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General Cleanup 3 (#1543)
* voicestopread -> voicestopreaddata
* PadMgr_ThreadEntry
* PointLight_t
* OS_VI_UNK28
* print stuff
* Remove OS_PRIORITY_THREADTAIL
* sBoeDlists -> sBoeModelInfo
* Prerender_DrawBackground2D
* segments
* Revert "print stuff"
This reverts commit 1d833e2f0d.
* format
* Update src/overlays/actors/ovl_En_Mkk/z_en_mkk.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
+2
-2
@@ -3394,10 +3394,10 @@ Actor* Actor_SpawnAsChildAndCutscene(ActorContext* actorCtx, PlayState* play, s1
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Actor_AddToCategory(actorCtx, actor, actorInit->type);
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{
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u32 sp20 = gSegments[6];
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uintptr_t prevSeg = gSegments[0x06];
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Actor_Init(actor, play);
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gSegments[6] = sp20;
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gSegments[0x06] = prevSeg;
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}
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return actor;
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