Some partial objects cleanup (#1313)

* tanron1

* gm

* tanron4

* sekihi

* dkjail

* dor02

* dor04

* blobs

* comments

* parens

* Unknown
This commit is contained in:
Derek Hensley
2023-07-02 07:31:54 -07:00
committed by GitHub
parent f54a9b2831
commit 5c7d745102
15 changed files with 109 additions and 92 deletions
@@ -123,7 +123,7 @@ void BgDkjailIvy_Init(Actor* thisx, PlayState* play) {
if (Flags_GetSwitch(play, BG_DKJAIL_GET_SWITCH(thisx))) {
Actor_Kill(&this->dyna.actor);
} else {
DynaPolyActor_LoadMesh(play, &this->dyna, &object_dkjail_obj_Colheader_0011A8);
DynaPolyActor_LoadMesh(play, &this->dyna, &gDkjailCol);
Collider_SetCylinder(play, &this->collider, &this->dyna.actor, &sCylinderInit);
Collider_UpdateCylinder(&this->dyna.actor, &this->collider);
this->alpha = 255;
+21 -16
View File
@@ -39,40 +39,44 @@ ActorInit En_Sekihi_InitVars = {
static s16 sObjectIds[] = { OBJECT_SEKIHIL, OBJECT_SEKIHIG, OBJECT_SEKIHIN, OBJECT_SEKIHIZ, OBJECT_ZOG };
static Gfx* sOpaDLists[] = {
gGraveTriforceSymbolDL, gGraveGoronSymbolDL, gGraveKokiriSymbolDL, gTombSongOfSoaringDL, gMikauGraveDL,
gSunsSongGraveTriforceDL, gSunsSongGraveGoronDL, gSunsSongGraveKokiriDL, gSongOfSoaringPedestalDL, gMikauGraveDL,
};
static Gfx* sXluDLists[] = {
gSunSongTriforceSymbolDL, gSunSongGoronSymbolDL, gSunSongKokiriSymbolDL, gSekihizEmptyDL, gMikauGraveDirtDL,
gSunsSongGraveTriforceSymbolsDL,
gSunsSongGraveGoronSymbolsDL,
gSunsSongGraveKokiriSymbolsDL,
gSongOfSoaringPedestalEmptyDL,
gMikauGraveDirtDL,
};
static u16 sTextIds[] = { 0, 0, 0, 0, 0x1018 };
void EnSekihi_Init(Actor* thisx, PlayState* play) {
EnSekihi* this = THIS;
s32 params = ENSIKIHI_GET_TYPE(thisx);
s32 type = ENSIKIHI_GET_TYPE(thisx);
s32 objectIndex;
s32 pad;
if ((params < SEKIHI_TYPE_0 || params >= SEKIHI_TYPE_MAX) || sOpaDLists[params] == NULL) {
if (((type < SEKIHI_TYPE_0) || (type >= SEKIHI_TYPE_MAX)) || (sOpaDLists[type] == NULL)) {
Actor_Kill(&this->dyna.actor);
return;
}
if ((params == SEKIHI_TYPE_4) &&
if ((type == SEKIHI_TYPE_4) &&
((gSaveContext.save.saveInfo.skullTokenCount & 0xFFFF) >= SPIDER_HOUSE_TOKENS_REQUIRED)) {
// For some reason the mikau grave sets the flag instead of something in the spider house on exit.
SET_WEEKEVENTREG(WEEKEVENTREG_OCEANSIDE_SPIDER_HOUSE_BUYER_MOVED_IN);
}
objectIndex = Object_GetIndex(&play->objectCtx, sObjectIds[params]);
objectIndex = Object_GetIndex(&play->objectCtx, sObjectIds[type]);
if (objectIndex >= 0) {
this->objectIndex = objectIndex;
}
this->actionFunc = func_80A44DE8;
this->opaDList = sOpaDLists[params];
this->xluDList = sXluDLists[params];
this->dyna.actor.textId = sTextIds[params];
this->opaDList = sOpaDLists[type];
this->xluDList = sXluDLists[type];
this->dyna.actor.textId = sTextIds[type];
this->dyna.actor.focus.pos.y = this->dyna.actor.world.pos.y + 60.0f;
Actor_SetScale(&this->dyna.actor, 0.1f);
}
@@ -85,16 +89,17 @@ void EnSekihi_Destroy(Actor* thisx, PlayState* play) {
void func_80A44DE8(EnSekihi* this, PlayState* play) {
CollisionHeader* colHeader = NULL;
s32 params;
s32 type;
CollisionHeader* colHeaders[] = {
&gSekihilCol, &gSekihigCol, &gSekihinCol, &gSekihizCol, &gObjectZogCol,
&gSunsSongGraveTriforceCol, &gSunsSongGraveGoronCol, &gSunsSongGraveKokiriCol,
&gSongOfSoaringPedestalCol, &gMikauGraveCol,
};
params = ENSIKIHI_GET_TYPE(&this->dyna.actor);
type = ENSIKIHI_GET_TYPE(&this->dyna.actor);
if (Object_IsLoaded(&play->objectCtx, this->objectIndex)) {
this->dyna.actor.objBankIndex = this->objectIndex;
this->dyna.actor.draw = EnSekihi_Draw;
if (params == SEKIHI_TYPE_4) {
if (type == SEKIHI_TYPE_4) {
this->actionFunc = func_80A450B0;
} else {
this->actionFunc = EnSekihi_DoNothing;
@@ -102,12 +107,12 @@ void func_80A44DE8(EnSekihi* this, PlayState* play) {
Actor_SetObjectDependency(play, &this->dyna.actor);
DynaPolyActor_Init(&this->dyna, 0);
if (colHeaders[params] != NULL) {
CollisionHeader_GetVirtual(colHeaders[params], &colHeader);
if (colHeaders[type] != NULL) {
CollisionHeader_GetVirtual(colHeaders[type], &colHeader);
}
this->dyna.bgId = DynaPoly_SetBgActor(play, &play->colCtx.dyna, &this->dyna.actor, colHeader);
if ((params == SEKIHI_TYPE_4) && (INV_CONTENT(ITEM_MASK_ZORA) != ITEM_MASK_ZORA)) {
if ((type == SEKIHI_TYPE_4) && (INV_CONTENT(ITEM_MASK_ZORA) != ITEM_MASK_ZORA)) {
Actor_Kill(&this->dyna.actor);
}
}
@@ -48,7 +48,7 @@ void EnTanron4_Init(Actor* thisx, PlayState* play2) {
EnTanron4* this = THIS;
SkelAnime_InitFlex(play, &this->skelAnime, &gSeagullSkel, &gSeagullFlapAnim, this->jointTable, this->morphTable,
OBJECT_TANRON4_LIMB_MAX);
SEAGULL_LIMB_RIGHT_WING_MAX);
thisx->flags &= ~ACTOR_FLAG_1;
thisx->speed = 3.0f + KREG(48);
@@ -19,8 +19,8 @@ typedef struct EnTanron4 {
/* 0x15C */ s16 rollTarget;
/* 0x160 */ f32 timeInfluence;
/* 0x164 */ SkelAnime skelAnime;
/* 0x1A8 */ Vec3s jointTable[OBJECT_TANRON4_LIMB_MAX];
/* 0x1EA */ Vec3s morphTable[OBJECT_TANRON4_LIMB_MAX];
/* 0x1A8 */ Vec3s jointTable[SEAGULL_LIMB_RIGHT_WING_MAX];
/* 0x1EA */ Vec3s morphTable[SEAGULL_LIMB_RIGHT_WING_MAX];
/* 0x022C */ EnTanron4ActionFunc actionFunc;
} EnTanron4; // size = 0x230