mirror of
https://github.com/zeldaret/mm.git
synced 2026-08-06 09:52:31 -04:00
Fbdemo_circle OK (#1024)
* some progress, nasty draw func only thing to do * pushing for engineer * matching with no warnings * fixes * minor names * PR feedback * fixes for PR * docs * PR comments * fixing format and found bit shift
This commit is contained in:
+2
-1
@@ -2609,7 +2609,8 @@ s32 Actor_RecordUndrawnActor(PlayState* play, Actor* actor) {
|
||||
}
|
||||
|
||||
void Actor_DrawLensOverlay(Gfx** gfxP, s32 lensMaskSize) {
|
||||
func_80164C14(gfxP, &gCircleTex, 4, 0, 6, 6, ((LENS_MASK_ACTIVE_SIZE - lensMaskSize) * 0.003f) + 1.0f);
|
||||
TransitionCircle_LoadAndSetTexture(gfxP, gCircleTex, 4, 0, 6, 6,
|
||||
((LENS_MASK_ACTIVE_SIZE - lensMaskSize) * 0.003f) + 1.0f);
|
||||
}
|
||||
|
||||
#ifdef NON_EQUIVALENT
|
||||
|
||||
Reference in New Issue
Block a user