Add original asset names to all object_p* and object_r* files (#1519)

* Add original asset names to all `object_p*` and `object_r*` files

* Respond to review
This commit is contained in:
Tom Overton
2023-11-28 03:19:22 -08:00
committed by GitHub
parent 7649cd309a
commit 54f7aa23b5
31 changed files with 111 additions and 111 deletions
+1 -1
View File
@@ -1,7 +1,7 @@
<Root>
<!-- Object for the Beneath the Well's Sliding Door -->
<File Name="object_redead_obj" Segment="6">
<DList Name="gBeneathTheWellSlidingDoorDL" Offset="0x1A0" />
<DList Name="gBeneathTheWellSlidingDoorDL" Offset="0x1A0" /> <!-- Original name is "i2_R_shutter1_model" -->
<Texture Name="gBeneathTheWellSlidingDoorTLUT" OutName="beneath_the_well_sliding_door_tlut" Format="rgba16" Width="4" Height="4" Offset="0x390" />
<Texture Name="gBeneathTheWellSlidingDoorTex" OutName="beneath_the_well_sliding_door" Format="ci4" Width="64" Height="64" Offset="0x3B0" />
</File>