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Restructure how buffers are set up (#77)
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#include <ultra64.h>
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#include <global.h>
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u8 gGfxSPTaskYieldBuffer[OS_YIELD_DATA_SIZE];
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u8 gGfxSPTaskStack[0x400];
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GfxPool gGfxPools[2];
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@@ -0,0 +1,6 @@
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#include <ultra64.h>
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#include <global.h>
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u8 gAudioHeap[0x138000];
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u32 gSystemHeap[UNK_SIZE];
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