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z_syscfb.c, z_vimode.c, code_80140CE0 split and OK (#1159)
* z_vimode * Fixups * WIP * matching * sys_cfb OK * some documentation * vimode docs, name all syscfb vars * quick fixes * suggested changes, more things I missed * merge suggestions * code_80140CE0 -> z_viscvg * format * update symbols * more suggestions * fix include order * sNotebookViMode comment, bss fix --------- Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk> Co-authored-by: louist103 <louist103@gmail.com>
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@@ -2705,7 +2705,7 @@ void Actor_DrawLensActors(PlayState* play, s32 numLensActors, Actor** lensActors
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spA4 = play->unk_18E68;
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if (dbgVar2) {
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PreRender_SetValues(&play->pauseBgPreRender, D_801FBBCC, D_801FBBCE, gfxCtx->curFrameBuffer, zbuffer);
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PreRender_SetValues(&play->pauseBgPreRender, gCfbWidth, gCfbHeight, gfxCtx->curFrameBuffer, zbuffer);
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gfxTemp = gfx;
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func_80170200(&play->pauseBgPreRender, &gfxTemp, zbuffer, spA4);
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