Document object_boss03 (#559)

* Document object_boss03

* Actually run ./format.sh

* Preserve ordering

* Move Tanron3 limb enum to object

* Don't name the limb enum after the actor
This commit is contained in:
Tom Overton
2022-01-30 12:07:22 -08:00
committed by GitHub
parent 06a14e73ea
commit 5f425bf73c
3 changed files with 172 additions and 120 deletions
+134 -89
View File
@@ -1,93 +1,138 @@
<Root>
<!--
Gyorg, his title card, the small fishes he summons, the seaweed in his boss arena,
and the bubbles in his intro cutscene. Also contains an unused copy of Majora's Wrath's
whip assets, along with an unused duplicate of the small fishes.
-->
<File Name="object_boss03" Segment="6">
<Animation Name="object_boss03_Anim_000088" Offset="0x88" />
<Texture Name="object_boss03_Tex_0000A0" OutName="tex_0000A0" Format="rgba16" Width="8" Height="16" Offset="0xA0" />
<DList Name="object_boss03_DL_000200" Offset="0x200" />
<DList Name="object_boss03_DL_000278" Offset="0x278" />
<DList Name="object_boss03_DL_0002A8" Offset="0x2A8" />
<DList Name="object_boss03_DL_003398" Offset="0x3398" />
<DList Name="object_boss03_DL_003A78" Offset="0x3A78" />
<DList Name="object_boss03_DL_003E38" Offset="0x3E38" />
<DList Name="object_boss03_DL_003FB8" Offset="0x3FB8" />
<DList Name="object_boss03_DL_0042D0" Offset="0x42D0" />
<DList Name="object_boss03_DL_004450" Offset="0x4450" />
<DList Name="object_boss03_DL_004768" Offset="0x4768" />
<DList Name="object_boss03_DL_004AC0" Offset="0x4AC0" />
<DList Name="object_boss03_DL_005010" Offset="0x5010" />
<!-- <Blob Name="object_boss03_Blob_005388" Size="0x8" Offset="0x5388" /> -->
<Texture Name="object_boss03_TLUT_005390" OutName="tlut_005390" Format="rgba16" Width="4" Height="4" Offset="0x5390" />
<Texture Name="object_boss03_TLUT_0053B0" OutName="tlut_0053B0" Format="rgba16" Width="4" Height="4" Offset="0x53B0" />
<Texture Name="object_boss03_TLUT_0053D0" OutName="tlut_0053D0" Format="rgba16" Width="4" Height="4" Offset="0x53D0" />
<Texture Name="object_boss03_TLUT_0053F0" OutName="tlut_0053F0" Format="rgba16" Width="4" Height="4" Offset="0x53F0" />
<Texture Name="object_boss03_Tex_005410" OutName="tex_005410" Format="rgba16" Width="32" Height="32" Offset="0x5410" />
<Texture Name="object_boss03_Tex_005C10" OutName="tex_005C10" Format="ci4" Width="64" Height="64" Offset="0x5C10" />
<Texture Name="object_boss03_Tex_006410" OutName="tex_006410" Format="ci4" Width="64" Height="64" Offset="0x6410" />
<Texture Name="object_boss03_Tex_006C10" OutName="tex_006C10" Format="ci4" Width="64" Height="64" Offset="0x6C10" />
<Texture Name="object_boss03_Tex_007410" OutName="tex_007410" Format="ci4" Width="64" Height="64" Offset="0x7410" />
<Texture Name="object_boss03_Tex_007C10" OutName="tex_007C10" Format="rgba16" Width="16" Height="16" Offset="0x7C10" />
<DList Name="object_boss03_DL_007E50" Offset="0x7E50" />
<DList Name="object_boss03_DL_007EB0" Offset="0x7EB0" />
<!-- <Blob Name="object_boss03_Blob_007EC8" Size="0x1400" Offset="0x7EC8" /> -->
<Limb Name="object_boss03_Standardlimb_0092C8" Type="Standard" Offset="0x92C8" />
<Limb Name="object_boss03_Standardlimb_0092D4" Type="Standard" Offset="0x92D4" />
<Limb Name="object_boss03_Standardlimb_0092E0" Type="Standard" Offset="0x92E0" />
<Limb Name="object_boss03_Standardlimb_0092EC" Type="Standard" Offset="0x92EC" />
<Limb Name="object_boss03_Standardlimb_0092F8" Type="Standard" Offset="0x92F8" />
<Limb Name="object_boss03_Standardlimb_009304" Type="Standard" Offset="0x9304" />
<Limb Name="object_boss03_Standardlimb_009310" Type="Standard" Offset="0x9310" />
<Limb Name="object_boss03_Standardlimb_00931C" Type="Standard" Offset="0x931C" />
<Limb Name="object_boss03_Standardlimb_009328" Type="Standard" Offset="0x9328" />
<Limb Name="object_boss03_Standardlimb_009334" Type="Standard" Offset="0x9334" />
<Limb Name="object_boss03_Standardlimb_009340" Type="Standard" Offset="0x9340" />
<Limb Name="object_boss03_Standardlimb_00934C" Type="Standard" Offset="0x934C" />
<Limb Name="object_boss03_Standardlimb_009358" Type="Standard" Offset="0x9358" />
<Limb Name="object_boss03_Standardlimb_009364" Type="Standard" Offset="0x9364" />
<Skeleton Name="object_boss03_Skel_0093A8" Type="Flex" LimbType="Standard" Offset="0x93A8" />
<Animation Name="object_boss03_Anim_009554" Offset="0x9554" />
<Animation Name="object_boss03_Anim_0098F0" Offset="0x98F0" />
<Animation Name="object_boss03_Anim_0099D0" Offset="0x99D0" />
<Animation Name="object_boss03_Anim_009C14" Offset="0x9C14" />
<Animation Name="object_boss03_Anim_009CF8" Offset="0x9CF8" />
<Animation Name="object_boss03_Anim_00A020" Offset="0xA020" />
<Animation Name="object_boss03_Anim_00A134" Offset="0xA134" />
<Animation Name="object_boss03_Anim_00A6C8" Offset="0xA6C8" />
<DList Name="object_boss03_DL_00A8B0" Offset="0xA8B0" />
<DList Name="object_boss03_DL_00A948" Offset="0xA948" />
<DList Name="object_boss03_DL_00A978" Offset="0xA978" />
<DList Name="object_boss03_DL_00A9A8" Offset="0xA9A8" />
<DList Name="object_boss03_DL_00A9D8" Offset="0xA9D8" />
<DList Name="object_boss03_DL_00AA08" Offset="0xAA08" />
<Texture Name="object_boss03_TLUT_00AAC0" OutName="tlut_00AAC0" Format="rgba16" Width="4" Height="4" Offset="0xAAC0" />
<Texture Name="object_boss03_TLUT_00AAE0" OutName="tlut_00AAE0" Format="rgba16" Width="4" Height="4" Offset="0xAAE0" />
<Texture Name="object_boss03_Tex_00AB00" OutName="tex_00AB00" Format="ci4" Width="64" Height="64" Offset="0xAB00" />
<Texture Name="object_boss03_Tex_00B300" OutName="tex_00B300" Format="ci4" Width="64" Height="64" Offset="0xB300" />
<!-- <Blob Name="object_boss03_Blob_00BB00" Size="0x10" Offset="0xBB00" /> -->
<DList Name="object_boss03_DL_00BD80" Offset="0xBD80" />
<DList Name="object_boss03_DL_00BE40" Offset="0xBE40" />
<DList Name="object_boss03_DL_00BF20" Offset="0xBF20" />
<DList Name="object_boss03_DL_00BFD8" Offset="0xBFD8" />
<DList Name="object_boss03_DL_00C0A8" Offset="0xC0A8" />
<DList Name="object_boss03_DL_00C160" Offset="0xC160" />
<Texture Name="object_boss03_TLUT_00C230" OutName="tlut_00C230" Format="rgba16" Width="4" Height="4" Offset="0xC230" />
<Texture Name="object_boss03_Tex_00C250" OutName="tex_00C250" Format="ci4" Width="64" Height="64" Offset="0xC250" />
<DList Name="object_boss03_DL_00CCC0" Offset="0xCCC0" />
<DList Name="object_boss03_DL_00CD80" Offset="0xCD80" />
<DList Name="object_boss03_DL_00CE60" Offset="0xCE60" />
<DList Name="object_boss03_DL_00CF18" Offset="0xCF18" />
<DList Name="object_boss03_DL_00CFE8" Offset="0xCFE8" />
<DList Name="object_boss03_DL_00D0A0" Offset="0xD0A0" />
<Texture Name="object_boss03_TLUT_00D170" OutName="tlut_00D170" Format="rgba16" Width="4" Height="4" Offset="0xD170" />
<Texture Name="object_boss03_Tex_00D190" OutName="tex_00D190" Format="ci4" Width="64" Height="64" Offset="0xD190" />
<Limb Name="object_boss03_Standardlimb_00D990" Type="Standard" Offset="0xD990" />
<Limb Name="object_boss03_Standardlimb_00D99C" Type="Standard" Offset="0xD99C" />
<Limb Name="object_boss03_Standardlimb_00D9A8" Type="Standard" Offset="0xD9A8" />
<Limb Name="object_boss03_Standardlimb_00D9B4" Type="Standard" Offset="0xD9B4" />
<Limb Name="object_boss03_Standardlimb_00D9C0" Type="Standard" Offset="0xD9C0" />
<Limb Name="object_boss03_Standardlimb_00D9CC" Type="Standard" Offset="0xD9CC" />
<Limb Name="object_boss03_Standardlimb_00D9D8" Type="Standard" Offset="0xD9D8" />
<Limb Name="object_boss03_Standardlimb_00D9E4" Type="Standard" Offset="0xD9E4" />
<Limb Name="object_boss03_Standardlimb_00D9F0" Type="Standard" Offset="0xD9F0" />
<Skeleton Name="object_boss03_Skel_00DA20" Type="Flex" LimbType="Standard" Offset="0xDA20" />
<Animation Name="object_boss03_Anim_00DAAC" Offset="0xDAAC" />
<Animation Name="gGyorgIdleAnim" Offset="0x88" /> <!-- Original name is "bus_base". Maybe unused? -->
<!-- Unused Majora's Wrath Whip Texture -->
<Texture Name="gGyorgUnusedMajorasWrathWhipTex" OutName="unused_majoras_wrath_whip" Format="rgba16" Width="8" Height="16" Offset="0xA0" />
<!-- Unused Majora's Wrath Whip DisplayLists -->
<DList Name="gGyorgUnusedMajorasWrathWhipDL1" Offset="0x200" />
<DList Name="gGyorgUnusedMajorasWrathWhipDL2" Offset="0x278" />
<DList Name="gGyorgUnusedMajorasWrathWhipDL3" Offset="0x2A8" />
<!--Gyorg Limb DisplayLists -->
<DList Name="gGyorgHeadDL" Offset="0x3398" />
<DList Name="gGyorgJawDL" Offset="0x3A78" />
<DList Name="gGyorgUpperLeftFinDL" Offset="0x3E38" />
<DList Name="gGyorgLowerLeftFinDL" Offset="0x3FB8" />
<DList Name="gGyorgUpperRightFinDL" Offset="0x42D0" />
<DList Name="gGyorgLowerRightFinDL" Offset="0x4450" />
<DList Name="gGyorgUpperTrunkDL" Offset="0x4768" />
<DList Name="gGyorgLowerTrunkDL" Offset="0x4AC0" />
<DList Name="gGyorgTailDL" Offset="0x5010" />
<!-- Unused Empty Texture Animation -->
<TextureAnimation Name="gGyorgUnused5388TexAnim" Offset="0x5388" />
<!-- Gyorg Textures -->
<Texture Name="gGyorgFinsSpikesAndJawTLUT" OutName="gyorg_fins_spikes_and_jaw_tlut" Format="rgba16" Width="4" Height="4" Offset="0x5390" />
<Texture Name="gGyorgSidesTLUT" OutName="gyorg_sides_tlut" Format="rgba16" Width="4" Height="4" Offset="0x53B0" />
<Texture Name="gGyorgMouthAndSpikeBacksideTLUT" OutName="gyorg_mouth_and_spike_backside_tlut" Format="rgba16" Width="4" Height="4" Offset="0x53D0" />
<Texture Name="gGyorgBellyAndFinFleshTLUT" OutName="gyorg_belly_and_fin_flesh_tlut" Format="rgba16" Width="4" Height="4" Offset="0x53F0" />
<Texture Name="gGyorgEyeTex" OutName="gyorg_eye" Format="rgba16" Width="32" Height="32" Offset="0x5410" />
<Texture Name="gGyorgFinsSpikesAndJawTex" OutName="gyorg_fins_spikes_and_jaw" Format="ci4" Width="64" Height="64" Offset="0x5C10" />
<Texture Name="gGyorgSidesTex" OutName="gyorg_sides" Format="ci4" Width="64" Height="64" Offset="0x6410" />
<Texture Name="gGyorgMouthAndSpikeBacksideTex" OutName="gyorg_mouth_and_spike_backside" Format="ci4" Width="64" Height="64" Offset="0x6C10" />
<Texture Name="gGyorgBellyAndFinFleshTex" OutName="gyorg_belly_and_fin_flesh" Format="ci4" Width="64" Height="64" Offset="0x7410" />
<Texture Name="gGyorgHornsTeethAndClawsTex" OutName="gyorg_horns_teeth_claws" Format="rgba16" Width="16" Height="16" Offset="0x7C10" />
<!-- Bubble DisplayLists (texture comes from gameplay_keep) -->
<DList Name="gGyorgBubbleMaterialDL" Offset="0x7E50" />
<DList Name="gGyorgBubbleModelDL" Offset="0x7EB0" />
<!-- Gyorg Title Card -->
<Texture Name="gGyorgTitleCardTex" OutName="gyorg_title_card" Format="i8" Width="128" Height="40" Offset="0x7EC8" />
<!-- Gyorg Limbs -->
<Limb Name="gGyorgRootLimb" Type="Standard" Offset="0x92C8" />
<Limb Name="gGyorgHeadLimb" Type="Standard" Offset="0x92D4" />
<Limb Name="gGyorgBodyRootLimb" Type="Standard" Offset="0x92E0" />
<Limb Name="gGyorgUpperTrunkLimb" Type="Standard" Offset="0x92EC" />
<Limb Name="gGyorgLowerTrunkLimb" Type="Standard" Offset="0x92F8" />
<Limb Name="gGyorgTailLimb" Type="Standard" Offset="0x9304" />
<Limb Name="gGyorgRightFinRootLimb" Type="Standard" Offset="0x9310" />
<Limb Name="gGyorgUpperRightFinLimb" Type="Standard" Offset="0x931C" />
<Limb Name="gGyorgLowerRightFinLimb" Type="Standard" Offset="0x9328" />
<Limb Name="gGyorgLeftFinRootLimb" Type="Standard" Offset="0x9334" />
<Limb Name="gGyorgUpperLeftFinLimb" Type="Standard" Offset="0x9340" />
<Limb Name="gGyorgLowerLeftFinLimb" Type="Standard" Offset="0x934C" />
<Limb Name="gGyorgJawRootLimb" Type="Standard" Offset="0x9358" />
<Limb Name="gGyorgJawLimb" Type="Standard" Offset="0x9364" />
<!-- Gyorg Skeleton-->
<Skeleton Name="gGyorgSkel" Type="Flex" LimbType="Standard" Offset="0x93A8" />
<!-- Gyorg Animations -->
<Animation Name="gGyorgFloppingAnim" Offset="0x9554" /> <!-- Original name is "bus_dead" -->
<Animation Name="gGyorgJumpingAnim" Offset="0x98F0" /> <!-- Original name is "bus_jump". Maybe unused? -->
<Animation Name="gGyorgStunnedAnim" Offset="0x99D0" /> <!-- Original name is "bus_sibire" ("paralyzed") -->
<Animation Name="gGyorgBackingUpAnim" Offset="0x9C14" /> <!-- Original name is "bus_stop" -->
<Animation Name="gGyorgFastSwimmingAnim" Offset="0x9CF8" /> <!-- Original name is "bus_swim" -->
<Animation Name="gGyorgGentleSwimmingAnim" Offset="0xA020" /> <!-- Maybe unused? -->
<Animation Name="gGyorgTailSweepAnim" Offset="0xA134" /> <!-- Maybe unused? -->
<Animation Name="gGyorgCrawlingAnim" Offset="0xA6C8" />
<!-- Seaweed DisplayLists -->
<DList Name="gGyorgSeaweedPiece1DL" Offset="0xA8B0" />
<DList Name="gGyorgSeaweedPiece2DL" Offset="0xA948" />
<DList Name="gGyorgSeaweedPiece3DL" Offset="0xA978" />
<DList Name="gGyorgSeaweedPiece4DL" Offset="0xA9A8" />
<DList Name="gGyorgSeaweedPiece5DL" Offset="0xA9D8" />
<DList Name="gGyorgSeaweedTopDL" Offset="0xAA08" />
<!-- Seaweed Textures -->
<Texture Name="gGyorgSeaweedTopTLUT" OutName="gyorg_seaweed_top_tlut" Format="rgba16" Width="4" Height="4" Offset="0xAAC0" />
<Texture Name="gGyorgSeaweedTLUT" OutName="gyord_seaweed_tlut" Format="rgba16" Width="4" Height="4" Offset="0xAAE0" />
<Texture Name="gGyorgSeaweedTopTex" OutName="gyorg_seaweed_top" Format="ci4" Width="64" Height="64" Offset="0xAB00" />
<Texture Name="gGyorgSeaweedTex" OutName="gyorg_seaweed" Format="ci4" Width="64" Height="64" Offset="0xB300" />
<!-- Unused Empty Texture Animation -->
<TextureAnimation Name="gGyorgUnusedBB00TexAnim" Offset="0xBB00" />
<!-- Unused Duplicate of Small Fish Limb DisplayLists -->
<DList Name="gUnusedGyorgSmallFishHeadDL" Offset="0xBD80" />
<DList Name="gUnusedGyorgSmallFishTrunkDL" Offset="0xBE40" />
<DList Name="gUnusedGyorgSmallFishRightFinDL" Offset="0xBF20" />
<DList Name="gUnusedGyorgSmallFishDorsalFinDL" Offset="0xBFD8" />
<DList Name="gUnusedGyorgSmallFishLeftFinDL" Offset="0xC0A8" />
<DList Name="gUnusedGyorgSmallFishTailFinDL" Offset="0xC160" />
<!-- Unused Duplicate of Small Fish Textures -->
<Texture Name="gUnusedGyorgSmallFishTLUT" OutName="unused_small_fish_tlut" Format="rgba16" Width="4" Height="4" Offset="0xC230" />
<Texture Name="gUnusedGyorgSmallFishTex" OutName="unused_small_fish" Format="ci4" Width="64" Height="64" Offset="0xC250" />
<!-- Small Fishes Limb DisplayLists -->
<DList Name="gGyorgSmallFishHeadDL" Offset="0xCCC0" />
<DList Name="gGyorgSmallFishTrunkDL" Offset="0xCD80" />
<DList Name="gGyorgSmallFishRightFinDL" Offset="0xCE60" />
<DList Name="gGyorgSmallFishDorsalFinDL" Offset="0xCF18" />
<DList Name="gGyorgSmallFishLeftFinDL" Offset="0xCFE8" />
<DList Name="gGyorgSmallFishTailFinDL" Offset="0xD0A0" />
<!-- Small Fishes Textures -->
<Texture Name="gGyorgSmallFishTLUT" OutName="small_fish_tlut" Format="rgba16" Width="4" Height="4" Offset="0xD170" />
<Texture Name="gGyorgSmallFishTex" OutName="small_fish" Format="ci4" Width="64" Height="64" Offset="0xD190" />
<!-- Small Fishes Limbs -->
<Limb Name="gGyorgSmallFishRootLimb" Type="Standard" EnumName="GYORG_SMALL_FISH_LIMB_ROOT" Offset="0xD990" />
<Limb Name="gGyorgSmallFishBodyRootLimb" Type="Standard" EnumName="GYORG_SMALL_FISH_LIMB_BODY_ROOT" Offset="0xD99C" />
<Limb Name="gGyorgSmallFishTrunkRootLimb" Type="Standard" EnumName="GYORG_SMALL_FISH_LIMB_TRUNK_ROOT" Offset="0xD9A8" />
<Limb Name="gGyorgSmallFishTailFinLimb" Type="Standard" EnumName="GYORG_SMALL_FISH_LIMB_TAIL_FIN" Offset="0xD9B4" />
<Limb Name="gGyorgSmallFishTrunkLimb" Type="Standard" EnumName="GYORG_SMALL_FISH_LIMB_TRUNK" Offset="0xD9C0" />
<Limb Name="gGyorgSmallFishLeftFinLimb" Type="Standard" EnumName="GYORG_SMALL_FISH_LIMB_LEFT_FIN" Offset="0xD9CC" />
<Limb Name="gGyorgSmallFishDorsalFinLimb" Type="Standard" EnumName="GYORG_SMALL_FISH_LIMB_DORSAL_FIN" Offset="0xD9D8" />
<Limb Name="gGyorgSmallFishRightFinLimb" Type="Standard" EnumName="GYORG_SMALL_FISH_LIMB_RIGHT_FIN" Offset="0xD9E4" />
<Limb Name="gGyorgSmallFishHeadLimb" Type="Standard" EnumName="GYORG_SMALL_FISH_LIMB_HEAD" Offset="0xD9F0" />
<!-- Small Fishes Skeleton -->
<Skeleton Name="gGyorgSmallFishSkel" Type="Flex" LimbType="Standard" LimbNone="GYORG_SMALL_FISH_LIMB_NONE" LimbMax="GYORG_SMALL_FISH_LIMB_MAX" EnumName="GyorgSmallFishLimbs" Offset="0xDA20" />
<!-- Small Fishes Animation -->
<Animation Name="gGyorgSmallFishSwimAnim" Offset="0xDAAC" /> <!-- Original name is "minibus_b_swim" -->
</File>
</Root>