mirror of
https://github.com/zeldaret/mm.git
synced 2026-06-05 11:17:37 -04:00
C file for Fishing, some changes to collider scripts, a few minor cleanups (#210)
* Improve match in EnFirefly_Draw * Vestigial fishing files, add enums * Improve scripts, add ColChkInfo one * Some minor actor cleanup (static etc) * C file for Fishing, remove some local vars from variables.h * Remove comma and format * Newline * Review suggestions
This commit is contained in:
@@ -320,10 +320,10 @@ void func_800A640C(EnItem00* this, GlobalContext* globalCtx) {
|
||||
}
|
||||
}
|
||||
|
||||
Color_RGBA8 D_801ADF10 = { 0xFF, 0xFF, 0x7F, 0x00 };
|
||||
Color_RGBA8 D_801ADF14 = { 0xFF, 0xFF, 0xFF, 0x00 };
|
||||
Vec3f D_801ADF18 = { 0.0f, 0.1f, 0.0f };
|
||||
Vec3f D_801ADF24 = { 0.0f, 0.01f, 0.0f };
|
||||
static Color_RGBA8 D_801ADF10 = { 255, 255, 127, 0 };
|
||||
static Color_RGBA8 D_801ADF14 = { 255, 255, 255, 0 };
|
||||
static Vec3f D_801ADF18 = { 0.0f, 0.1f, 0.0f };
|
||||
static Vec3f D_801ADF24 = { 0.0f, 0.01f, 0.0f };
|
||||
|
||||
void func_800A6650(EnItem00* this, GlobalContext* globalCtx) {
|
||||
u32 pad;
|
||||
|
||||
Reference in New Issue
Block a user