Some OOT transfers, some renaming, etc (#75)

* Progress on various files

* gfxprint stuff

* split some rodata, add iconv for rodata string parsing

* z_std_dma rodata

* 2 nonmatchings in gfxprint

* mtxuty-cvt ok

* more

* match a function in idle.c

* progress

* Cleanup

* Rename BgPolygon to CollisionPoly

* progress

* some effect stuff

* more effect progress

* updates

* made suggested changes

* z_effect_soft_sprite_old_init mostly ok

Co-authored-by: Lucas Shaw <lucas.shaw1123@gmail.com>
Co-authored-by: Rozelette <Rozelette@users.noreply.github.com>
This commit is contained in:
Lucas Shaw
2021-03-27 14:17:41 -07:00
committed by GitHub
parent fee7a49abc
commit 623b6d5318
84 changed files with 4327 additions and 1207 deletions
+249
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@@ -0,0 +1,249 @@
#include <ultra64.h>
#include <global.h>
#define FILL_ALLOCBLOCK (1 << 0)
#define FILL_FREEBLOCK (1 << 1)
#define CHECK_FREE_BLOCK (1 << 2)
#define NODE_MAGIC (0x7373)
#define BLOCK_UNINIT_MAGIC (0xAB)
#define BLOCK_UNINIT_MAGIC_32 (0xABABABAB)
#define BLOCK_ALLOC_MAGIC (0xCD)
#define BLOCK_ALLOC_MAGIC_32 (0xCDCDCDCD)
#define BLOCK_FREE_MAGIC (0xEF)
#define BLOCK_FREE_MAGIC_32 (0xEFEFEFEF)
extern OSMesg sArenaLockMsg[1];
void ArenaImpl_LockInit(Arena* arena) {
osCreateMesgQueue(&arena->lock, sArenaLockMsg, ARRAY_COUNT(sArenaLockMsg));
}
void ArenaImpl_Lock(Arena* arena) {
osSendMesg(&arena->lock, NULL, OS_MESG_BLOCK);
}
void ArenaImpl_Unlock(Arena* arena) {
osRecvMesg(&arena->lock, NULL, OS_MESG_BLOCK);
}
ArenaNode* heap_get_tail(Arena* arena) {
ArenaNode* last;
ArenaNode* iter;
last = arena->head;
if (last != NULL) {
iter = last->next;
while (iter != NULL) {
last = iter;
iter = iter->next;
}
}
return last;
}
void __osMallocInit(Arena* arena, void* start, u32 size) {
bzero(arena, sizeof(*arena));
ArenaImpl_LockInit(arena);
__osMallocAddBlock(arena, start, size);
arena->isInit = 1;
}
void __osMallocAddBlock(Arena* arena, void* start, s32 size) {
s32 diff;
s32 size2;
ArenaNode* firstNode;
ArenaNode* lastNode;
if (start != NULL) {
firstNode = (ArenaNode*)ALIGN16((u32)start);
diff = (s32)firstNode - (s32)start;
size2 = (size - diff) & ~0xF;
if (size2 > (s32)sizeof(ArenaNode)) {
firstNode->next = NULL;
firstNode->prev = NULL;
firstNode->size = size2 - sizeof(ArenaNode);
firstNode->isFree = 1;
firstNode->magic = NODE_MAGIC;
ArenaImpl_Lock(arena);
lastNode = heap_get_tail(arena);
if (lastNode == NULL) {
arena->head = firstNode;
arena->start = start;
} else {
firstNode->prev = lastNode;
lastNode->next = firstNode;
}
ArenaImpl_Unlock(arena);
}
}
}
void __osMallocCleanup(Arena* arena) {
bzero(arena, sizeof(*arena));
}
u8 __osMallocIsInitalized(Arena* arena) {
return arena->isInit;
}
void* __osMalloc(Arena* arena, u32 size) {
ArenaNode* iter;
ArenaNode* newNode;
void* alloc;
u32 blockSize;
alloc = NULL;
size = ALIGN16(size);
ArenaImpl_Lock(arena);
iter = arena->head;
while (iter != NULL) {
if (iter->isFree && iter->size >= size) {
ArenaNode* next;
blockSize = ALIGN16(size) + sizeof(ArenaNode);
if (blockSize < iter->size) {
newNode = (ArenaNode*)((u32)iter + blockSize);
newNode->next = iter->next;
newNode->prev = iter;
newNode->size = iter->size - blockSize;
newNode->isFree = 1;
newNode->magic = NODE_MAGIC;
iter->next = newNode;
iter->size = size;
next = newNode->next;
if (next) {
next->prev = newNode;
}
}
iter->isFree = 0;
alloc = (void*)((u32)iter + sizeof(ArenaNode));
break;
}
iter = iter->next;
}
ArenaImpl_Unlock(arena);
return alloc;
}
void* __osMallocR(Arena* arena, u32 size) {
ArenaNode* iter;
ArenaNode* newNode;
u32 blockSize;
void* alloc = NULL;
size = ALIGN16(size);
ArenaImpl_Lock(arena);
iter = heap_get_tail(arena);
while (iter != NULL) {
if (iter->isFree && iter->size >= size) {
ArenaNode* next;
blockSize = ALIGN16(size) + sizeof(ArenaNode);
if (blockSize < iter->size) {
newNode = (ArenaNode*)((u32)iter + (iter->size - size));
newNode->next = iter->next;
newNode->prev = iter;
newNode->size = size;
newNode->magic = NODE_MAGIC;
iter->next = newNode;
iter->size -= blockSize;
next = newNode->next;
if (next) {
next->prev = newNode;
}
iter = newNode;
}
iter->isFree = 0;
alloc = (void*)((u32)iter + sizeof(ArenaNode));
break;
}
iter = iter->prev;
}
ArenaImpl_Unlock(arena);
return alloc;
}
void __osFree(Arena* arena, void* ptr) {
ArenaNode* node;
ArenaNode* next;
ArenaNode* prev;
ArenaNode* newNext;
ArenaImpl_Lock(arena);
node = (ArenaNode*)((u32)ptr - sizeof(ArenaNode));
if (ptr == NULL || (node->magic != NODE_MAGIC) || node->isFree) {
goto end;
}
next = node->next;
prev = node->prev;
node->isFree = 1;
newNext = next;
if ((u32)next == (u32)node + sizeof(ArenaNode) + node->size && next->isFree) {
newNext = next->next;
if (newNext != NULL) {
newNext->prev = node;
}
node->size += next->size + sizeof(ArenaNode);
node->next = newNext;
next = newNext;
}
if (prev != NULL && prev->isFree && (u32)node == (u32)prev + sizeof(ArenaNode) + prev->size) {
if (next) {
next->prev = prev;
}
prev->next = next;
prev->size += node->size + sizeof(ArenaNode);
}
end:
ArenaImpl_Unlock(arena);
}
#pragma GLOBAL_ASM("./asm/non_matchings/boot/__osMalloc/__osRealloc.asm")
void __osAnalyzeArena(Arena* arena, u32* outMaxFree, u32* outFree, u32* outAlloc) {
ArenaNode* iter;
ArenaImpl_Lock(arena);
*outMaxFree = 0;
*outFree = 0;
*outAlloc = 0;
iter = arena->head;
while (iter != NULL) {
if (iter->isFree) {
*outFree += iter->size;
if (*outMaxFree < iter->size) {
*outMaxFree = iter->size;
}
} else {
*outAlloc += iter->size;
}
iter = iter->next;
}
ArenaImpl_Unlock(arena);
}
#pragma GLOBAL_ASM("./asm/non_matchings/boot/__osMalloc/__osCheckArena.asm")
+11
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@@ -0,0 +1,11 @@
#include <ultra64.h>
#include <global.h>
void assert_fail(const char* file, u32 lineNum) {
osGetThreadId(NULL);
Fault_AddHungupAndCrash(file, lineNum);
}
void func_800862B4(void) {
Fault_AddHungupAndCrash("Reset", 0);
}
+20
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@@ -0,0 +1,20 @@
#include <ultra64.h>
#include <global.h>
#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/StartHeap_AllocMin1.asm")
#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/StartHeap_FreeNull.asm")
#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/func_8008633C.asm")
#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/func_800863AC.asm")
#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/func_8008641C.asm")
#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/func_800864EC.asm")
#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/func_80086588.asm")
#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/StartHeap_Init.asm")
#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/func_80086620.asm")
+78
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@@ -0,0 +1,78 @@
#include <ultra64.h>
#include <global.h>
#define RAND_MULTIPLIER 1664525
#define RAND_INCREMENT 1013904223
/**
* Gets the next integer in the sequence of pseudo-random numbers.
*/
s32 Rand_Next(void) {
return sRandInt = (sRandInt * 1664525) + 1013904223;
}
/**
* Seeds the pseudo-random number generator by providing a starting value.
*/
void Rand_Seed(u32 seed) {
sRandInt = seed;
}
/**
* Returns a pseudo-random floating-point number between 0.0f and 1.0f, by generating
* the next integer and masking it to an IEEE-754 compliant floating-point number
* between 1.0f and 2.0f, returning the result subtract 1.0f.
*/
f32 Rand_ZeroOne(void) {
sRandInt = (sRandInt * RAND_MULTIPLIER) + RAND_INCREMENT;
sRandFloat = ((sRandInt >> 9) | 0x3F800000);
return *((f32*)&sRandFloat) - 1.0f;
}
/**
* Returns a pseudo-random floating-point number between -0.5f and 0.5f by the same
* manner in which Rand_ZeroOne generates its result.
*/
f32 Rand_Centered(void) {
sRandInt = (sRandInt * RAND_MULTIPLIER) + RAND_INCREMENT;
sRandFloat = ((sRandInt >> 9) | 0x3F800000);
return *((f32*)&sRandFloat) - 1.5f;
}
/**
* Seeds a pseudo-random number at rndNum with a provided seed.
*/
void Rand_Seed_Variable(u32* rndNum, u32 seed) {
*rndNum = seed;
}
/**
* Generates the next pseudo-random integer from the provided rndNum.
*/
u32 Rand_Next_Variable(u32* rndNum) {
return *rndNum = (*rndNum * RAND_MULTIPLIER) + RAND_INCREMENT;
}
/**
* Generates the next pseudo-random floating-point number between 0.0f and
* 1.0f from the provided rndNum.
*/
f32 Rand_ZeroOne_Variable(u32* rndNum) {
u32 next = (*rndNum * RAND_MULTIPLIER) + RAND_INCREMENT;
// clang-format off
*rndNum = next; sRandFloat = (next >> 9) | 0x3F800000;
// clang-format on
return *((f32*)&sRandFloat) - 1.0f;
}
/**
* Generates the next pseudo-random floating-point number between -0.5f and
* 0.5f from the provided rndNum.
*/
f32 Rand_Centered_Variable(u32* rndNum) {
u32 next = (*rndNum * RAND_MULTIPLIER) + RAND_INCREMENT;
// clang-format off
*rndNum = next; sRandFloat = (next >> 9) | 0x3F800000;
// clang-format on
return *((f32*)&sRandFloat) - 1.5f;
}
+188
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@@ -0,0 +1,188 @@
#include <ultra64.h>
#include <global.h>
extern u16 sGfxPrintFontTLUT[64];
extern u16 sGfxPrintUnkTLUT[16];
extern u8 sGfxPrintUnkData[8];
extern u8 sGfxPrintFontData[2048];
#define gDPSetPrimColorMod(pkt, m, l, rgba) \
{ \
Gfx* _g = (Gfx*)(pkt); \
\
_g->words.w0 = (_SHIFTL(G_SETPRIMCOLOR, 24, 8) | _SHIFTL(m, 8, 8) | _SHIFTL(l, 0, 8)); \
_g->words.w1 = (rgba); \
}
void GfxPrint_InitDlist(GfxPrint* this) {
s32 width = 16;
s32 height = 256;
s32 i;
gDPPipeSync(this->dlist++);
gDPSetOtherMode(this->dlist++,
G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_IA16 | G_TL_TILE |
G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
G_AC_NONE | G_ZS_PRIM | G_RM_XLU_SURF | G_RM_XLU_SURF2);
gDPSetCombineMode(this->dlist++, G_CC_DECALRGBA, G_CC_DECALRGBA);
gDPLoadTextureBlock_4b(this->dlist++, sGfxPrintFontData, G_IM_FMT_CI, width, height, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gDPLoadTLUT(this->dlist++, 64, 256, sGfxPrintFontTLUT);
for (i = 1; i < 4; i++) {
gDPSetTile(this->dlist++, G_IM_FMT_CI, G_IM_SIZ_4b, 1, 0, i * 2, i, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
gDPSetTileSize(this->dlist++, i * 2, 0, 0, 60, 1020);
}
gDPSetPrimColorMod(this->dlist++, 0, 0, this->color.rgba);
gDPLoadMultiTile_4b(this->dlist++, sGfxPrintUnkData, 0, 1, G_IM_FMT_CI, 2, 8, 0, 0, 1, 7, 4,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 1, 3, G_TX_NOLOD, G_TX_NOLOD);
gDPLoadTLUT(this->dlist++, 16, 320, sGfxPrintUnkTLUT);
for (i = 1; i < 4; i++) {
gDPSetTile(this->dlist++, G_IM_FMT_CI, G_IM_SIZ_4b, 1, 0, i * 2 + 1, 4, G_TX_NOMIRROR | G_TX_WRAP, 3,
G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, 1, G_TX_NOLOD);
gDPSetTileSize(this->dlist++, i * 2 + 1, 0, 0, 4, 28);
}
}
void GfxPrint_SetColor(GfxPrint* this, u32 r, u32 g, u32 b, u32 a) {
this->color.r = r;
this->color.g = g;
this->color.b = b;
this->color.a = a;
gDPPipeSync(this->dlist++);
gDPSetPrimColorMod(this->dlist++, 0, 0, this->color.rgba);
}
void GfxPrint_SetPosPx(GfxPrint* this, s32 x, s32 y) {
this->posX = this->baseX + (x << 2);
this->posY = this->baseY + (y << 2);
}
void GfxPrint_SetPos(GfxPrint* this, s32 x, s32 y) {
GfxPrint_SetPosPx(this, x << 3, y << 3);
}
void GfxPrint_SetBasePosPx(GfxPrint* this, s32 x, s32 y) {
this->baseX = x << 2;
this->baseY = y << 2;
}
/* regalloc in the final gSPTextureRectangle */
#ifdef NON_MATCHING
void GfxPrint_PrintCharImpl(GfxPrint* this, u8 c) {
u32 tile = (c & 0xFF) * 2;
if (this->flag & GFXPRINT_UPDATE_MODE) {
this->flag &= ~GFXPRINT_UPDATE_MODE;
gDPPipeSync(this->dlist++);
if (this->flag & GFXPRINT_USE_RGBA16) {
gDPSetTextureLUT(this->dlist++, G_TT_RGBA16);
gDPSetCycleType(this->dlist++, G_CYC_2CYCLE);
gDPSetRenderMode(this->dlist++, G_RM_OPA_CI, G_RM_XLU_SURF2);
gDPSetCombineMode(this->dlist++, G_CC_INTERFERENCE, G_CC_PASS2);
} else {
gDPSetTextureLUT(this->dlist++, G_TT_IA16);
gDPSetCycleType(this->dlist++, G_CYC_1CYCLE);
gDPSetRenderMode(this->dlist++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
gDPSetCombineMode(this->dlist++, G_CC_MODULATEIDECALA_PRIM, G_CC_MODULATEIDECALA_PRIM);
}
}
if (this->flag & GFXPRINT_FLAG4) {
gDPSetPrimColorMod(this->dlist++, 0, 0, 0);
gSPTextureRectangle(this->dlist++, this->posX + 4, this->posY + 4, this->posX + 4 + 32, this->posY + 4 + 32,
(c & 3) << 1, (u16)(c & 4) * 64, (u16)(c >> 3) * 256, 1024, 1024);
gDPSetPrimColorMod(this->dlist++, 0, 0, this->color.rgba);
}
gSPTextureRectangle(this->dlist++, this->posX, this->posY, this->posX + 32, this->posY + 32, (u16)(tile & 7),
(u16)(c & 4) * 64, (u16)(c >> 3) * 256, 1024, 1024);
this->posX += 32;
}
#else
#pragma GLOBAL_ASM("./asm/non_matchings/boot/gfxprint/GfxPrint_PrintCharImpl.asm")
#endif
#pragma GLOBAL_ASM("./asm/non_matchings/boot/gfxprint/GfxPrint_PrintChar.asm")
void GfxPrint_PrintStringWithSize(GfxPrint* this, const void* buffer, size_t charSize, size_t charCount) {
const char* str = (const char*)buffer;
size_t count = charSize * charCount;
while (count) {
GfxPrint_PrintChar(this, *str++);
count--;
}
}
void GfxPrint_PrintString(GfxPrint* this, const char* str) {
while (*str) {
GfxPrint_PrintChar(this, *(str++));
}
}
GfxPrint* GfxPrint_Callback(GfxPrint* this, const char* str, size_t size) {
GfxPrint_PrintStringWithSize(this, str, sizeof(char), size);
return this;
}
void GfxPrint_Init(GfxPrint* this) {
this->flag &= ~GFXPRINT_OPEN;
this->callback = GfxPrint_Callback;
this->dlist = NULL;
this->posX = 0;
this->posY = 0;
this->baseX = 0;
this->baseY = 0;
this->color.rgba = 0;
this->flag &= ~GFXPRINT_FLAG1;
this->flag &= ~GFXPRINT_USE_RGBA16;
this->flag |= GFXPRINT_FLAG4;
this->flag |= GFXPRINT_UPDATE_MODE;
}
void GfxPrint_Destroy(GfxPrint* this) {
}
void GfxPrint_Open(GfxPrint* this, Gfx* dlist) {
if (!(this->flag & GFXPRINT_OPEN)) {
this->flag |= GFXPRINT_OPEN;
this->dlist = dlist;
GfxPrint_InitDlist(this);
}
}
Gfx* GfxPrint_Close(GfxPrint* this) {
Gfx* ret;
this->flag &= ~GFXPRINT_OPEN;
ret = this->dlist;
this->dlist = NULL;
return ret;
}
void GfxPrint_VPrintf(GfxPrint* this, const char* fmt, va_list args) {
func_80087900(&this->callback, fmt, args);
}
void GfxPrint_Printf(GfxPrint* this, const char* fmt, ...) {
va_list args;
va_start(args, fmt);
GfxPrint_VPrintf(this, fmt, args);
}
+19
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@@ -0,0 +1,19 @@
#include <ultra64.h>
#include <global.h>
void MtxConv_F2L(MatrixInternal* m1, MtxF* m2) {
s32 i;
s32 j;
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
s32 value = (m2->mf[i][j] * 0x10000);
m1->intPart[i][j] = value >> 16;
m1->fracPart[i][j] = value;
}
}
}
void MtxConv_L2F(MtxF* m1, MatrixInternal* m2) {
guMtxL2F(m1, (Mtx *)m2);
}
+9 -14
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@@ -69,13 +69,11 @@ void StackCheck_Cleanup(StackEntry* entry) {
if (inconsistency) {}
}
#ifdef NON_MATCHING
// Missing useless move
s32 StackCheck_GetState(StackEntry* entry) {
StackStatus StackCheck_GetState(StackEntry* entry) {
u32* last;
u32 used;
u32 free;
s32 ret;
s32 status;
for (last = (u32*)entry->head; (u32)last < entry->tail; last++) {
if (entry->initValue != *last) {
@@ -87,23 +85,20 @@ s32 StackCheck_GetState(StackEntry* entry) {
free = (u32)last - entry->head;
if (free == 0) {
return 2;
status = STACK_STATUS_OVERFLOW;
} else if (free < (u32)entry->minSpace && entry->minSpace != -1) {
status = STACK_STATUS_WARNING;
} else {
status = STACK_STATUS_OK;
}
if (free < entry->minSpace && entry->minSpace != -1) {
return 1;
}
return 0;
return status;
}
#else
#pragma GLOBAL_ASM("./asm/non_matchings/boot/stackcheck/StackCheck_GetState.asm")
#endif
u32 StackCheck_CheckAll() {
u32 ret = 0;
StackEntry* iter = sStackInfoListStart;
while(iter) {
u32 state = StackCheck_GetState(iter);
if (state) {