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Yet another header cleanup (#1284)
* thread, scene and interface * non header stuff * fix missing stuff * z64sound_source.h * collision_check.h * Update include/z64sound_source.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update include/z64scene.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update include/z64thread.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review * review * Update src/code/z_collision_check.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/code/z_sound_source.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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@@ -2,6 +2,7 @@
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#include "global.h"
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#include "stack.h"
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#include "stackcheck.h"
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#include "z64thread.h"
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StackEntry sBootStackInfo;
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OSThread sIdleThread;
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@@ -3,6 +3,7 @@
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#include "stack.h"
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#include "buffers.h"
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#include "stackcheck.h"
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#include "z64thread.h"
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u8 D_80096B20 = 1;
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vu8 gViConfigUseDefault = 1;
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@@ -94,10 +95,12 @@ void Idle_InitVideo(void) {
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D_8009B290 = 2;
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gViConfigMode = osViModeNtscLan1;
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break;
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case OS_TV_MPAL:
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D_8009B290 = 30;
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gViConfigMode = osViModeMpalLan1;
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break;
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case OS_TV_PAL:
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D_8009B290 = 44;
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gViConfigMode = osViModeFpalLan1;
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@@ -1,5 +1,6 @@
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#include "global.h"
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#include "stackcheck.h"
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#include "z64thread.h"
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vs32 gIrqMgrResetStatus = 0;
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volatile OSTime sIrqMgrResetTime = 0;
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@@ -2,6 +2,7 @@
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#include "global.h"
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#include "stack.h"
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#include "stackcheck.h"
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#include "z64thread.h"
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u32 sDmaMgrDmaBuffSize = 0x2000;
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