Door_Spiral OK (from zel) (#87)

* Door_Spiral OK

* Cleanup
This commit is contained in:
Rozelette
2021-03-27 11:17:42 -05:00
committed by GitHub
parent e64d4d8bf2
commit 6e4d156ad7
11 changed files with 374 additions and 47 deletions
+1 -1
View File
@@ -323,7 +323,7 @@ void Scene_HeaderCommand0D(GlobalContext* ctxt, SceneCmd* entry) {
// Scene Command 0x0E: Transition Actor List
void Scene_HeaderCommand0E(GlobalContext* ctxt, SceneCmd* entry) {
ctxt->transitionActorCount = entry->transiActorList.num;
ctxt->transitionActorList = (TransitionActorInit*)Lib_PtrSegToVirt((void*)entry->transiActorList.segment);
ctxt->transitionActorList = (TransitionActorEntry*)Lib_PtrSegToVirt((void*)entry->transiActorList.segment);
func_80105818(ctxt, ctxt->transitionActorCount, ctxt->transitionActorList);
}