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Add original asset names to all object_p* and object_r* files (#1519)
* Add original asset names to all `object_p*` and `object_r*` files * Respond to review
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@@ -1,7 +1,7 @@
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<Root>
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<!-- Object for the Beneath the Well's Sliding Door -->
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<File Name="object_redead_obj" Segment="6">
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<DList Name="gBeneathTheWellSlidingDoorDL" Offset="0x1A0" />
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<DList Name="gBeneathTheWellSlidingDoorDL" Offset="0x1A0" /> <!-- Original name is "i2_R_shutter1_model" -->
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<Texture Name="gBeneathTheWellSlidingDoorTLUT" OutName="beneath_the_well_sliding_door_tlut" Format="rgba16" Width="4" Height="4" Offset="0x390" />
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<Texture Name="gBeneathTheWellSlidingDoorTex" OutName="beneath_the_well_sliding_door" Format="ci4" Width="64" Height="64" Offset="0x3B0" />
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</File>
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