diff --git a/assets/xml/objects/gameplay_dangeon_keep.xml b/assets/xml/objects/gameplay_dangeon_keep.xml
index 9d5a9901ad..7e4d2d2010 100644
--- a/assets/xml/objects/gameplay_dangeon_keep.xml
+++ b/assets/xml/objects/gameplay_dangeon_keep.xml
@@ -67,7 +67,7 @@
-
+
@@ -87,7 +87,7 @@
-
+
diff --git a/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c b/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c
index fd9226483c..77a9611346 100644
--- a/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c
+++ b/src/overlays/actors/ovl_En_Warp_tag/z_en_warp_tag.c
@@ -264,7 +264,7 @@ void EnWarpTag_Draw(Actor* thisx, PlayState* play) {
OPEN_DISPS(play->state.gfxCtx);
func_8012C28C(play->state.gfxCtx);
- AnimatedMat_Draw(play, Lib_SegmentedToVirtual(&gWarpTagRainbowAnimMat));
+ AnimatedMat_Draw(play, Lib_SegmentedToVirtual(&gWarpTagRainbowTexAnim));
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPDisplayList(POLY_OPA_DISP++, gWarpTagGoronTrialBaseDL);
diff --git a/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c b/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c
index c527ff4fa8..fcfae25e6b 100644
--- a/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c
+++ b/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c
@@ -410,7 +410,7 @@ void ObjSwitch_Init(Actor* thisx, PlayState* play) {
}
}
if (type == OBJSWITCH_TYPE_CRYSTAL) {
- sCrystalSwitchAnimatedMat = Lib_SegmentedToVirtual(&gCrystalSwitchAnimatedMat);
+ sCrystalSwitchAnimatedMat = Lib_SegmentedToVirtual(&gCrystalSwitchTexAnim);
}
if (OBJ_SWITCH_IS_FROZEN(&this->dyna.actor)) {
ObjSwitch_EyeSwitchFrozenInit(this);