C file for Fishing, some changes to collider scripts, a few minor cleanups (#210)

* Improve match in EnFirefly_Draw

* Vestigial fishing files, add enums

* Improve scripts, add ColChkInfo one

* Some minor actor cleanup (static etc)

* C file for Fishing, remove some local vars from variables.h

* Remove comma and format

* Newline

* Review suggestions
This commit is contained in:
EllipticEllipsis
2021-07-15 05:33:20 +01:00
committed by GitHub
parent 0b6aa837d2
commit 66d0656128
16 changed files with 248 additions and 64 deletions
+4 -4
View File
@@ -320,10 +320,10 @@ void func_800A640C(EnItem00* this, GlobalContext* globalCtx) {
}
}
Color_RGBA8 D_801ADF10 = { 0xFF, 0xFF, 0x7F, 0x00 };
Color_RGBA8 D_801ADF14 = { 0xFF, 0xFF, 0xFF, 0x00 };
Vec3f D_801ADF18 = { 0.0f, 0.1f, 0.0f };
Vec3f D_801ADF24 = { 0.0f, 0.01f, 0.0f };
static Color_RGBA8 D_801ADF10 = { 255, 255, 127, 0 };
static Color_RGBA8 D_801ADF14 = { 255, 255, 255, 0 };
static Vec3f D_801ADF18 = { 0.0f, 0.1f, 0.0f };
static Vec3f D_801ADF24 = { 0.0f, 0.01f, 0.0f };
void func_800A6650(EnItem00* this, GlobalContext* globalCtx) {
u32 pad;