diff --git a/assets/xml/objects/gameplay_dangeon_keep.xml b/assets/xml/objects/gameplay_dangeon_keep.xml index 9d5a9901ad..7e4d2d2010 100644 --- a/assets/xml/objects/gameplay_dangeon_keep.xml +++ b/assets/xml/objects/gameplay_dangeon_keep.xml @@ -67,7 +67,7 @@ - + @@ -87,7 +87,7 @@ - + diff --git a/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c b/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c index fd9226483c..77a9611346 100644 --- a/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c +++ b/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c @@ -264,7 +264,7 @@ void EnWarpTag_Draw(Actor* thisx, PlayState* play) { OPEN_DISPS(play->state.gfxCtx); func_8012C28C(play->state.gfxCtx); - AnimatedMat_Draw(play, Lib_SegmentedToVirtual(&gWarpTagRainbowAnimMat)); + AnimatedMat_Draw(play, Lib_SegmentedToVirtual(&gWarpTagRainbowTexAnim)); gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, gWarpTagGoronTrialBaseDL); diff --git a/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c b/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c index c527ff4fa8..fcfae25e6b 100644 --- a/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c +++ b/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c @@ -410,7 +410,7 @@ void ObjSwitch_Init(Actor* thisx, PlayState* play) { } } if (type == OBJSWITCH_TYPE_CRYSTAL) { - sCrystalSwitchAnimatedMat = Lib_SegmentedToVirtual(&gCrystalSwitchAnimatedMat); + sCrystalSwitchAnimatedMat = Lib_SegmentedToVirtual(&gCrystalSwitchTexAnim); } if (OBJ_SWITCH_IS_FROZEN(&this->dyna.actor)) { ObjSwitch_EyeSwitchFrozenInit(this);