Add original asset names to all object_p* and object_r* files (#1519)

* Add original asset names to all `object_p*` and `object_r*` files

* Respond to review
This commit is contained in:
Tom Overton
2023-11-28 03:19:22 -08:00
committed by GitHub
parent 7649cd309a
commit 54f7aa23b5
31 changed files with 111 additions and 111 deletions
+3 -3
View File
@@ -1,6 +1,6 @@
<Root>
<File Name="object_ps" Segment="6">
<Animation Name="object_ps_Anim_00049C" Offset="0x49C" />
<Animation Name="object_ps_Anim_00049C" Offset="0x49C" /> <!-- Original name is "ps_matsu" -->
<DList Name="object_ps_DL_001B30" Offset="0x1B30" />
<DList Name="object_ps_DL_001B38" Offset="0x1B38" />
<DList Name="object_ps_DL_001F38" Offset="0x1F38" />
@@ -34,7 +34,7 @@
<Limb Name="object_ps_Standardlimb_0071EC" Type="Standard" EnumName="OBJECT_PS_LIMB_0A" Offset="0x71EC" />
<Limb Name="object_ps_Standardlimb_0071F8" Type="Standard" EnumName="OBJECT_PS_LIMB_0B" Offset="0x71F8" />
<Skeleton Name="object_ps_Skel_007230" Type="Flex" LimbType="Standard" LimbNone="OBJECT_PS_LIMB_NONE" LimbMax="OBJECT_PS_LIMB_MAX" EnumName="ObjectPsLimb" Offset="0x7230" />
<Collision Name="object_ps_Colheader_0072E0" Offset="0x72E0" />
<Animation Name="object_ps_Anim_0078FC" Offset="0x78FC" />
<Collision Name="object_ps_Colheader_0072E0" Offset="0x72E0" /> <!-- Original name is "ps_set_bgdatainfo" -->
<Animation Name="object_ps_Anim_0078FC" Offset="0x78FC" /> <!-- Original name is "ps_tataku" -->
</File>
</Root>