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En_Arrow (1 non-matching) (#551)
* En_Arrow * Remove comment * UNK_TYPE1 * Add thing * Merge * Merge * PR * PR * PR
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@@ -242,7 +242,7 @@ void FireObj_Update(GlobalContext* globalCtx, FireObj* fire, Actor* actor) {
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} else if ((fire->collision.base.acFlags & 2) && (arrow->actor.update != NULL) &&
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(arrow->actor.id == ACTOR_EN_ARROW)) {
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arrow->actor.params = 0;
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arrow->unk_1C0 = 0x800;
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arrow->collider.info.toucher.dmgFlags = 0x800;
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}
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fire->collision.dim.pos.x = fire->position.x;
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fire->collision.dim.pos.y = fire->position.y;
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