Misc Clean (#1680)

* vramu32 in Overlay_Relocate

* Actor_SetColorFilter args

* Effect Hitmark enum

* Actor_WorldToActorCoords

* Some fault clean up

* contoller.h

* macros.h no longer needs stdint.h
This commit is contained in:
Derek Hensley
2024-09-07 21:55:59 -06:00
committed by GitHub
parent 2e2b2e2c7a
commit 6eaf196927
49 changed files with 151 additions and 133 deletions
+1 -1
View File
@@ -1295,7 +1295,7 @@ f32 Actor_WorldDistXZToPoint(Actor* actor, Vec3f* refPoint) {
* @param[out] offset The transformed coordinates.
* @param[in] point The point to transform to actor coordinates.
*/
void Actor_OffsetOfPointInActorCoords(Actor* actor, Vec3f* offset, Vec3f* point) {
void Actor_WorldToActorCoords(Actor* actor, Vec3f* offset, Vec3f* point) {
f32 cos = Math_CosS(actor->shape.rot.y);
f32 sin = Math_SinS(actor->shape.rot.y);
f32 diffX;