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Document object_gs (Gossip Stone) (#1078)
* Document object_gs (Gossip Stone) * Fix one of the names
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@@ -1082,10 +1082,10 @@ void EnGs_Draw(Actor* thisx, PlayState* play) {
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}
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_OPA_DISP++, object_gs_DL_000950);
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gSPDisplayList(POLY_OPA_DISP++, gGossipStoneMaterialDL);
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, this->unk_1FA.r, this->unk_1FA.g, this->unk_1FA.b, 255);
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gSPDisplayList(POLY_OPA_DISP++, object_gs_DL_0009D0);
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gSPDisplayList(POLY_OPA_DISP++, object_gs_DL_000A60);
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gSPDisplayList(POLY_OPA_DISP++, gGossipStoneDL);
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gSPDisplayList(POLY_OPA_DISP++, gGossipStoneBottomModelDL);
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Matrix_Pop();
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