/* 010949 0x800B05D4 8FAD003C */ lw $t5, 0X3C($sp)
/* 010950 0x800B05D8 24030060 */ li $v1, 96
@@ -413,7 +413,7 @@ glabel effect_ss_load_particle
/* 010982 0x800B0658 01E30019 */ multu $t7, $v1
/* 010983 0x800B065C 00004812 */ mflo $t1
/* 010984 0x800B0660 012A2021 */ addu $a0, $t1, $t2
/* 010985 0x800B0664 0C02C09C */ jal effect_ss_reset_entry
/* 010985 0x800B0664 0C02C09C */ jal EffectSS_ResetLoadedParticleEntry
/* 010986 0x800B0668 00000000 */ nop
.L_800B066C:
/* 010987 0x800B066C 8FBF001C */ lw $ra, 0X1C($sp)
@@ -427,7 +427,7 @@ glabel effect_ss_load_particle
// XXX regalloc is wrong
#ifdef NONMATCHING
void effect_ss_update_particle(z_GlobalContext* ctxt, u32 index) {
void EffectSS_UpdateParticle(z_GlobalContext* ctxt, u32 index) {
z_LoadedParticleEntry* particle = &EffectSS2Info.data_table[index];
if (particle->update != NULL) {
@@ -446,7 +446,7 @@ void effect_ss_update_particle(z_GlobalContext* ctxt, u32 index) {
#else
GLOBAL_ASM(
glabel effect_ss_update_particle
glabel EffectSS_UpdateParticle
/* 010991 0x800B067C 27BDFFE8 */ addiu $sp, $sp, -24
/* 010992 0x800B0680 AFBF0014 */ sw $ra, 0X14($sp)
/* 010993 0x800B0684 3C0F801B */ lui $t7, %hi(EffectSS2Info)
@@ -492,7 +492,7 @@ glabel effect_ss_update_particle
#endif
void effect_ss_update_all_particles(z_GlobalContext* ctxt) {
void EffectSS_UpdateAllParticles(z_GlobalContext* ctxt) {
s32 i;
for (i = 0; i < EffectSS2Info.size; i++) {
@@ -500,12 +500,12 @@ void effect_ss_update_all_particles(z_GlobalContext* ctxt) {
EffectSS2Info.data_table[i].life--;
if (EffectSS2Info.data_table[i].life < 0) {
effect_ss_delete(&EffectSS2Info.data_table[i]);
EffectSS_Delete(&EffectSS2Info.data_table[i]);
}
}
if (EffectSS2Info.data_table[i].life > -1) {
effect_ss_update_particle(ctxt, i);
EffectSS_UpdateParticle(ctxt, i);
}
}
}
@@ -513,7 +513,7 @@ void effect_ss_update_all_particles(z_GlobalContext* ctxt) {
// XXX regalloc is wrong
#ifdef NONMATCHING
void effect_ss_draw_particle(z_GlobalContext* ctxt, s32 index) {
void EffectSS_DrawParticle(z_GlobalContext* ctxt, s32 index) {
z_LoadedParticleEntry* entry = &EffectSS2Info.data_table[index];
if (entry->draw != 0) {
(*entry->draw)(ctxt);
@@ -523,7 +523,7 @@ void effect_ss_draw_particle(z_GlobalContext* ctxt, s32 index) {
#else
GLOBAL_ASM(
glabel effect_ss_draw_particle
glabel EffectSS_DrawParticle
/* 011078 0x800B07D8 27BDFFE8 */ addiu $sp, $sp, -24
/* 011079 0x800B07DC AFBF0014 */ sw $ra, 0X14($sp)
/* 011080 0x800B07E0 3C0F801B */ lui $t7, %hi(EffectSS2Info)
@@ -546,13 +546,13 @@ glabel effect_ss_draw_particle
#endif
void effect_ss_draw_all_particles(z_GlobalContext* ctxt) {
void EffectSS_DrawAllParticles(z_GlobalContext* ctxt) {
UNK_TYPE s0;
s32 i;
s0 = func_80102580(&ctxt->unk818, ctxt->unk0);
func_801022F0(s0, ctxt->unk818, 0, ctxt);
func_80101BC8(s0, ctxt->unk0);
s0 = Lights_CreateMapper(&ctxt->unk818, ctxt->unk0);
Lights_MapLights(s0, ctxt->unk818, 0, ctxt);
Lights_UploadLights(s0, ctxt->unk0);
for (i = 0; i < EffectSS2Info.size; i++) {
if (EffectSS2Info.data_table[i].life > -1) {
@@ -563,9 +563,9 @@ void effect_ss_draw_all_particles(z_GlobalContext* ctxt) {
EffectSS2Info.data_table[i].position.z > 32000 ||
EffectSS2Info.data_table[i].position.z < -32000
) {
effect_ss_delete(&EffectSS2Info.data_table[i]);
EffectSS_Delete(&EffectSS2Info.data_table[i]);
} else {
effect_ss_draw_particle(ctxt, i);
EffectSS_DrawParticle(ctxt, i);
}
}
}