Use Romfile in place of vromStart and vromEnd in structs (#1618)

* DmaEntry

* KaleidoMgrOverlay

* ActorOverlay

* EffectSsOverlay

* GameStateOverlay

* TransitionOverlay
This commit is contained in:
Derek Hensley
2024-05-12 10:08:52 -07:00
committed by GitHub
parent 0e8b225279
commit 6d315fa2ae
20 changed files with 97 additions and 92 deletions
+3 -9
View File
@@ -13,15 +13,9 @@
#undef DEFINE_EFFECT_SS
#undef DEFINE_EFFECT_SS_UNSET
#define DEFINE_EFFECT_SS(name, _enumValue) \
{ \
SEGMENT_ROM_START(ovl_##name), \
SEGMENT_ROM_END(ovl_##name), \
SEGMENT_START(ovl_##name), \
SEGMENT_END(ovl_##name), \
NULL, \
&name##_InitVars, \
1, \
#define DEFINE_EFFECT_SS(name, _enumValue) \
{ \
ROM_FILE(ovl_##name), SEGMENT_START(ovl_##name), SEGMENT_END(ovl_##name), NULL, &name##_InitVars, 1, \
},
#define DEFINE_EFFECT_SS_UNSET(_enumValue) { 0 },