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Animation Cleanup: En_V* and En_W* (#1713)
* begin anim v and w * structs * bgId * cleanup * space * more cleanup * spacing * Unsigned
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@@ -7,8 +7,8 @@
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#include "os_internal_rsp.h"
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typedef struct __osHwInt {
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/* 0x00 */ s32 (*handler)(void);
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/* 0x04 */ void* stackEnd;
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} __osHwInt; // size = 0x08
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/* 0x0 */ s32 (*handler)(void);
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/* 0x4 */ void* stackEnd;
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} __osHwInt; // size = 0x8
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#endif
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+5
-5
@@ -95,14 +95,14 @@ typedef struct {
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typedef union {
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struct {
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/* 0x00 */ u8 bank;
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/* 0x01 */ u8 page;
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/* 0x0 */ u8 bank;
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/* 0x1 */ u8 page;
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} inode_t;
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/* 0x00 */ u16 ipage;
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} __OSInodeUnit; // size = 0x02
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/* 0x0 */ u16 ipage;
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} __OSInodeUnit; // size = 0x2
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typedef struct {
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/* 0x00 */ __OSInodeUnit inodePage[128];
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/* 0x0 */ __OSInodeUnit inodePage[128];
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} __OSInode; // size = 0x100
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typedef struct {
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@@ -11,10 +11,10 @@ typedef s32 OSId;
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typedef union {
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struct {
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/* 0x00 */ f32 f_odd;
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/* 0x04 */ f32 f_even;
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/* 0x0 */ f32 f_odd;
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/* 0x4 */ f32 f_even;
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} f;
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} __OSfp; // size = 0x08
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} __OSfp; // size = 0x8
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typedef struct {
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/* 0x000 */ u64 at, v0, v1, a0, a1, a2, a3;
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@@ -29,9 +29,9 @@ typedef struct {
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} __OSThreadContext; // size = 0x190
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typedef struct {
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/* 0x00 */ u32 flag;
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/* 0x04 */ u32 count;
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/* 0x08 */ u64 time;
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/* 0x0 */ u32 flag;
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/* 0x4 */ u32 count;
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/* 0x8 */ u64 time;
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} __OSThreadprofile; // size = 0x10
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typedef struct OSThread {
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+1
-1
@@ -49,7 +49,7 @@ typedef struct {
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/* 0x0 */ f32 factor;
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/* 0x4 */ u16 offset;
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/* 0x8 */ u32 scale;
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} __OSViScale; // size = 0x0C
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} __OSViScale; // size = 0xC
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typedef struct {
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/* 0x00 */ u16 state;
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