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Match SkelAnime_GetFrameDataLegacy (#392)
* Properly rename SkelAnime_GetFrameDataLegacy * Match
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@@ -2570,7 +2570,7 @@ Gfx* SkelAnime_DrawFlexLimb(GlobalContext* globalCtx, s32 limbIndex, void** skel
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Mtx** mtx, Gfx* gfx);
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Gfx* SkelAnime_DrawFlex(GlobalContext* globalCtx, void** skeleton, Vec3s* jointTable, s32 dListCount,
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OverrideLimbDraw overrideLimbDraw, PostLimbDraw postLimbDraw, Actor* actor, Gfx* gfx);
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s16 SkelAnime_GetFrameData2(LegacyAnimationHeader* animation, s32 frame, Vec3s* frameTable);
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s16 SkelAnime_GetFrameDataLegacy(LegacyAnimationHeader* animation, s32 frame, Vec3s* frameTable);
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s16 Animation_GetLimbCount2(LegacyAnimationHeader* animation);
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s16 Animation_GetLength2(LegacyAnimationHeader* animation);
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s16 Animation_GetLastFrame2(LegacyAnimationHeader* animation);
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