Use Romfile in place of vromStart and vromEnd in structs (#1618)

* DmaEntry

* KaleidoMgrOverlay

* ActorOverlay

* EffectSsOverlay

* GameStateOverlay

* TransitionOverlay
This commit is contained in:
Derek Hensley
2024-05-12 10:08:52 -07:00
committed by GitHub
parent 0e8b225279
commit 6d315fa2ae
20 changed files with 97 additions and 92 deletions
+2 -4
View File
@@ -11,10 +11,8 @@
#undef DEFINE_DMA_ENTRY_SYMS
// dmadata Table definition
#define DEFINE_DMA_ENTRY(name, _nameString) \
{ SEGMENT_ROM_START(name), SEGMENT_ROM_END(name), SEGMENT_ROM_START(name), 0 },
#define DEFINE_DMA_ENTRY_SYMS(name, _nameString) \
{ SEGMENT_ROM_START(name), SEGMENT_ROM_END(name), 0xFFFFFFFF, 0xFFFFFFFF },
#define DEFINE_DMA_ENTRY(name, _nameString) { ROM_FILE(name), SEGMENT_ROM_START(name), 0 },
#define DEFINE_DMA_ENTRY_SYMS(name, _nameString) { ROM_FILE(name), 0xFFFFFFFF, 0xFFFFFFFF },
DmaEntry gDmaDataTable[] = {
#include "tables/dmadata_table.h"