mirror of
https://github.com/zeldaret/mm.git
synced 2026-07-07 21:10:53 -04:00
dm_sa OK (#88)
* initial dm_sa work * more dmsa work * dm_sa OK * Changed char arrays in header to be UNK_TYPE1 * Made all of roz's suggested changes * merge
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
|
||||
#include <PR/ultratypes.h>
|
||||
#include <z64math.h>
|
||||
#include <z64animation.h>
|
||||
#include <z64collision_check.h>
|
||||
#include <unk.h>
|
||||
|
||||
@@ -338,6 +339,15 @@ typedef enum {
|
||||
/* 0x0B */ ACTORCAT_CHEST
|
||||
} ActorType;
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ AnimationHeader* animation;
|
||||
/* 0x04 */ f32 playSpeed;
|
||||
/* 0x08 */ f32 startFrame;
|
||||
/* 0x0C */ f32 frameCount;
|
||||
/* 0x10 */ u8 mode;
|
||||
/* 0x14 */ f32 morphFrames;
|
||||
} ActorAnimationEntry;
|
||||
|
||||
typedef enum {
|
||||
/* 0x000 */ ACTOR_PLAYER,
|
||||
/* 0x001 */ ACTOR_EN_TEST,
|
||||
|
||||
Reference in New Issue
Block a user