Target -> Attention (System Rename) (#1716)

* attention

* revert flags, too large of a diff

* more revert
This commit is contained in:
engineer124
2024-10-18 14:56:58 +11:00
committed by GitHub
parent 1ddc836c8e
commit 6a0bb0345d
12 changed files with 190 additions and 188 deletions
+1 -1
View File
@@ -6580,7 +6580,7 @@ void Interface_Draw(PlayState* play) {
Map_DrawMinimap(play);
if ((R_PAUSE_BG_PRERENDER_STATE != 2) && (R_PAUSE_BG_PRERENDER_STATE != 3)) {
Target_Draw(&play->actorCtx.targetCtx, play);
Attention_Draw(&play->actorCtx.attention, play);
}
Gfx_SetupDL39_Overlay(play->state.gfxCtx);