mirror of
https://github.com/zeldaret/mm.git
synced 2026-07-08 13:26:14 -04:00
actor math cleanup (#1187)
This commit is contained in:
@@ -236,16 +236,16 @@ asm/non_matchings/code/z_actor/Actor_UpdateVelocityWithoutGravityReverse.s,Actor
|
||||
asm/non_matchings/code/z_actor/Actor_MoveWithoutGravityReverse.s,Actor_MoveWithoutGravityReverse,0x800B6BD8,0xB
|
||||
asm/non_matchings/code/z_actor/Actor_SetSpeeds.s,Actor_SetSpeeds,0x800B6C04,0x15
|
||||
asm/non_matchings/code/z_actor/Actor_UpdatePosFromSkelAnime.s,Actor_UpdatePosFromSkelAnime,0x800B6C58,0x1F
|
||||
asm/non_matchings/code/z_actor/Actor_YawBetweenActors.s,Actor_YawBetweenActors,0x800B6CD4,0xB
|
||||
asm/non_matchings/code/z_actor/Actor_YawBetweenActorsTop.s,Actor_YawBetweenActorsTop,0x800B6D00,0xB
|
||||
asm/non_matchings/code/z_actor/Actor_YawToPoint.s,Actor_YawToPoint,0x800B6D2C,0x9
|
||||
asm/non_matchings/code/z_actor/Actor_PitchBetweenActors.s,Actor_PitchBetweenActors,0x800B6D50,0xB
|
||||
asm/non_matchings/code/z_actor/Actor_PitchBetweenActorsTop.s,Actor_PitchBetweenActorsTop,0x800B6D7C,0xB
|
||||
asm/non_matchings/code/z_actor/Actor_PitchToPoint.s,Actor_PitchToPoint,0x800B6DA8,0x9
|
||||
asm/non_matchings/code/z_actor/Actor_DistanceBetweenActors.s,Actor_DistanceBetweenActors,0x800B6DCC,0xB
|
||||
asm/non_matchings/code/z_actor/Actor_DistanceToPoint.s,Actor_DistanceToPoint,0x800B6DF8,0x9
|
||||
asm/non_matchings/code/z_actor/Actor_XZDistanceBetweenActors.s,Actor_XZDistanceBetweenActors,0x800B6E1C,0xB
|
||||
asm/non_matchings/code/z_actor/Actor_XZDistanceToPoint.s,Actor_XZDistanceToPoint,0x800B6E48,0x9
|
||||
asm/non_matchings/code/z_actor/Actor_WorldYawTowardActor.s,Actor_WorldYawTowardActor,0x800B6CD4,0xB
|
||||
asm/non_matchings/code/z_actor/Actor_FocusYawTowardActor.s,Actor_FocusYawTowardActor,0x800B6D00,0xB
|
||||
asm/non_matchings/code/z_actor/Actor_WorldYawTowardPoint.s,Actor_WorldYawTowardPoint,0x800B6D2C,0x9
|
||||
asm/non_matchings/code/z_actor/Actor_WorldPitchTowardActor.s,Actor_WorldPitchTowardActor,0x800B6D50,0xB
|
||||
asm/non_matchings/code/z_actor/Actor_FocusPitchTowardActor.s,Actor_FocusPitchTowardActor,0x800B6D7C,0xB
|
||||
asm/non_matchings/code/z_actor/Actor_WorldPitchTowardPoint.s,Actor_WorldPitchTowardPoint,0x800B6DA8,0x9
|
||||
asm/non_matchings/code/z_actor/Actor_WorldDistXYZToActor.s,Actor_WorldDistXYZToActor,0x800B6DCC,0xB
|
||||
asm/non_matchings/code/z_actor/Actor_WorldDistXYZToPoint.s,Actor_WorldDistXYZToPoint,0x800B6DF8,0x9
|
||||
asm/non_matchings/code/z_actor/Actor_WorldDistXZToActor.s,Actor_WorldDistXZToActor,0x800B6E1C,0xB
|
||||
asm/non_matchings/code/z_actor/Actor_WorldDistXZToPoint.s,Actor_WorldDistXZToPoint,0x800B6E48,0x9
|
||||
asm/non_matchings/code/z_actor/Actor_OffsetOfPointInActorCoords.s,Actor_OffsetOfPointInActorCoords,0x800B6E6C,0x28
|
||||
asm/non_matchings/code/z_actor/Actor_HeightDiff.s,Actor_HeightDiff,0x800B6F0C,0x5
|
||||
asm/non_matchings/code/z_actor/func_800B6F20.s,func_800B6F20,0x800B6F20,0x2A
|
||||
|
||||
|
Reference in New Issue
Block a user