Document most of global context (#198)

* doesn't build for some reason..?

* some formatting fixes

* windows calculator is trash

* fix!

* fix2

* most of global context documented

* interfacectx

* hopefully fix interface

* document restrictions

* envCtx done

* revert accidental change

* fix

* pause ctx done

* fixxxxxxxxxxxxxxx

* remove unintended zapd change

* fix..?

* format files

* Update include/z64.h

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>

* ocarinstaff

* Update include/z64.h

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>

* Update include/z64.h

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>

* suggestions

* fix mistake in pausectx

* typo

* door context

* renames

* all nb removed

* Update include/z64.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/functions.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* fix kanfont, new docs

* format files, merge master

* fix typo in linker script

* extract asm properly

* door context rename

* fixes in door context

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
Zelllll
2021-07-05 18:14:27 -07:00
committed by GitHub
parent 0e51bf35a1
commit 6db3fc7b32
65 changed files with 870 additions and 739 deletions
+1 -1
View File
@@ -43,7 +43,7 @@ void EnAObj_Update2(ActorEnAObj* this, GlobalContext* globalCtx) {
void EnAObj_Update(ActorEnAObj* this, GlobalContext* globalCtx) {
(this->update)((Actor*)this, (GlobalContext*)globalCtx);
Actor_SetHeight((Actor*)this, 45.0f);
CollisionCheck_SetOC(globalCtx, &globalCtx->colCheckCtx, (Collider*)&this->collision);
CollisionCheck_SetOC(globalCtx, &globalCtx->colChkCtx, (Collider*)&this->collision);
}
void EnAObj_Draw(ActorEnAObj* this, GlobalContext* globalCtx) {