Yet another header cleanup (#1508)

* lights.c

* z64skin_matrix.h

* Move out some stuff from macros.h

* gamealloc.h

* move most transition functions to z64transition.h

* z64lib.h

* `include` cleanup on transition files

* z_overlay cleanup

* z64malloc.h

* format

* forgot to remove those

* forgot this

* fix borken includes
This commit is contained in:
Anghelo Carvajal
2023-11-22 23:55:05 -03:00
committed by GitHub
parent 5ef277df2d
commit 506e215547
47 changed files with 389 additions and 253 deletions
+2
View File
@@ -4,11 +4,13 @@
*/
#include "z64actor.h"
#include "prevent_bss_reordering.h"
#include "fault.h"
#include "sys_cfb.h"
#include "loadfragment.h"
#include "z64horse.h"
#include "z64malloc.h"
#include "z64quake.h"
#include "z64rumble.h"