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flg_set.c OK and documented (#335)
* Draw OK, Update very much not * Flag table imported * Update OK * Actually OK this time * Begin documenting * Rename some stuff * Rename functions * spec * Review * Format * Anghelo's review * Fix lifemeter bss * Format * Missed one * idle.c bss
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@@ -418,10 +418,10 @@ extern EffectSsInfo EffectSS2Info;
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// extern UNK_TYPE1 D_801AE48C;
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// extern UNK_TYPE1 D_801AE490;
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extern EffectSsOverlay particleOverlayTable[39];
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extern UNK_PTR D_801AE8F0;
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// extern UNK_TYPE4 D_801AEC70;
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// extern UNK_TYPE4 D_801AEC74;
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// extern UNK_TYPE4 D_801AEC78;
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// extern FlagSetEntry sFlagEntries[];
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// extern s32 sEntryIndex;
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// extern u32 sCurrentBit;
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// extern s32 sTimer;
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extern Color_RGBA8 D_801AEC80;
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extern s801AEC84 D_801AEC84[13];
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extern f32 actorMovementScale;
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